/* * Copyright 2020 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "modules/audioplayer/SkAudioPlayer.h" #include #include SkAudioPlayer::~SkAudioPlayer() {} double SkAudioPlayer::setTime(double t) { t = std::min(std::max(t, 0.0), this->duration()); if (!std::isfinite(t)) { t = this->time(); } if (t != this->time()) { t = this->onSetTime(t); } return t; } double SkAudioPlayer::setNormalizedTime(double t) { this->setTime(t * this->duration()); return this->normalizedTime(); } SkAudioPlayer::State SkAudioPlayer::setState(State s) { if (s != fState) { fState = this->onSetState(s); } return fState; } float SkAudioPlayer::setRate(float r) { r = std::min(std::max(r, 0.f), 1.f); if (!std::isfinite(r)) { r = fRate; } if (r != fRate) { fRate = this->onSetRate(r); } return fRate; } float SkAudioPlayer::setVolume(float v) { v = std::min(std::max(v, 0.f), 1.f); if (!std::isfinite(v)) { v = fVolume; } if (v != fVolume) { fVolume = this->onSetVolume(v); } return fVolume; }