#!/bin/bash # llvm now lives in a mono-repo along with clang, libc, lldb and a whole bunch # of other projects (~90k files at time of writing). # SwiftShader only requires the llvm project from this repo, and does not wish # to pull in everything else. # This script performs the following: # * The llvm10-clean branch is fetched and checked out. # * A sparse checkout of the llvm project is made to a temporary directory. # * The third_party/llvm-10.0/llvm is replaced with the latest LLVM version. # * This is committed and pushed. # * The original branch is checked out again, and a merge from llvm10-clean to # the original branch is made. THIRD_PARTY_DIR="$( cd "$( dirname "${BASH_SOURCE[0]}")" >/dev/null 2>&1 && pwd )" STAGING_DIR="/tmp/llvm-10-update" CLEAN_BRANCH="llvm10-clean" SOURCE_DIR="${STAGING_DIR}/llvm" TARGET_DIR="${THIRD_PARTY_DIR}/llvm-10.0/llvm" LLVM_REPO_BRANCH="release/10.x" BUG_NUMBER="b/152339534" SWIFTSHADER_HEAD=`git rev-parse HEAD` # Check there are no local changes if ! git diff --quiet HEAD; then echo "Git workspace not clean" exit 1 fi # Clone or update the staging directory if [[ -d "$STAGING_DIR" ]]; then pushd "$STAGING_DIR" else mkdir "$STAGING_DIR" pushd "$STAGING_DIR" git init git remote add origin https://github.com/llvm/llvm-project.git git config core.sparsecheckout true echo "/llvm/lib" >> .git/info/sparse-checkout echo "/llvm/include" >> .git/info/sparse-checkout fi git pull origin $LLVM_REPO_BRANCH LLVM_HEAD=`git log HEAD -n 1 --pretty=format:'%h'` popd if [[ -d "$TARGET_DIR" ]]; then # Look for the last update change. LAST_TARGET_UPDATE=`git log --grep="^llvm-10-update: [0-9a-f]\{9\}$" -n 1 --pretty=format:'%h' ${TARGET_DIR}` if [[ ! -z "$LAST_TARGET_UPDATE" ]]; then # Get the LLVM commit hash from the update change. LAST_SOURCE_UPDATE=`git log $LAST_TARGET_UPDATE -n 1 | grep -oP "llvm-10-update: \K([0-9a-f]{9})"` if [ $LLVM_HEAD == $LAST_SOURCE_UPDATE ]; then echo "No new LLVM changes to apply" exit 0 fi # Gather list of changes since last update pushd "$STAGING_DIR" LLVM_CHANGE_LOG=`git log $LAST_SOURCE_UPDATE..$LLVM_HEAD --pretty=format:' %h %s'` LLVM_CHANGE_LOG="Changes:\n${LLVM_CHANGE_LOG}\n\n" popd fi fi COMMIT_MSG=`echo -e "Update LLVM 10 to ${LLVM_HEAD}\n\n${LLVM_CHANGE_LOG}Commands:\n third_party/update-llvm-10.sh\n\nllvm-10-update: ${LLVM_HEAD}\nBug: ${BUG_NUMBER}"` # Switch to the llvm-10-clean branch. git fetch "https://swiftshader.googlesource.com/SwiftShader" $CLEAN_BRANCH git checkout FETCH_HEAD # Delete the target directory. We're going to re-populate it. rm -fr "$TARGET_DIR" # Update SwiftShader's $TARGET_DIR with a clean copy of latest LLVM mkdir -p "$TARGET_DIR" cp -r "$SOURCE_DIR/." "$TARGET_DIR" git add "$TARGET_DIR" git commit -m "$COMMIT_MSG" MERGE_SOURCE=`git log HEAD -n 1 --pretty=format:'%h'` # Push llvm-10-clean branch. git push "https://swiftshader.googlesource.com/SwiftShader" $CLEAN_BRANCH # Switch to the branch in use when calling the script. git checkout $SWIFTSHADER_HEAD # Update SwiftShader's $TARGET_DIR with a clean copy of latest LLVM git merge -m "$COMMIT_MSG" "$MERGE_SOURCE" # We're now done with the staging dir. Delete it. rm -fr "$STAGING_DIR"