/* * Copyright (C) 2016 Rob Clark * Copyright © 2018 Google, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Authors: * Rob Clark */ #include "pipe/p_state.h" #include "util/u_blend.h" #include "util/u_string.h" #include "util/u_memory.h" #include "fd6_blend.h" #include "fd6_context.h" #include "fd6_format.h" #include "fd6_pack.h" // XXX move somewhere common.. same across a3xx/a4xx/a5xx.. static enum a3xx_rb_blend_opcode blend_func(unsigned func) { switch (func) { case PIPE_BLEND_ADD: return BLEND_DST_PLUS_SRC; case PIPE_BLEND_MIN: return BLEND_MIN_DST_SRC; case PIPE_BLEND_MAX: return BLEND_MAX_DST_SRC; case PIPE_BLEND_SUBTRACT: return BLEND_SRC_MINUS_DST; case PIPE_BLEND_REVERSE_SUBTRACT: return BLEND_DST_MINUS_SRC; default: DBG("invalid blend func: %x", func); return 0; } } struct fd6_blend_variant * __fd6_setup_blend_variant(struct fd6_blend_stateobj *blend, unsigned sample_mask) { const struct pipe_blend_state *cso = &blend->base; struct fd6_blend_variant *so; enum a3xx_rop_code rop = ROP_COPY; bool reads_dest = false; unsigned mrt_blend = 0; if (cso->logicop_enable) { rop = cso->logicop_func; /* maps 1:1 */ reads_dest = util_logicop_reads_dest(cso->logicop_func); } so = rzalloc_size(blend, sizeof(*so)); if (!so) return NULL; struct fd_ringbuffer *ring = fd_ringbuffer_new_object(blend->ctx->pipe, ((A6XX_MAX_RENDER_TARGETS * 4) + 6) * 4); so->stateobj = ring; for (unsigned i = 0; i <= cso->max_rt; i++) { const struct pipe_rt_blend_state *rt; if (cso->independent_blend_enable) rt = &cso->rt[i]; else rt = &cso->rt[0]; OUT_REG(ring, A6XX_RB_MRT_BLEND_CONTROL(i, .rgb_src_factor = fd_blend_factor(rt->rgb_src_factor), .rgb_blend_opcode = blend_func(rt->rgb_func), .rgb_dest_factor = fd_blend_factor(rt->rgb_dst_factor), .alpha_src_factor = fd_blend_factor(rt->alpha_src_factor), .alpha_blend_opcode = blend_func(rt->alpha_func), .alpha_dest_factor = fd_blend_factor(rt->alpha_dst_factor), )); OUT_REG(ring, A6XX_RB_MRT_CONTROL(i, .rop_code = rop, .rop_enable = cso->logicop_enable, .component_enable = rt->colormask, .blend = rt->blend_enable, .blend2 = rt->blend_enable, )); if (rt->blend_enable) { mrt_blend |= (1 << i); } if (reads_dest) { mrt_blend |= (1 << i); } } OUT_REG(ring, A6XX_RB_DITHER_CNTL( .dither_mode_mrt0 = cso->dither ? DITHER_ALWAYS : DITHER_DISABLE, .dither_mode_mrt1 = cso->dither ? DITHER_ALWAYS : DITHER_DISABLE, .dither_mode_mrt2 = cso->dither ? DITHER_ALWAYS : DITHER_DISABLE, .dither_mode_mrt3 = cso->dither ? DITHER_ALWAYS : DITHER_DISABLE, .dither_mode_mrt4 = cso->dither ? DITHER_ALWAYS : DITHER_DISABLE, .dither_mode_mrt5 = cso->dither ? DITHER_ALWAYS : DITHER_DISABLE, .dither_mode_mrt6 = cso->dither ? DITHER_ALWAYS : DITHER_DISABLE, .dither_mode_mrt7 = cso->dither ? DITHER_ALWAYS : DITHER_DISABLE, )); OUT_REG(ring, A6XX_SP_BLEND_CNTL( .unk8 = true, .alpha_to_coverage = cso->alpha_to_coverage, .enabled = !!mrt_blend, )); OUT_REG(ring, A6XX_RB_BLEND_CNTL( .enable_blend = mrt_blend, .alpha_to_coverage = cso->alpha_to_coverage, .alpha_to_one = cso->alpha_to_one, .independent_blend = cso->independent_blend_enable, .sample_mask = sample_mask )); so->sample_mask = sample_mask; util_dynarray_append(&blend->variants, struct fd6_blend_variant *, so); return so; } void * fd6_blend_state_create(struct pipe_context *pctx, const struct pipe_blend_state *cso) { struct fd6_blend_stateobj *so; so = rzalloc_size(NULL, sizeof(*so)); if (!so) return NULL; so->base = *cso; so->ctx = fd_context(pctx); if (cso->logicop_enable) { so->reads_dest |= util_logicop_reads_dest(cso->logicop_func); } unsigned nr = cso->independent_blend_enable ? cso->max_rt : 0; for (unsigned i = 0; i <= nr; i++) { const struct pipe_rt_blend_state *rt = &cso->rt[i]; so->reads_dest |= rt->blend_enable; /* From the PoV of LRZ, having masked color channels is * the same as having blend enabled, in that the draw will * care about the fragments from an earlier draw. * * NOTE we actually don't care about masked color channels * that don't actually exist in the render target, but we * don't know the render target format here to determine * that. It is probably not worth worrying about, but if * we find a game/benchmark that goes out of it's way to * mask off non-existent channels, we should fixup the * pipe_blend_state to give us more info. */ if (rt->blend_enable || (rt->colormask != 0xf)) { so->reads_dest = true; } } util_dynarray_init(&so->variants, so); return so; } void fd6_blend_state_delete(struct pipe_context *pctx, void *hwcso) { struct fd6_blend_stateobj *so = hwcso; util_dynarray_foreach(&so->variants, struct fd6_blend_variant *, vp) { struct fd6_blend_variant *v = *vp; fd_ringbuffer_del(v->stateobj); } ralloc_free(so); }