#!amber # Copyright 2021 The Amber Authors. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # https://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. SHADER vertex vtex_shader GLSL #version 430 layout(location = 0) in vec4 position; layout(location = 1) in vec4 vert_color0; layout(location = 2) in vec4 vert_color1; layout(location = 0) out vec4 frag_color; void main() { gl_Position = position; frag_color = vert_color0 + vert_color1; } END SHADER fragment frag_shader GLSL #version 430 layout(location = 0) in vec4 frag_color; layout(location = 0) out vec4 final_color; void main() { final_color = frag_color; } END BUFFER position_buf DATA_TYPE R8G8_SNORM DATA -128 -128 127 127 -128 127 -128 -128 127 127 127 -128 END BUFFER vert_color DATA_TYPE R8G8B8A8_UNORM DATA 255 0 0 255 255 0 0 255 255 0 0 255 255 0 0 255 255 0 0 255 255 0 0 255 0 255 0 255 0 255 0 255 0 255 0 255 0 255 0 255 0 255 0 255 0 255 0 255 END BUFFER framebuffer FORMAT B8G8R8A8_UNORM PIPELINE graphics pipeline ATTACH vtex_shader ATTACH frag_shader VERTEX_DATA position_buf LOCATION 0 VERTEX_DATA vert_color LOCATION 1 VERTEX_DATA vert_color LOCATION 2 OFFSET 24 BIND BUFFER framebuffer AS color LOCATION 0 END CLEAR pipeline RUN pipeline DRAW_ARRAY AS TRIANGLE_LIST START_IDX 0 COUNT 6 EXPECT framebuffer IDX 0 0 SIZE 250 250 EQ_RGBA 255 255 0 255