/* * BCJ filter for Itanium (IA-64) instructions * * Authors: Lasse Collin * Igor Pavlov * * This file has been put into the public domain. * You can do whatever you want with this file. */ package org.tukaani.xz.simple; public final class IA64 implements SimpleFilter { private static final int[] BRANCH_TABLE = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 6, 6, 0, 0, 7, 7, 4, 4, 0, 0, 4, 4, 0, 0 }; private final boolean isEncoder; private int pos; public IA64(boolean isEncoder, int startPos) { this.isEncoder = isEncoder; pos = startPos; } public int code(byte[] buf, int off, int len) { int end = off + len - 16; int i; for (i = off; i <= end; i += 16) { int instrTemplate = buf[i] & 0x1F; int mask = BRANCH_TABLE[instrTemplate]; for (int slot = 0, bitPos = 5; slot < 3; ++slot, bitPos += 41) { if (((mask >>> slot) & 1) == 0) continue; int bytePos = bitPos >>> 3; int bitRes = bitPos & 7; long instr = 0; for (int j = 0; j < 6; ++j) instr |= (buf[i + bytePos + j] & 0xFFL) << (8 * j); long instrNorm = instr >>> bitRes; if (((instrNorm >>> 37) & 0x0F) != 0x05 || ((instrNorm >>> 9) & 0x07) != 0x00) continue; int src = (int)((instrNorm >>> 13) & 0x0FFFFF); src |= ((int)(instrNorm >>> 36) & 1) << 20; src <<= 4; int dest; if (isEncoder) dest = src + (pos + i - off); else dest = src - (pos + i - off); dest >>>= 4; instrNorm &= ~(0x8FFFFFL << 13); instrNorm |= (dest & 0x0FFFFFL) << 13; instrNorm |= (dest & 0x100000L) << (36 - 20); instr &= (1 << bitRes) - 1; instr |= instrNorm << bitRes; for (int j = 0; j < 6; ++j) buf[i + bytePos + j] = (byte)(instr >>> (8 * j)); } } i -= off; pos += i; return i; } }