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Searched defs:VertexArrayStateGL (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DStateManagerGL.h138 struct VertexArrayStateGL struct
142 GLuint elementArrayBuffer = 0;
144 angle::FixedVector<VertexAttributeGL, gl::MAX_VERTEX_ATTRIBS> attributes;
168 void bindVertexArray(GLuint vao, VertexArrayStateGL *vaoState); argument
DStateManagerGL.cpp59 VertexArrayStateGL::VertexArrayStateGL(size_t maxAttribs, size_t maxBindings) in VertexArrayStateGL() function in rx::VertexArrayStateGL