/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrSurfaceContext_DEFINED #define GrSurfaceContext_DEFINED #include "include/core/SkImage.h" #include "include/core/SkRect.h" #include "include/core/SkRefCnt.h" #include "include/core/SkSamplingOptions.h" #include "include/core/SkSurface.h" #include "src/gpu/GrClientMappedBufferManager.h" #include "src/gpu/GrColorInfo.h" #include "src/gpu/GrDataUtils.h" #include "src/gpu/GrImageInfo.h" #include "src/gpu/GrPixmap.h" #include "src/gpu/GrRenderTask.h" #include "src/gpu/GrSurfaceProxy.h" #include "src/gpu/GrSurfaceProxyView.h" class GrAuditTrail; class GrDrawingManager; class GrRecordingContext; class GrRenderTargetProxy; class GrSingleOwner; class GrSurface; class GrSurfaceDrawContext; class GrSurfaceFillContext; class GrSurfaceProxy; class GrTextureProxy; struct SkIPoint; struct SkIRect; /** * A helper object to orchestrate commands for a particular surface */ class GrSurfaceContext { public: // If the passed in GrSurfaceProxy is renderable this will return a GrSurfaceDrawContext, // otherwise it will return a GrSurfaceContext. static std::unique_ptr Make(GrRecordingContext*, GrSurfaceProxyView readView, const GrColorInfo&); // Makes either a GrSurfaceContext, GrFillDrawContext, or a GrSurfaceDrawContext, depending on // GrRenderable and the GrImageInfo. static std::unique_ptr Make(GrRecordingContext*, const GrImageInfo&, const GrBackendFormat&, SkBackingFit = SkBackingFit::kExact, GrSurfaceOrigin = kTopLeft_GrSurfaceOrigin, GrRenderable = GrRenderable::kNo, int renderTargetSampleCnt = 1, GrMipmapped = GrMipmapped::kNo, GrProtected = GrProtected::kNo, SkBudgeted = SkBudgeted::kYes); // Same as the above but chooses the texture format using the default format for the color type. static std::unique_ptr Make(GrRecordingContext*, const GrImageInfo&, SkBackingFit = SkBackingFit::kExact, GrSurfaceOrigin = kTopLeft_GrSurfaceOrigin, GrRenderable = GrRenderable::kNo, int renderTargetSampleCnt = 1, GrMipmapped = GrMipmapped::kNo, GrProtected = GrProtected::kNo, SkBudgeted = SkBudgeted::kYes); // If it is known that the GrSurfaceProxy is not renderable, you can directly call the the ctor // here to make a GrSurfaceContext on the stack. GrSurfaceContext(GrRecordingContext*, GrSurfaceProxyView readView, const GrColorInfo&); virtual ~GrSurfaceContext() = default; GrRecordingContext* recordingContext() { return fContext; } const GrColorInfo& colorInfo() const { return fColorInfo; } GrImageInfo imageInfo() const { return {fColorInfo, fReadView.proxy()->dimensions()}; } GrSurfaceOrigin origin() const { return fReadView.origin(); } GrSwizzle readSwizzle() const { return fReadView.swizzle(); } // TODO: See if it makes sense for this to return a const& instead and require the callers to // make a copy (which refs the proxy) if needed. GrSurfaceProxyView readSurfaceView() { return fReadView; } SkISize dimensions() const { return fReadView.dimensions(); } int width() const { return fReadView.proxy()->width(); } int height() const { return fReadView.proxy()->height(); } const GrCaps* caps() const; /** * Reads a rectangle of pixels from the surface context. * @param dContext The direct context to use * @param dst destination pixels for the read * @param srcPt offset w/in the surface context from which to read * is a GrDirectContext and fail otherwise. */ bool readPixels(GrDirectContext* dContext, GrPixmap dst, SkIPoint srcPt); using ReadPixelsCallback = SkImage::ReadPixelsCallback; using ReadPixelsContext = SkImage::ReadPixelsContext; using RescaleGamma = SkImage::RescaleGamma; using RescaleMode = SkImage::RescaleMode; // GPU implementation for SkImage:: and SkSurface::asyncRescaleAndReadPixels. void asyncRescaleAndReadPixels(GrDirectContext*, const SkImageInfo& info, const SkIRect& srcRect, RescaleGamma rescaleGamma, RescaleMode, ReadPixelsCallback callback, ReadPixelsContext callbackContext); // GPU implementation for SkImage:: and SkSurface::asyncRescaleAndReadPixelsYUV420. void asyncRescaleAndReadPixelsYUV420(GrDirectContext*, SkYUVColorSpace yuvColorSpace, sk_sp dstColorSpace, const SkIRect& srcRect, SkISize dstSize, RescaleGamma rescaleGamma, RescaleMode, ReadPixelsCallback callback, ReadPixelsContext context); /** * Writes a rectangle of pixels from src into the surfaceDrawContext at the specified position. * @param dContext The direct context to use * @param src source for the write * @param dstPt offset w/in the surface context at which to write */ bool writePixels(GrDirectContext* dContext, GrCPixmap src, SkIPoint dstPt); /** * Fully populates either the base level or all MIP levels of the GrSurface with pixel data. * @param dContext The direct context to use * @param src Array of pixmaps * @param numLevels Number of pixmaps in src. To succeed this must be 1 or the total * number of MIP levels. */ bool writePixels(GrDirectContext* dContext, const GrCPixmap src[], int numLevels); GrSurfaceProxy* asSurfaceProxy() { return fReadView.proxy(); } const GrSurfaceProxy* asSurfaceProxy() const { return fReadView.proxy(); } sk_sp asSurfaceProxyRef() { return fReadView.refProxy(); } GrTextureProxy* asTextureProxy() { return fReadView.asTextureProxy(); } const GrTextureProxy* asTextureProxy() const { return fReadView.asTextureProxy(); } sk_sp asTextureProxyRef() { return fReadView.asTextureProxyRef(); } GrRenderTargetProxy* asRenderTargetProxy() { return fReadView.asRenderTargetProxy(); } const GrRenderTargetProxy* asRenderTargetProxy() const { return fReadView.asRenderTargetProxy(); } sk_sp asRenderTargetProxyRef() { return fReadView.asRenderTargetProxyRef(); } virtual GrSurfaceDrawContext* asRenderTargetContext() { return nullptr; } virtual GrSurfaceFillContext* asFillContext() { return nullptr; } /** * Rescales the contents of srcRect. The gamma in which the rescaling occurs is controlled by * RescaleGamma. It is always in the original gamut. The result is converted to the color type * and color space of info after rescaling. Note: this currently requires that the info have a * different size than srcRect. Though, it could be relaxed to allow non-scaling color * conversions. */ std::unique_ptr rescale(const GrImageInfo& info, GrSurfaceOrigin, SkIRect srcRect, SkImage::RescaleGamma, SkImage::RescaleMode); /** * Like the above but allows the caller ot specify a destination fill context and * rect within that context. The dst rect must be contained by the dst or this will fail. */ bool rescaleInto(GrSurfaceFillContext* dst, SkIRect dstRect, SkIRect srcRect, SkImage::RescaleGamma, SkImage::RescaleMode); GrAuditTrail* auditTrail(); #if GR_TEST_UTILS bool testCopy(sk_sp src, const SkIRect& srcRect, const SkIPoint& dstPoint) { return this->copy(std::move(src), srcRect, dstPoint) != nullptr; } bool testCopy(sk_sp src) { auto rect = SkIRect::MakeSize(src->dimensions()); return this->copy(std::move(src), rect, {0, 0}) != nullptr; } #endif protected: GrDrawingManager* drawingManager(); const GrDrawingManager* drawingManager() const; SkDEBUGCODE(void validate() const;) SkDEBUGCODE(GrSingleOwner* singleOwner() const;) GrRecordingContext* fContext; GrSurfaceProxyView fReadView; // Inserts a transfer, part of the implementation of asyncReadPixels and // asyncRescaleAndReadPixelsYUV420(). struct PixelTransferResult { using ConversionFn = void(void* dst, const void* mappedBuffer); // If null then the transfer could not be performed. Otherwise this buffer will contain // the pixel data when the transfer is complete. sk_sp fTransferBuffer; // If this is null then the transfer buffer will contain the data in the requested // color type. Otherwise, when the transfer is done this must be called to convert // from the transfer buffer's color type to the requested color type. std::function fPixelConverter; }; PixelTransferResult transferPixels(GrColorType colorType, const SkIRect& rect); // The async read step of asyncRescaleAndReadPixels() void asyncReadPixels(GrDirectContext*, const SkIRect& srcRect, SkColorType, ReadPixelsCallback, ReadPixelsContext); private: friend class GrSurfaceProxy; // for copy SkDEBUGCODE(virtual void onValidate() const {}) /** * Copy 'src' into the proxy backing this context. This call will not do any draw fallback. * Currently only writePixels and replaceRenderTarget call this directly. All other copies * should go through GrSurfaceProxy::Copy. * @param src src of pixels * @param dstPoint the origin of the 'srcRect' in the destination coordinate space * @return a task (that may be skippable by calling canSkip) if successful and * null otherwise. * * Note: Notionally, 'srcRect' is clipped to 'src's extent with 'dstPoint' being adjusted. * Then the 'srcRect' offset by 'dstPoint' is clipped against the dst's extent. * The end result is only valid src pixels and dst pixels will be touched but the copied * regions will not be shifted. The 'src' must have the same origin as the backing proxy * of fSurfaceContext. */ sk_sp copy(sk_sp src, SkIRect srcRect, SkIPoint dstPoint); bool internalWritePixels(GrDirectContext* dContext, const GrCPixmap src[], int numLevels, SkIPoint); class AsyncReadResult; GrColorInfo fColorInfo; using INHERITED = SkRefCnt; }; #endif