// Copyright 2018 The SwiftShader Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "VkDescriptorPool.hpp" #include "VkDescriptorSet.hpp" #include "VkDescriptorSetLayout.hpp" #include #include namespace { inline uint8_t *asMemory(VkDescriptorSet descriptorSet) { return reinterpret_cast(vk::Cast(descriptorSet)); } } // anonymous namespace namespace vk { DescriptorPool::DescriptorPool(const VkDescriptorPoolCreateInfo *pCreateInfo, void *mem) : pool(static_cast(mem)) , poolSize(ComputeRequiredAllocationSize(pCreateInfo)) { } void DescriptorPool::destroy(const VkAllocationCallbacks *pAllocator) { vk::deallocate(pool, pAllocator); } size_t DescriptorPool::ComputeRequiredAllocationSize(const VkDescriptorPoolCreateInfo *pCreateInfo) { size_t size = pCreateInfo->maxSets * sw::align(sizeof(DescriptorSetHeader), 16); for(uint32_t i = 0; i < pCreateInfo->poolSizeCount; i++) { size += pCreateInfo->pPoolSizes[i].descriptorCount * sw::align(DescriptorSetLayout::GetDescriptorSize(pCreateInfo->pPoolSizes[i].type), 16); } return size; } VkResult DescriptorPool::allocateSets(uint32_t descriptorSetCount, const VkDescriptorSetLayout *pSetLayouts, VkDescriptorSet *pDescriptorSets) { // FIXME (b/119409619): use an allocator here so we can control all memory allocations std::unique_ptr layoutSizes(new size_t[descriptorSetCount]); for(uint32_t i = 0; i < descriptorSetCount; i++) { pDescriptorSets[i] = VK_NULL_HANDLE; layoutSizes[i] = vk::Cast(pSetLayouts[i])->getDescriptorSetAllocationSize(); } VkResult result = allocateSets(&(layoutSizes[0]), descriptorSetCount, pDescriptorSets); if(result == VK_SUCCESS) { for(uint32_t i = 0; i < descriptorSetCount; i++) { vk::Cast(pSetLayouts[i])->initialize(vk::Cast(pDescriptorSets[i])); } } return result; } uint8_t *DescriptorPool::findAvailableMemory(size_t size) { if(nodes.empty()) { return pool; } // First, look for space at the end of the pool const auto itLast = nodes.rbegin(); ptrdiff_t itemStart = itLast->set - pool; ptrdiff_t nextItemStart = itemStart + itLast->size; size_t freeSpace = poolSize - nextItemStart; if(freeSpace >= size) { return pool + nextItemStart; } // Second, look for space at the beginning of the pool const auto itBegin = nodes.begin(); freeSpace = itBegin->set - pool; if(freeSpace >= size) { return pool; } // Finally, look between existing pool items const auto itEnd = nodes.end(); auto nextIt = itBegin; ++nextIt; for(auto it = itBegin; nextIt != itEnd; ++it, ++nextIt) { uint8_t *freeSpaceStart = it->set + it->size; freeSpace = nextIt->set - freeSpaceStart; if(freeSpace >= size) { return freeSpaceStart; } } return nullptr; } VkResult DescriptorPool::allocateSets(size_t *sizes, uint32_t numAllocs, VkDescriptorSet *pDescriptorSets) { size_t totalSize = 0; for(uint32_t i = 0; i < numAllocs; i++) { totalSize += sizes[i]; } if(totalSize > poolSize) { return VK_ERROR_OUT_OF_POOL_MEMORY; } // Attempt to allocate single chunk of memory { uint8_t *memory = findAvailableMemory(totalSize); if(memory) { for(uint32_t i = 0; i < numAllocs; i++) { pDescriptorSets[i] = *(new(memory) DescriptorSet()); nodes.insert(Node(memory, sizes[i])); memory += sizes[i]; } return VK_SUCCESS; } } // Attempt to allocate each descriptor set separately for(uint32_t i = 0; i < numAllocs; i++) { uint8_t *memory = findAvailableMemory(sizes[i]); if(memory) { pDescriptorSets[i] = *(new(memory) DescriptorSet()); } else { // vkAllocateDescriptorSets can be used to create multiple descriptor sets. If the // creation of any of those descriptor sets fails, then the implementation must // destroy all successfully created descriptor set objects from this command, set // all entries of the pDescriptorSets array to VK_NULL_HANDLE and return the error. for(uint32_t j = 0; j < i; j++) { freeSet(pDescriptorSets[j]); pDescriptorSets[j] = VK_NULL_HANDLE; } return (computeTotalFreeSize() > totalSize) ? VK_ERROR_FRAGMENTED_POOL : VK_ERROR_OUT_OF_POOL_MEMORY; } nodes.insert(Node(memory, sizes[i])); } return VK_SUCCESS; } void DescriptorPool::freeSets(uint32_t descriptorSetCount, const VkDescriptorSet *pDescriptorSets) { for(uint32_t i = 0; i < descriptorSetCount; i++) { freeSet(pDescriptorSets[i]); } } void DescriptorPool::freeSet(const VkDescriptorSet descriptorSet) { const auto itEnd = nodes.end(); auto it = std::find(nodes.begin(), itEnd, asMemory(descriptorSet)); if(it != itEnd) { nodes.erase(it); } } VkResult DescriptorPool::reset() { nodes.clear(); return VK_SUCCESS; } size_t DescriptorPool::computeTotalFreeSize() const { size_t totalFreeSize = 0; // Compute space at the end of the pool const auto itLast = nodes.rbegin(); totalFreeSize += poolSize - ((itLast->set - pool) + itLast->size); // Compute space at the beginning of the pool const auto itBegin = nodes.begin(); totalFreeSize += itBegin->set - pool; // Finally, look between existing pool items const auto itEnd = nodes.end(); auto nextIt = itBegin; ++nextIt; for(auto it = itBegin; nextIt != itEnd; ++it, ++nextIt) { totalFreeSize += (nextIt->set - it->set) - it->size; } return totalFreeSize; } } // namespace vk