#include <chrono> #include <condition_variable> #include <cstdio> #include <random> #include <thread> std::default_random_engine g_random_engine{std::random_device{}()}; std::uniform_int_distribution<> g_distribution{0, 3000000}; std::condition_variable g_condition_variable; std::mutex g_mutex; int g_count; char *g_char_ptr = nullptr; void barrier_wait() { std::unique_lock<std::mutex> lock{g_mutex}; if (--g_count > 0) g_condition_variable.wait(lock); else g_condition_variable.notify_all(); } void do_bad_thing_with_location(char *char_ptr, char new_val) { unsigned what = new_val; printf("new value written to location(%p) = %u\n", char_ptr, what); *char_ptr = new_val; } uint32_t access_pool (bool flag = false) { static std::mutex g_access_mutex; g_access_mutex.lock(); char old_val = *g_char_ptr; if (flag) do_bad_thing_with_location(g_char_ptr, old_val + 1); g_access_mutex.unlock(); return *g_char_ptr; } void thread_func (uint32_t thread_index) { printf ("%s (thread index = %u) startng...\n", __FUNCTION__, thread_index); barrier_wait(); uint32_t count = 0; uint32_t val; while (count++ < 15) { // random micro second sleep from zero to 3 seconds int usec = g_distribution(g_random_engine); printf ("%s (thread = %u) doing a usleep (%d)...\n", __FUNCTION__, thread_index, usec); std::this_thread::sleep_for(std::chrono::microseconds{usec}); if (count < 7) val = access_pool (); else val = access_pool (true); printf ("%s (thread = %u) after usleep access_pool returns %d (count=%d)...\n", __FUNCTION__, thread_index, val, count); } printf ("%s (thread index = %u) exiting...\n", __FUNCTION__, thread_index); } int main (int argc, char const *argv[]) { g_count = 4; std::thread threads[3]; g_char_ptr = new char{}; // Create 3 threads for (auto &thread : threads) thread = std::thread{thread_func, std::distance(threads, &thread)}; printf ("Before turning all three threads loose...\n"); // Set break point at this line. barrier_wait(); // Join all of our threads for (auto &thread : threads) thread.join(); delete g_char_ptr; return 0; }