// Copyright 2019 The SwiftShader Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // Package util provides small utility functions. package util import ( "os" ) // IsFile returns true if path is a file. func IsFile(path string) bool { s, err := os.Stat(path) if err != nil { return false } return !s.IsDir() } // IsDir returns true if path is a directory. func IsDir(path string) bool { s, err := os.Stat(path) if err != nil { return false } return s.IsDir() } // Percent returns the percentage completion of i items out of n. func Percent(i, n int) int { return int(Percent64(int64(i), int64(n))) } // Percent64 returns the percentage completion of i items out of n. func Percent64(i, n int64) int64 { if n == 0 { return 0 } return (100 * i) / n }