define w() { auto z; return 1; } define x() { "0" return (1) } define y() { "0" return (2) } define z() { "0" return (3) } define v() { return } v() w() if (x() == y()) { 0 } 1 if (x() <= y()) { 2 } if (y() >= x()) { 3 } if (x() != y()) { 4 } if (x() < y()) { 5 } if (y() > x()) { 6 } if (x() == z()) { 100} 10 if (x() <= z()) { 10 } if (z() >= x()) { 10 } if (x() != z()) { 10 } if (x() < z()) { 10 } if (z() > x()) { 10 } x = -10 while (x <= 0) { x if (x == -5) break; x += 1 } define u() { auto a[]; return a[H] } u() if (x == -4) x 000000000000000000000000ΓΏ