// Copyright 2018 The SwiftShader Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef VK_DESCRIPTOR_UPDATE_TEMPLATE_HPP_ #define VK_DESCRIPTOR_UPDATE_TEMPLATE_HPP_ #include "VkObject.hpp" namespace vk { class DescriptorSetLayout; class Device; class DescriptorUpdateTemplate : public Object { public: DescriptorUpdateTemplate(const VkDescriptorUpdateTemplateCreateInfo *pCreateInfo, void *mem); static size_t ComputeRequiredAllocationSize(const VkDescriptorUpdateTemplateCreateInfo *info); void updateDescriptorSet(Device *device, VkDescriptorSet descriptorSet, const void *pData); private: uint32_t descriptorUpdateEntryCount = 0; VkDescriptorUpdateTemplateEntry *descriptorUpdateEntries = nullptr; DescriptorSetLayout *descriptorSetLayout = nullptr; }; static inline DescriptorUpdateTemplate *Cast(VkDescriptorUpdateTemplate object) { return DescriptorUpdateTemplate::Cast(object); } } // namespace vk #endif // VK_DESCRIPTOR_UPDATE_TEMPLATE_HPP_