// Copyright 2019 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "tools/fiddle/examples.h" // HASH=193d1f6d8a43b7a8e9f27ba21de38617 REG_FIDDLE(Bitmap_getColor, 256, 256, true, 0) { void draw(SkCanvas* canvas) { const int w = 4; const int h = 4; SkColor colors[][w] = { { 0x00000000, 0x2a0e002a, 0x55380055, 0x7f7f007f }, { 0x2a000e2a, 0x551c1c55, 0x7f542a7f, 0xaaaa38aa }, { 0x55003855, 0x7f2a547f, 0xaa7171aa, 0xd4d48dd4 }, { 0x7f007f7f, 0xaa38aaaa, 0xd48dd4d4, 0xffffffff } }; SkDebugf("Premultiplied:\n"); for (int y = 0; y < h; ++y) { SkDebugf("(0, %d) ", y); for (int x = 0; x < w; ++x) { SkDebugf("0x%08x%c", colors[y][x], x == w - 1 ? '\n' : ' '); } } SkPixmap pixmap(SkImageInfo::MakeN32(w, h, kPremul_SkAlphaType), colors, w * 4); SkBitmap bitmap; bitmap.installPixels(pixmap); SkDebugf("Unpremultiplied:\n"); for (int y = 0; y < h; ++y) { SkDebugf("(0, %d) ", y); for (int x = 0; x < w; ++x) { SkDebugf("0x%08x%c", bitmap.getColor(x, y), x == w - 1 ? '\n' : ' '); } } } } // END FIDDLE