// // Copyright 2020 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // IOSurfaceSurfaceVkMac.h: // Subclasses SurfaceVk for the Mac platform to implement PBuffers using an IOSurface // #ifndef LIBANGLE_RENDERER_VULKAN_MAC_IOSURFACESURFACEVKMAC_H_ #define LIBANGLE_RENDERER_VULKAN_MAC_IOSURFACESURFACEVKMAC_H_ #include "libANGLE/renderer/vulkan/SurfaceVk.h" struct __IOSurface; typedef __IOSurface *IOSurfaceRef; namespace egl { class AttributeMap; } // namespace egl namespace rx { class IOSurfaceSurfaceVkMac : public OffscreenSurfaceVk { public: IOSurfaceSurfaceVkMac(const egl::SurfaceState &state, EGLClientBuffer buffer, const egl::AttributeMap &attribs, RendererVk *renderer); ~IOSurfaceSurfaceVkMac() override; egl::Error initialize(const egl::Display *display) override; egl::Error unMakeCurrent(const gl::Context *context) override; egl::Error bindTexImage(const gl::Context *context, gl::Texture *texture, EGLint buffer) override; egl::Error releaseTexImage(const gl::Context *context, EGLint buffer) override; static bool ValidateAttributes(const DisplayVk *displayVk, EGLClientBuffer buffer, const egl::AttributeMap &attribs); protected: angle::Result initializeImpl(DisplayVk *displayVk) override; private: IOSurfaceRef mIOSurface; int mPlane; int mFormatIndex; }; } // namespace rx #endif // LIBANGLE_RENDERER_VULKAN_MAC_IOSURFACESURFACEVKMAC_H_