/* Microsoft Reference Implementation for TPM 2.0 * * The copyright in this software is being made available under the BSD License, * included below. This software may be subject to other third party and * contributor rights, including patent rights, and no such rights are granted * under this license. * * Copyright (c) Microsoft Corporation * * All rights reserved. * * BSD License * * Redistribution and use in source and binary forms, with or without modification, * are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, this list * of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, this * list of conditions and the following disclaimer in the documentation and/or * other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ""AS IS"" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ //** Includes and Data Definitions // This definition allows this module to "see" the values that are private // to this module but kept in Global.c for ease of state migration. #define IO_BUFFER_C #include "Tpm.h" #include "IoBuffers_fp.h" //** Buffers and Functions // These buffers are set aside to hold command and response values. In this // implementation, it is not guaranteed that the code will stop accessing // the s_actionInputBuffer before starting to put values in the // s_actionOutputBuffer so different buffers are required. // //*** MemoryIoBufferAllocationReset() // This function is used to reset the allocation of buffers. void MemoryIoBufferAllocationReset( void ) { s_actionIoAllocation = 0; } //*** MemoryIoBufferZero() // Function zeros the action I/O buffer at the end of a command. Calling this is // not mandatory for proper functionality. void MemoryIoBufferZero( void ) { memset(s_actionIoBuffer, 0, s_actionIoAllocation); } //*** MemoryGetInBuffer() // This function returns the address of the buffer into which the // command parameters will be unmarshaled in preparation for calling // the command actions. BYTE * MemoryGetInBuffer( UINT32 size // Size, in bytes, required for the input // unmarshaling ) { pAssert(size <= sizeof(s_actionIoBuffer)); // In this implementation, a static buffer is set aside for the command action // buffers. The buffer is shared between input and output. This is because // there is no need to allocate for the worst case input and worst case output // at the same time. // Round size up #define UoM (sizeof(s_actionIoBuffer[0])) size = (size + (UoM - 1)) & (UINT32_MAX - (UoM - 1)); memset(s_actionIoBuffer, 0, size); s_actionIoAllocation = size; return (BYTE *)&s_actionIoBuffer[0]; } //*** MemoryGetOutBuffer() // This function returns the address of the buffer into which the command // action code places its output values. BYTE * MemoryGetOutBuffer( UINT32 size // required size of the buffer ) { BYTE *retVal = (BYTE *)(&s_actionIoBuffer[s_actionIoAllocation / UoM]); pAssert((size + s_actionIoAllocation) < (sizeof(s_actionIoBuffer))); // In this implementation, a static buffer is set aside for the command action // output buffer. memset(retVal, 0, size); s_actionIoAllocation += size; return retVal; } //*** IsLabelProperlyFormatted() // This function checks that a label is a null-terminated string. // NOTE: this function is here because there was no better place for it. // Return Type: BOOL // TRUE(1) string is null terminated // FALSE(0) string is not null terminated BOOL IsLabelProperlyFormatted( TPM2B *x ) { return (((x)->size == 0) || ((x)->buffer[(x)->size - 1] == 0)); }