// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/gfx/geometry/rect_conversions.h" #include #include #include "base/logging.h" #include "ui/gfx/geometry/safe_integer_conversions.h" namespace gfx { Rect ToEnclosingRect(const RectF& r) { int left = ToFlooredInt(r.x()); int right = r.width() ? ToCeiledInt(r.right()) : left; int top = ToFlooredInt(r.y()); int bottom = r.height() ? ToCeiledInt(r.bottom()) : top; Rect result; result.SetByBounds(left, top, right, bottom); return result; } Rect ToEnclosedRect(const RectF& rect) { Rect result; result.SetByBounds(ToCeiledInt(rect.x()), ToCeiledInt(rect.y()), ToFlooredInt(rect.right()), ToFlooredInt(rect.bottom())); return result; } Rect ToNearestRect(const RectF& rect) { float float_min_x = rect.x(); float float_min_y = rect.y(); float float_max_x = rect.right(); float float_max_y = rect.bottom(); int min_x = ToRoundedInt(float_min_x); int min_y = ToRoundedInt(float_min_y); int max_x = ToRoundedInt(float_max_x); int max_y = ToRoundedInt(float_max_y); // If these DCHECKs fail, you're using the wrong method, consider using // ToEnclosingRect or ToEnclosedRect instead. DCHECK(std::abs(min_x - float_min_x) < 0.01f); DCHECK(std::abs(min_y - float_min_y) < 0.01f); DCHECK(std::abs(max_x - float_max_x) < 0.01f); DCHECK(std::abs(max_y - float_max_y) < 0.01f); Rect result; result.SetByBounds(min_x, min_y, max_x, max_y); return result; } bool IsNearestRectWithinDistance(const gfx::RectF& rect, float distance) { float float_min_x = rect.x(); float float_min_y = rect.y(); float float_max_x = rect.right(); float float_max_y = rect.bottom(); int min_x = ToRoundedInt(float_min_x); int min_y = ToRoundedInt(float_min_y); int max_x = ToRoundedInt(float_max_x); int max_y = ToRoundedInt(float_max_y); return (std::abs(min_x - float_min_x) < distance) && (std::abs(min_y - float_min_y) < distance) && (std::abs(max_x - float_max_x) < distance) && (std::abs(max_y - float_max_y) < distance); } Rect ToFlooredRectDeprecated(const RectF& rect) { return Rect(ToFlooredInt(rect.x()), ToFlooredInt(rect.y()), ToFlooredInt(rect.width()), ToFlooredInt(rect.height())); } } // namespace gfx