/* * Copyright 2019 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef SAMPLES_DEFAULT_DATA_CALLBACK_H #define SAMPLES_DEFAULT_DATA_CALLBACK_H #include #include #include #include "IRenderableAudio.h" #include "IRestartable.h" /** * This is a callback object which will render data from an `IRenderableAudio` source. */ class DefaultDataCallback : public oboe::AudioStreamDataCallback { public: DefaultDataCallback() {} virtual ~DefaultDataCallback() = default; virtual oboe::DataCallbackResult onAudioReady(oboe::AudioStream *oboeStream, void *audioData, int32_t numFrames) override { if (mIsThreadAffinityEnabled && !mIsThreadAffinitySet) { setThreadAffinity(); mIsThreadAffinitySet = true; } float *outputBuffer = static_cast(audioData); std::shared_ptr localRenderable = mRenderable; if (!localRenderable) { LOGE("Renderable source not set!"); return oboe::DataCallbackResult::Stop; } localRenderable->renderAudio(outputBuffer, numFrames); return oboe::DataCallbackResult::Continue; } void setSource(std::shared_ptr renderable) { mRenderable = renderable; } /** * Reset the callback to its initial state. */ void reset(){ mIsThreadAffinitySet = false; } std::shared_ptr getSource() { return mRenderable; } /** * Set the CPU IDs to bind the audio callback thread to * * @param mCpuIds - the CPU IDs to bind to */ void setCpuIds(std::vector cpuIds){ mCpuIds = std::move(cpuIds); } /** * Enable or disable binding the audio callback thread to specific CPU cores. The CPU core IDs * can be specified using @see setCpuIds. If no CPU IDs are specified the initial core which the * audio thread is called on will be used. * * @param isEnabled - whether the audio callback thread should be bound to specific CPU core(s) */ void setThreadAffinityEnabled(bool isEnabled){ mIsThreadAffinityEnabled = isEnabled; LOGD("Thread affinity enabled: %s", (isEnabled) ? "true" : "false"); } private: std::shared_ptr mRenderable; std::vector mCpuIds; // IDs of CPU cores which the audio callback should be bound to std::atomic mIsThreadAffinityEnabled { false }; std::atomic mIsThreadAffinitySet { false }; /** * Set the thread affinity for the current thread to mCpuIds. This can be useful to call on the * audio thread to avoid underruns caused by CPU core migrations to slower CPU cores. */ void setThreadAffinity() { pid_t current_thread_id = gettid(); cpu_set_t cpu_set; CPU_ZERO(&cpu_set); // If the callback cpu ids aren't specified then bind to the current cpu if (mCpuIds.empty()) { int current_cpu_id = sched_getcpu(); LOGD("Binding to current CPU ID %d", current_cpu_id); CPU_SET(current_cpu_id, &cpu_set); } else { LOGD("Binding to %d CPU IDs", static_cast(mCpuIds.size())); for (size_t i = 0; i < mCpuIds.size(); i++) { int cpu_id = mCpuIds.at(i); LOGD("CPU ID %d added to cores set", cpu_id); CPU_SET(cpu_id, &cpu_set); } } int result = sched_setaffinity(current_thread_id, sizeof(cpu_set_t), &cpu_set); if (result == 0) { LOGV("Thread affinity set"); } else { LOGW("Error setting thread affinity. Error no: %d", result); } mIsThreadAffinitySet = true; } }; #endif //SAMPLES_DEFAULT_DATA_CALLBACK_H