define w() { auto z; return 1; }
define x() {
"0"
return (1)
}
define y() {
"0"
	return (2)
}
define z() {
	"0"
	return (3)
}
define v() { return }

v()

w()

if (x() == y()) { 0 }
1
if (x() <= y()) { 2 }
if (y() >= x()) { 3 }
if (x() != y()) { 4 }
if (x() < y()) { 5 }
if (y() > x()) { 6 }

if (x() == z()) { 100}
10
if (x() <= z()) { 10 }
if (z() >= x()) { 10 }
if (x() != z()) { 10 }
if (x() < z()) { 10 }
if (z() > x()) { 10 }

x = -10
while (x <= 0) {
	x
	if (x == -5) break;
	x += 1
}

define u() {
	auto a[];
	return a[H]
}

u()

if (x == -4) x
000000000000000000000000ΓΏ