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Searched defs:SamplerHandle (Results 1 – 11 of 11) sorted by relevance

/external/skia/src/gpu/glsl/
DGrGLSLUniformHandler.h111 virtual const char* inputSamplerVariable(SamplerHandle) const { in inputSamplerVariable() argument
115 virtual GrSwizzle inputSamplerSwizzle(SamplerHandle) const { in inputSamplerSwizzle() argument
DGrGLSLProgramBuilder.h35 using SamplerHandle = GrGLSLUniformHandler::SamplerHandle; variable
DGrGLSLXferProcessor.h26 using SamplerHandle = GrGLSLUniformHandler::SamplerHandle; variable
DGrGLSLFragmentProcessor.h29 using SamplerHandle = GrGLSLUniformHandler::SamplerHandle; variable
DGrGLSLGeometryProcessor.h32 using SamplerHandle = GrGLSLUniformHandler::SamplerHandle; variable
DGrGLSLShaderBuilder.h37 using SamplerHandle = GrGLSLUniformHandler::SamplerHandle; variable
/external/skqp/src/gpu/glsl/
DGrGLSLXferProcessor.h26 using SamplerHandle = GrGLSLUniformHandler::SamplerHandle; variable
DGrGLSLPrimitiveProcessor.h31 using SamplerHandle = GrGLSLUniformHandler::SamplerHandle; variable
DGrGLSLProgramBuilder.h30 using SamplerHandle = GrGLSLUniformHandler::SamplerHandle; variable
DGrGLSLFragmentProcessor.h32 using SamplerHandle = GrGLSLUniformHandler::SamplerHandle; variable
DGrGLSLShaderBuilder.h28 using SamplerHandle = GrGLSLUniformHandler::SamplerHandle; variable