// Copyright 2016 PDFium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com #ifndef CORE_FXGE_CFX_RENDERDEVICE_H_ #define CORE_FXGE_CFX_RENDERDEVICE_H_ #include #include #include "build/build_config.h" #include "core/fxcrt/fx_coordinates.h" #include "core/fxcrt/unowned_ptr.h" #include "core/fxge/fx_dib.h" #include "core/fxge/render_defines.h" #include "core/fxge/renderdevicedriver_iface.h" class CFX_DIBBase; class CFX_DIBitmap; class CFX_Font; class CFX_GraphStateData; class CFX_ImageRenderer; class CFX_PathData; class PauseIndicatorIface; class TextCharPos; struct CFX_Color; enum class BorderStyle { SOLID, DASH, BEVELED, INSET, UNDERLINE }; class CFX_RenderDevice { public: class StateRestorer { public: explicit StateRestorer(CFX_RenderDevice* pDevice); ~StateRestorer(); private: UnownedPtr m_pDevice; }; CFX_RenderDevice(); virtual ~CFX_RenderDevice(); static CFX_Matrix GetFlipMatrix(float width, float height, float left, float top); void SetDeviceDriver(std::unique_ptr pDriver); RenderDeviceDriverIface* GetDeviceDriver() const { return m_pDeviceDriver.get(); } void SaveState(); void RestoreState(bool bKeepSaved); int GetWidth() const { return m_Width; } int GetHeight() const { return m_Height; } DeviceType GetDeviceType() const { return m_DeviceType; } int GetRenderCaps() const { return m_RenderCaps; } int GetDeviceCaps(int id) const; RetainPtr GetBitmap() const; void SetBitmap(const RetainPtr& pBitmap); bool CreateCompatibleBitmap(const RetainPtr& pDIB, int width, int height) const; const FX_RECT& GetClipBox() const { return m_ClipBox; } void SetBaseClip(const FX_RECT& rect); bool SetClip_PathFill(const CFX_PathData* pPathData, const CFX_Matrix* pObject2Device, int fill_mode); bool SetClip_PathStroke(const CFX_PathData* pPathData, const CFX_Matrix* pObject2Device, const CFX_GraphStateData* pGraphState); bool SetClip_Rect(const FX_RECT& pRect); bool DrawPath(const CFX_PathData* pPathData, const CFX_Matrix* pObject2Device, const CFX_GraphStateData* pGraphState, uint32_t fill_color, uint32_t stroke_color, int fill_mode) { return DrawPathWithBlend(pPathData, pObject2Device, pGraphState, fill_color, stroke_color, fill_mode, BlendMode::kNormal); } bool DrawPathWithBlend(const CFX_PathData* pPathData, const CFX_Matrix* pObject2Device, const CFX_GraphStateData* pGraphState, uint32_t fill_color, uint32_t stroke_color, int fill_mode, BlendMode blend_type); bool FillRect(const FX_RECT& rect, uint32_t color) { return FillRectWithBlend(rect, color, BlendMode::kNormal); } RetainPtr GetBackDrop(); bool GetDIBits(const RetainPtr& pBitmap, int left, int top); bool SetDIBits(const RetainPtr& pBitmap, int left, int top) { return SetDIBitsWithBlend(pBitmap, left, top, BlendMode::kNormal); } bool SetDIBitsWithBlend(const RetainPtr& pBitmap, int left, int top, BlendMode blend_mode); bool StretchDIBits(const RetainPtr& pBitmap, int left, int top, int dest_width, int dest_height) { return StretchDIBitsWithFlagsAndBlend(pBitmap, left, top, dest_width, dest_height, FXDIB_ResampleOptions(), BlendMode::kNormal); } bool StretchDIBitsWithFlagsAndBlend(const RetainPtr& pBitmap, int left, int top, int dest_width, int dest_height, const FXDIB_ResampleOptions& options, BlendMode blend_mode); bool SetBitMask(const RetainPtr& pBitmap, int left, int top, uint32_t argb); bool StretchBitMask(const RetainPtr& pBitmap, int left, int top, int dest_width, int dest_height, uint32_t color); bool StretchBitMaskWithFlags(const RetainPtr& pBitmap, int left, int top, int dest_width, int dest_height, uint32_t argb, const FXDIB_ResampleOptions& options); bool StartDIBits(const RetainPtr& pBitmap, int bitmap_alpha, uint32_t color, const CFX_Matrix& matrix, const FXDIB_ResampleOptions& options, std::unique_ptr* handle) { return StartDIBitsWithBlend(pBitmap, bitmap_alpha, color, matrix, options, handle, BlendMode::kNormal); } bool StartDIBitsWithBlend(const RetainPtr& pBitmap, int bitmap_alpha, uint32_t argb, const CFX_Matrix& matrix, const FXDIB_ResampleOptions& options, std::unique_ptr* handle, BlendMode blend_mode); bool ContinueDIBits(CFX_ImageRenderer* handle, PauseIndicatorIface* pPause); bool DrawNormalText(int nChars, const TextCharPos* pCharPos, CFX_Font* pFont, float font_size, const CFX_Matrix& mtText2Device, uint32_t fill_color, uint32_t text_flags); bool DrawTextPath(int nChars, const TextCharPos* pCharPos, CFX_Font* pFont, float font_size, const CFX_Matrix& mtText2User, const CFX_Matrix* pUser2Device, const CFX_GraphStateData* pGraphState, uint32_t fill_color, uint32_t stroke_color, CFX_PathData* pClippingPath, int nFlag); void DrawFillRect(const CFX_Matrix* pUser2Device, const CFX_FloatRect& rect, const CFX_Color& color, int32_t nTransparency); void DrawFillRect(const CFX_Matrix* pUser2Device, const CFX_FloatRect& rect, const FX_COLORREF& color); void DrawStrokeRect(const CFX_Matrix& mtUser2Device, const CFX_FloatRect& rect, const FX_COLORREF& color, float fWidth); void DrawStrokeLine(const CFX_Matrix* pUser2Device, const CFX_PointF& ptMoveTo, const CFX_PointF& ptLineTo, const FX_COLORREF& color, float fWidth); void DrawBorder(const CFX_Matrix* pUser2Device, const CFX_FloatRect& rect, float fWidth, const CFX_Color& color, const CFX_Color& crLeftTop, const CFX_Color& crRightBottom, BorderStyle nStyle, int32_t nTransparency); void DrawFillArea(const CFX_Matrix& mtUser2Device, const std::vector& points, const FX_COLORREF& color); void DrawShadow(const CFX_Matrix& mtUser2Device, bool bVertical, bool bHorizontal, const CFX_FloatRect& rect, int32_t nTransparency, int32_t nStartGray, int32_t nEndGray); #ifdef _SKIA_SUPPORT_ virtual void DebugVerifyBitmapIsPreMultiplied() const; virtual bool SetBitsWithMask(const RetainPtr& pBitmap, const RetainPtr& pMask, int left, int top, int bitmap_alpha, BlendMode blend_type); #endif #if defined _SKIA_SUPPORT_ || defined _SKIA_SUPPORT_PATHS_ void Flush(bool release); #endif private: void InitDeviceInfo(); void UpdateClipBox(); bool DrawFillStrokePath(const CFX_PathData* pPathData, const CFX_Matrix* pObject2Device, const CFX_GraphStateData* pGraphState, uint32_t fill_color, uint32_t stroke_color, int fill_mode, BlendMode blend_type); bool DrawCosmeticLine(const CFX_PointF& ptMoveTo, const CFX_PointF& ptLineTo, uint32_t color, int fill_mode, BlendMode blend_type); bool FillRectWithBlend(const FX_RECT& rect, uint32_t color, BlendMode blend_type); RetainPtr m_pBitmap; int m_Width = 0; int m_Height = 0; int m_bpp = 0; int m_RenderCaps = 0; DeviceType m_DeviceType = DeviceType::kUnknown; FX_RECT m_ClipBox; std::unique_ptr m_pDeviceDriver; }; #endif // CORE_FXGE_CFX_RENDERDEVICE_H_