1 //
2 // Copyright 2016 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 // SurfaceNULL.cpp:
7 //    Implements the class methods for SurfaceNULL.
8 //
9 
10 #include "libANGLE/renderer/null/SurfaceNULL.h"
11 
12 #include "common/debug.h"
13 
14 #include "libANGLE/renderer/null/FramebufferNULL.h"
15 
16 namespace rx
17 {
18 
SurfaceNULL(const egl::SurfaceState & surfaceState)19 SurfaceNULL::SurfaceNULL(const egl::SurfaceState &surfaceState) : SurfaceImpl(surfaceState) {}
20 
~SurfaceNULL()21 SurfaceNULL::~SurfaceNULL() {}
22 
initialize(const egl::Display * display)23 egl::Error SurfaceNULL::initialize(const egl::Display *display)
24 {
25     return egl::NoError();
26 }
27 
createDefaultFramebuffer(const gl::Context * context,const gl::FramebufferState & state)28 FramebufferImpl *SurfaceNULL::createDefaultFramebuffer(const gl::Context *context,
29                                                        const gl::FramebufferState &state)
30 {
31     return new FramebufferNULL(state);
32 }
33 
swap(const gl::Context * context)34 egl::Error SurfaceNULL::swap(const gl::Context *context)
35 {
36     return egl::NoError();
37 }
38 
postSubBuffer(const gl::Context * context,EGLint x,EGLint y,EGLint width,EGLint height)39 egl::Error SurfaceNULL::postSubBuffer(const gl::Context *context,
40                                       EGLint x,
41                                       EGLint y,
42                                       EGLint width,
43                                       EGLint height)
44 {
45     return egl::NoError();
46 }
47 
querySurfacePointerANGLE(EGLint attribute,void ** value)48 egl::Error SurfaceNULL::querySurfacePointerANGLE(EGLint attribute, void **value)
49 {
50     UNREACHABLE();
51     return egl::NoError();
52 }
53 
bindTexImage(const gl::Context * context,gl::Texture * texture,EGLint buffer)54 egl::Error SurfaceNULL::bindTexImage(const gl::Context *context,
55                                      gl::Texture *texture,
56                                      EGLint buffer)
57 {
58     return egl::NoError();
59 }
60 
releaseTexImage(const gl::Context * context,EGLint buffer)61 egl::Error SurfaceNULL::releaseTexImage(const gl::Context *context, EGLint buffer)
62 {
63     return egl::NoError();
64 }
65 
getSyncValues(EGLuint64KHR * ust,EGLuint64KHR * msc,EGLuint64KHR * sbc)66 egl::Error SurfaceNULL::getSyncValues(EGLuint64KHR *ust, EGLuint64KHR *msc, EGLuint64KHR *sbc)
67 {
68     UNIMPLEMENTED();
69     return egl::EglBadAccess();
70 }
71 
getMscRate(EGLint * numerator,EGLint * denominator)72 egl::Error SurfaceNULL::getMscRate(EGLint *numerator, EGLint *denominator)
73 {
74     UNIMPLEMENTED();
75     return egl::EglBadAccess();
76 }
77 
setSwapInterval(EGLint interval)78 void SurfaceNULL::setSwapInterval(EGLint interval) {}
79 
getWidth() const80 EGLint SurfaceNULL::getWidth() const
81 {
82     // TODO(geofflang): Read from an actual window?
83     return 100;
84 }
85 
getHeight() const86 EGLint SurfaceNULL::getHeight() const
87 {
88     // TODO(geofflang): Read from an actual window?
89     return 100;
90 }
91 
isPostSubBufferSupported() const92 EGLint SurfaceNULL::isPostSubBufferSupported() const
93 {
94     return EGL_TRUE;
95 }
96 
getSwapBehavior() const97 EGLint SurfaceNULL::getSwapBehavior() const
98 {
99     return EGL_BUFFER_PRESERVED;
100 }
101 
initializeContents(const gl::Context * context,const gl::ImageIndex & imageIndex)102 angle::Result SurfaceNULL::initializeContents(const gl::Context *context,
103                                               const gl::ImageIndex &imageIndex)
104 {
105     return angle::Result::Continue;
106 }
107 
108 }  // namespace rx
109