//===-- Background.cpp - Build an index in a background thread ------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #include "index/Background.h" #include "Compiler.h" #include "Config.h" #include "Headers.h" #include "ParsedAST.h" #include "SourceCode.h" #include "Symbol.h" #include "URI.h" #include "index/BackgroundIndexLoader.h" #include "index/FileIndex.h" #include "index/Index.h" #include "index/IndexAction.h" #include "index/MemIndex.h" #include "index/Ref.h" #include "index/Relation.h" #include "index/Serialization.h" #include "index/SymbolCollector.h" #include "support/Context.h" #include "support/Logger.h" #include "support/Path.h" #include "support/Threading.h" #include "support/ThreadsafeFS.h" #include "support/Trace.h" #include "clang/Basic/SourceLocation.h" #include "clang/Basic/SourceManager.h" #include "clang/Driver/Types.h" #include "llvm/ADT/ArrayRef.h" #include "llvm/ADT/DenseSet.h" #include "llvm/ADT/Hashing.h" #include "llvm/ADT/STLExtras.h" #include "llvm/ADT/ScopeExit.h" #include "llvm/ADT/StringMap.h" #include "llvm/ADT/StringRef.h" #include "llvm/ADT/StringSet.h" #include "llvm/Support/Error.h" #include "llvm/Support/Path.h" #include "llvm/Support/Threading.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include namespace clang { namespace clangd { namespace { // We cannot use vfs->makeAbsolute because Cmd.FileName is either absolute or // relative to Cmd.Directory, which might not be the same as current working // directory. llvm::SmallString<128> getAbsolutePath(const tooling::CompileCommand &Cmd) { llvm::SmallString<128> AbsolutePath; if (llvm::sys::path::is_absolute(Cmd.Filename)) { AbsolutePath = Cmd.Filename; } else { AbsolutePath = Cmd.Directory; llvm::sys::path::append(AbsolutePath, Cmd.Filename); llvm::sys::path::remove_dots(AbsolutePath, true); } return AbsolutePath; } bool shardIsStale(const LoadedShard &LS, llvm::vfs::FileSystem *FS) { auto Buf = FS->getBufferForFile(LS.AbsolutePath); if (!Buf) { elog("Background-index: Couldn't read {0} to validate stored index: {1}", LS.AbsolutePath, Buf.getError().message()); // There is no point in indexing an unreadable file. return false; } return digest(Buf->get()->getBuffer()) != LS.Digest; } } // namespace BackgroundIndex::BackgroundIndex( const ThreadsafeFS &TFS, const GlobalCompilationDatabase &CDB, BackgroundIndexStorage::Factory IndexStorageFactory, Options Opts) : SwapIndex(std::make_unique()), TFS(TFS), CDB(CDB), ContextProvider(std::move(Opts.ContextProvider)), CollectMainFileRefs(Opts.CollectMainFileRefs), Rebuilder(this, &IndexedSymbols, Opts.ThreadPoolSize), IndexStorageFactory(std::move(IndexStorageFactory)), Queue(std::move(Opts.OnProgress)), CommandsChanged( CDB.watch([&](const std::vector &ChangedFiles) { enqueue(ChangedFiles); })) { assert(Opts.ThreadPoolSize > 0 && "Thread pool size can't be zero."); assert(this->IndexStorageFactory && "Storage factory can not be null!"); for (unsigned I = 0; I < Opts.ThreadPoolSize; ++I) { ThreadPool.runAsync("background-worker-" + llvm::Twine(I + 1), [this, Ctx(Context::current().clone())]() mutable { WithContext BGContext(std::move(Ctx)); Queue.work([&] { Rebuilder.idle(); }); }); } } BackgroundIndex::~BackgroundIndex() { stop(); ThreadPool.wait(); } BackgroundQueue::Task BackgroundIndex::changedFilesTask( const std::vector &ChangedFiles) { BackgroundQueue::Task T([this, ChangedFiles] { trace::Span Tracer("BackgroundIndexEnqueue"); llvm::Optional WithProvidedContext; if (ContextProvider) WithProvidedContext.emplace(ContextProvider(/*Path=*/"")); // We're doing this asynchronously, because we'll read shards here too. log("Enqueueing {0} commands for indexing", ChangedFiles.size()); SPAN_ATTACH(Tracer, "files", int64_t(ChangedFiles.size())); auto NeedsReIndexing = loadProject(std::move(ChangedFiles)); // Run indexing for files that need to be updated. std::shuffle(NeedsReIndexing.begin(), NeedsReIndexing.end(), std::mt19937(std::random_device{}())); std::vector Tasks; Tasks.reserve(NeedsReIndexing.size()); for (auto &Cmd : NeedsReIndexing) Tasks.push_back(indexFileTask(std::move(Cmd))); Queue.append(std::move(Tasks)); }); T.QueuePri = LoadShards; T.ThreadPri = llvm::ThreadPriority::Default; return T; } static llvm::StringRef filenameWithoutExtension(llvm::StringRef Path) { Path = llvm::sys::path::filename(Path); return Path.drop_back(llvm::sys::path::extension(Path).size()); } BackgroundQueue::Task BackgroundIndex::indexFileTask(std::string Path) { std::string Tag = filenameWithoutExtension(Path).str(); BackgroundQueue::Task T([this, Path(std::move(Path))] { llvm::Optional WithProvidedContext; if (ContextProvider) WithProvidedContext.emplace(ContextProvider(Path)); auto Cmd = CDB.getCompileCommand(Path); if (!Cmd) return; if (auto Error = index(std::move(*Cmd))) elog("Indexing {0} failed: {1}", Path, std::move(Error)); }); T.QueuePri = IndexFile; T.Tag = std::move(Tag); return T; } void BackgroundIndex::boostRelated(llvm::StringRef Path) { if (isHeaderFile(Path)) Queue.boost(filenameWithoutExtension(Path), IndexBoostedFile); } /// Given index results from a TU, only update symbols coming from files that /// are different or missing from than \p ShardVersionsSnapshot. Also stores new /// index information on IndexStorage. void BackgroundIndex::update( llvm::StringRef MainFile, IndexFileIn Index, const llvm::StringMap &ShardVersionsSnapshot, bool HadErrors) { // Keys are URIs. llvm::StringMap> FilesToUpdate; // Note that sources do not contain any information regarding missing headers, // since we don't even know what absolute path they should fall in. for (const auto &IndexIt : *Index.Sources) { const auto &IGN = IndexIt.getValue(); auto AbsPath = URI::resolve(IGN.URI, MainFile); if (!AbsPath) { elog("Failed to resolve URI: {0}", AbsPath.takeError()); continue; } const auto DigestIt = ShardVersionsSnapshot.find(*AbsPath); // File has different contents, or indexing was successful this time. if (DigestIt == ShardVersionsSnapshot.end() || DigestIt->getValue().Digest != IGN.Digest || (DigestIt->getValue().HadErrors && !HadErrors)) FilesToUpdate[IGN.URI] = {std::move(*AbsPath), IGN.Digest}; } // Shard slabs into files. FileShardedIndex ShardedIndex(std::move(Index)); // Build and store new slabs for each updated file. for (const auto &FileIt : FilesToUpdate) { auto Uri = FileIt.first(); auto IF = ShardedIndex.getShard(Uri); assert(IF && "no shard for file in Index.Sources?"); PathRef Path = FileIt.getValue().first; // Only store command line hash for main files of the TU, since our // current model keeps only one version of a header file. if (Path != MainFile) IF->Cmd.reset(); // We need to store shards before updating the index, since the latter // consumes slabs. // FIXME: Also skip serializing the shard if it is already up-to-date. if (auto Error = IndexStorageFactory(Path)->storeShard(Path, *IF)) elog("Failed to write background-index shard for file {0}: {1}", Path, std::move(Error)); { std::lock_guard Lock(ShardVersionsMu); const auto &Hash = FileIt.getValue().second; auto DigestIt = ShardVersions.try_emplace(Path); ShardVersion &SV = DigestIt.first->second; // Skip if file is already up to date, unless previous index was broken // and this one is not. if (!DigestIt.second && SV.Digest == Hash && SV.HadErrors && !HadErrors) continue; SV.Digest = Hash; SV.HadErrors = HadErrors; // This can override a newer version that is added in another thread, if // this thread sees the older version but finishes later. This should be // rare in practice. IndexedSymbols.update( Path, std::make_unique(std::move(*IF->Symbols)), std::make_unique(std::move(*IF->Refs)), std::make_unique(std::move(*IF->Relations)), Path == MainFile); } } } llvm::Error BackgroundIndex::index(tooling::CompileCommand Cmd) { trace::Span Tracer("BackgroundIndex"); SPAN_ATTACH(Tracer, "file", Cmd.Filename); auto AbsolutePath = getAbsolutePath(Cmd); auto FS = TFS.view(Cmd.Directory); auto Buf = FS->getBufferForFile(AbsolutePath); if (!Buf) return llvm::errorCodeToError(Buf.getError()); auto Hash = digest(Buf->get()->getBuffer()); // Take a snapshot of the versions to avoid locking for each file in the TU. llvm::StringMap ShardVersionsSnapshot; { std::lock_guard Lock(ShardVersionsMu); ShardVersionsSnapshot = ShardVersions; } vlog("Indexing {0} (digest:={1})", Cmd.Filename, llvm::toHex(Hash)); ParseInputs Inputs; Inputs.TFS = &TFS; Inputs.CompileCommand = std::move(Cmd); IgnoreDiagnostics IgnoreDiags; auto CI = buildCompilerInvocation(Inputs, IgnoreDiags); if (!CI) return error("Couldn't build compiler invocation"); auto Clang = prepareCompilerInstance(std::move(CI), /*Preamble=*/nullptr, std::move(*Buf), std::move(FS), IgnoreDiags); if (!Clang) return error("Couldn't build compiler instance"); SymbolCollector::Options IndexOpts; // Creates a filter to not collect index results from files with unchanged // digests. IndexOpts.FileFilter = [&ShardVersionsSnapshot](const SourceManager &SM, FileID FID) { const auto *F = SM.getFileEntryForID(FID); if (!F) return false; // Skip invalid files. auto AbsPath = getCanonicalPath(F, SM); if (!AbsPath) return false; // Skip files without absolute path. auto Digest = digestFile(SM, FID); if (!Digest) return false; auto D = ShardVersionsSnapshot.find(*AbsPath); if (D != ShardVersionsSnapshot.end() && D->second.Digest == Digest && !D->second.HadErrors) return false; // Skip files that haven't changed, without errors. return true; }; IndexOpts.CollectMainFileRefs = CollectMainFileRefs; IndexFileIn Index; auto Action = createStaticIndexingAction( IndexOpts, [&](SymbolSlab S) { Index.Symbols = std::move(S); }, [&](RefSlab R) { Index.Refs = std::move(R); }, [&](RelationSlab R) { Index.Relations = std::move(R); }, [&](IncludeGraph IG) { Index.Sources = std::move(IG); }); // We're going to run clang here, and it could potentially crash. // We could use CrashRecoveryContext to try to make indexing crashes nonfatal, // but the leaky "recovery" is pretty scary too in a long-running process. // If crashes are a real problem, maybe we should fork a child process. const FrontendInputFile &Input = Clang->getFrontendOpts().Inputs.front(); if (!Action->BeginSourceFile(*Clang, Input)) return error("BeginSourceFile() failed"); if (llvm::Error Err = Action->Execute()) return Err; Action->EndSourceFile(); Index.Cmd = Inputs.CompileCommand; assert(Index.Symbols && Index.Refs && Index.Sources && "Symbols, Refs and Sources must be set."); log("Indexed {0} ({1} symbols, {2} refs, {3} files)", Inputs.CompileCommand.Filename, Index.Symbols->size(), Index.Refs->numRefs(), Index.Sources->size()); SPAN_ATTACH(Tracer, "symbols", int(Index.Symbols->size())); SPAN_ATTACH(Tracer, "refs", int(Index.Refs->numRefs())); SPAN_ATTACH(Tracer, "sources", int(Index.Sources->size())); bool HadErrors = Clang->hasDiagnostics() && Clang->getDiagnostics().hasUncompilableErrorOccurred(); if (HadErrors) { log("Failed to compile {0}, index may be incomplete", AbsolutePath); for (auto &It : *Index.Sources) It.second.Flags |= IncludeGraphNode::SourceFlag::HadErrors; } update(AbsolutePath, std::move(Index), ShardVersionsSnapshot, HadErrors); Rebuilder.indexedTU(); return llvm::Error::success(); } // Restores shards for \p MainFiles from index storage. Then checks staleness of // those shards and returns a list of TUs that needs to be indexed to update // staleness. std::vector BackgroundIndex::loadProject(std::vector MainFiles) { // Drop files where background indexing is disabled in config. if (ContextProvider) llvm::erase_if(MainFiles, [&](const std::string &TU) { // Load the config for each TU, as indexing may be selectively enabled. WithContext WithProvidedContext(ContextProvider(TU)); return Config::current().Index.Background == Config::BackgroundPolicy::Skip; }); Rebuilder.startLoading(); // Load shards for all of the mainfiles. const std::vector Result = loadIndexShards(MainFiles, IndexStorageFactory, CDB); size_t LoadedShards = 0; { // Update in-memory state. std::lock_guard Lock(ShardVersionsMu); for (auto &LS : Result) { if (!LS.Shard) continue; auto SS = LS.Shard->Symbols ? std::make_unique(std::move(*LS.Shard->Symbols)) : nullptr; auto RS = LS.Shard->Refs ? std::make_unique(std::move(*LS.Shard->Refs)) : nullptr; auto RelS = LS.Shard->Relations ? std::make_unique(std::move(*LS.Shard->Relations)) : nullptr; ShardVersion &SV = ShardVersions[LS.AbsolutePath]; SV.Digest = LS.Digest; SV.HadErrors = LS.HadErrors; ++LoadedShards; IndexedSymbols.update(LS.AbsolutePath, std::move(SS), std::move(RS), std::move(RelS), LS.CountReferences); } } Rebuilder.loadedShard(LoadedShards); Rebuilder.doneLoading(); auto FS = TFS.view(/*CWD=*/llvm::None); llvm::DenseSet TUsToIndex; // We'll accept data from stale shards, but ensure the files get reindexed // soon. for (auto &LS : Result) { if (!shardIsStale(LS, FS.get())) continue; PathRef TUForFile = LS.DependentTU; assert(!TUForFile.empty() && "File without a TU!"); // FIXME: Currently, we simply schedule indexing on a TU whenever any of // its dependencies needs re-indexing. We might do it smarter by figuring // out a minimal set of TUs that will cover all the stale dependencies. // FIXME: Try looking at other TUs if no compile commands are available // for this TU, i.e TU was deleted after we performed indexing. TUsToIndex.insert(TUForFile); } return {TUsToIndex.begin(), TUsToIndex.end()}; } void BackgroundIndex::profile(MemoryTree &MT) const { IndexedSymbols.profile(MT.child("slabs")); // We don't want to mix memory used by index and symbols, so call base class. MT.child("index").addUsage(SwapIndex::estimateMemoryUsage()); } } // namespace clangd } // namespace clang