1 /************************************************************************** 2 * 3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28 #ifndef _I830_REG_H_ 29 #define _I830_REG_H_ 30 31 #define I830_SET_FIELD( var, mask, value ) (var &= ~(mask), var |= value) 32 33 /* Flush */ 34 #define MI_FLUSH (0x04<<23) 35 #define MI_FLUSH_DW (0x26<<23) 36 37 #define MI_WRITE_DIRTY_STATE (1<<4) 38 #define MI_END_SCENE (1<<3) 39 #define MI_GLOBAL_SNAPSHOT_COUNT_RESET (1<<3) 40 #define MI_INHIBIT_RENDER_CACHE_FLUSH (1<<2) 41 #define MI_STATE_INSTRUCTION_CACHE_FLUSH (1<<1) 42 #define MI_INVALIDATE_MAP_CACHE (1<<0) 43 /* broadwater flush bits */ 44 #define BRW_MI_GLOBAL_SNAPSHOT_RESET (1 << 3) 45 46 #define MI_COND_BATCH_BUFFER_END (0x36<<23 | 1) 47 #define MI_DO_COMPARE (1<<21) 48 49 #define MI_BATCH_BUFFER_END (0xA << 23) 50 51 /* Noop */ 52 #define MI_NOOP 0x00 53 #define MI_NOOP_WRITE_ID (1<<22) 54 #define MI_NOOP_ID_MASK (1<<22 - 1) 55 56 /* Wait for Events */ 57 #define MI_WAIT_FOR_EVENT (0x03<<23) 58 #define MI_WAIT_FOR_PIPEB_SVBLANK (1<<18) 59 #define MI_WAIT_FOR_PIPEA_SVBLANK (1<<17) 60 #define MI_WAIT_FOR_OVERLAY_FLIP (1<<16) 61 #define MI_WAIT_FOR_PIPEB_VBLANK (1<<7) 62 #define MI_WAIT_FOR_PIPEB_SCAN_LINE_WINDOW (1<<5) 63 #define MI_WAIT_FOR_PIPEA_VBLANK (1<<3) 64 #define MI_WAIT_FOR_PIPEA_SCAN_LINE_WINDOW (1<<1) 65 66 /* Set the scan line for MI_WAIT_FOR_PIPE?_SCAN_LINE_WINDOW */ 67 #define MI_LOAD_SCAN_LINES_INCL (0x12<<23) 68 #define MI_LOAD_SCAN_LINES_DISPLAY_PIPEA (0) 69 #define MI_LOAD_SCAN_LINES_DISPLAY_PIPEB (0x1<<20) 70 71 /* BLT commands */ 72 #define COLOR_BLT_CMD ((2<<29)|(0x40<<22)|(0x3)) 73 #define COLOR_BLT_WRITE_ALPHA (1<<21) 74 #define COLOR_BLT_WRITE_RGB (1<<20) 75 76 #define XY_COLOR_BLT_WRITE_ALPHA (1<<21) 77 #define XY_COLOR_BLT_WRITE_RGB (1<<20) 78 #define XY_COLOR_BLT_TILED (1<<11) 79 80 #define XY_SETUP_CLIP_BLT_CMD ((2<<29)|(3<<22)|1) 81 82 #define XY_SRC_COPY_BLT_CMD ((2<<29)|(0x53<<22)) 83 #define XY_SRC_COPY_BLT_WRITE_ALPHA (1<<21) 84 #define XY_SRC_COPY_BLT_WRITE_RGB (1<<20) 85 #define XY_SRC_COPY_BLT_SRC_TILED (1<<15) 86 #define XY_SRC_COPY_BLT_DST_TILED (1<<11) 87 88 #define SRC_COPY_BLT_CMD ((2<<29)|(0x43<<22)|0x4) 89 #define SRC_COPY_BLT_WRITE_ALPHA (1<<21) 90 #define SRC_COPY_BLT_WRITE_RGB (1<<20) 91 92 #define XY_PAT_BLT_IMMEDIATE ((2<<29)|(0x72<<22)) 93 94 #define XY_MONO_PAT_BLT_CMD ((0x2<<29)|(0x52<<22)|0x7) 95 #define XY_MONO_PAT_VERT_SEED ((1<<10)|(1<<9)|(1<<8)) 96 #define XY_MONO_PAT_HORT_SEED ((1<<14)|(1<<13)|(1<<12)) 97 #define XY_MONO_PAT_BLT_WRITE_ALPHA (1<<21) 98 #define XY_MONO_PAT_BLT_WRITE_RGB (1<<20) 99 100 #define XY_MONO_SRC_BLT_CMD ((0x2<<29)|(0x54<<22)|(0x6)) 101 #define XY_MONO_SRC_BLT_WRITE_ALPHA (1<<21) 102 #define XY_MONO_SRC_BLT_WRITE_RGB (1<<20) 103 104 #define CMD_3D (0x3<<29) 105 106 #define PRIM3D_INLINE (CMD_3D | (0x1f<<24)) 107 #define PRIM3D_TRILIST (0x0<<18) 108 #define PRIM3D_TRISTRIP (0x1<<18) 109 #define PRIM3D_TRISTRIP_RVRSE (0x2<<18) 110 #define PRIM3D_TRIFAN (0x3<<18) 111 #define PRIM3D_POLY (0x4<<18) 112 #define PRIM3D_LINELIST (0x5<<18) 113 #define PRIM3D_LINESTRIP (0x6<<18) 114 #define PRIM3D_RECTLIST (0x7<<18) 115 #define PRIM3D_POINTLIST (0x8<<18) 116 #define PRIM3D_DIB (0x9<<18) 117 #define PRIM3D_CLEAR_RECT (0xa<<18) 118 #define PRIM3D_ZONE_INIT (0xd<<18) 119 #define PRIM3D_MASK (0x1f<<18) 120 121 #define _3DSTATE_AA_CMD (CMD_3D | (0x06<<24)) 122 #define AA_LINE_ECAAR_WIDTH_ENABLE (1<<16) 123 #define AA_LINE_ECAAR_WIDTH_0_5 0 124 #define AA_LINE_ECAAR_WIDTH_1_0 (1<<14) 125 #define AA_LINE_ECAAR_WIDTH_2_0 (2<<14) 126 #define AA_LINE_ECAAR_WIDTH_4_0 (3<<14) 127 #define AA_LINE_REGION_WIDTH_ENABLE (1<<8) 128 #define AA_LINE_REGION_WIDTH_0_5 0 129 #define AA_LINE_REGION_WIDTH_1_0 (1<<6) 130 #define AA_LINE_REGION_WIDTH_2_0 (2<<6) 131 #define AA_LINE_REGION_WIDTH_4_0 (3<<6) 132 #define AA_LINE_ENABLE ((1<<1) | 1) 133 #define AA_LINE_DISABLE (1<<1) 134 135 #define _3DSTATE_BUF_INFO_CMD (CMD_3D | (0x1d<<24) | (0x8e<<16) | 1) 136 /* Dword 1 */ 137 #define BUF_3D_ID_COLOR_BACK (0x3<<24) 138 #define BUF_3D_ID_DEPTH (0x7<<24) 139 #define BUF_3D_USE_FENCE (1<<23) 140 #define BUF_3D_TILED_SURFACE (1<<22) 141 #define BUF_3D_TILE_WALK_X 0 142 #define BUF_3D_TILE_WALK_Y (1<<21) 143 #define BUF_3D_PITCH(x) (((x)/4)<<2) 144 /* Dword 2 */ 145 #define BUF_3D_ADDR(x) ((x) & ~0x3) 146 147 #define _3DSTATE_COLOR_FACTOR_CMD (CMD_3D | (0x1d<<24) | (0x1<<16)) 148 149 #define _3DSTATE_COLOR_FACTOR_N_CMD(stage) (CMD_3D | (0x1d<<24) | \ 150 ((0x90+(stage))<<16)) 151 152 #define _3DSTATE_CONST_BLEND_COLOR_CMD (CMD_3D | (0x1d<<24) | (0x88<<16)) 153 154 #define _3DSTATE_DFLT_DIFFUSE_CMD (CMD_3D | (0x1d<<24) | (0x99<<16)) 155 156 #define _3DSTATE_DFLT_SPEC_CMD (CMD_3D | (0x1d<<24) | (0x9a<<16)) 157 158 #define _3DSTATE_DFLT_Z_CMD (CMD_3D | (0x1d<<24) | (0x98<<16)) 159 160 #define _3DSTATE_DST_BUF_VARS_CMD (CMD_3D | (0x1d<<24) | (0x85<<16)) 161 /* Dword 1 */ 162 #define DSTORG_HORT_BIAS(x) ((x)<<20) 163 #define DSTORG_VERT_BIAS(x) ((x)<<16) 164 #define COLOR_4_2_2_CHNL_WRT_ALL 0 165 #define COLOR_4_2_2_CHNL_WRT_Y (1<<12) 166 #define COLOR_4_2_2_CHNL_WRT_CR (2<<12) 167 #define COLOR_4_2_2_CHNL_WRT_CB (3<<12) 168 #define COLOR_4_2_2_CHNL_WRT_CRCB (4<<12) 169 #define COLR_BUF_8BIT 0 170 #define COLR_BUF_RGB555 (1<<8) 171 #define COLR_BUF_RGB565 (2<<8) 172 #define COLR_BUF_ARGB8888 (3<<8) 173 #define COLR_BUF_ARGB4444 (8<<8) 174 #define COLR_BUF_ARGB1555 (9<<8) 175 #define DEPTH_IS_Z 0 176 #define DEPTH_IS_W (1<<6) 177 #define DEPTH_FRMT_16_FIXED 0 178 #define DEPTH_FRMT_16_FLOAT (1<<2) 179 #define DEPTH_FRMT_24_FIXED_8_OTHER (2<<2) 180 #define DEPTH_FRMT_24_FLOAT_8_OTHER (3<<2) 181 #define VERT_LINE_STRIDE_1 (1<<1) 182 #define VERT_LINE_STRIDE_0 0 183 #define VERT_LINE_STRIDE_OFS_1 1 184 #define VERT_LINE_STRIDE_OFS_0 0 185 186 #define _3DSTATE_DRAW_RECT_CMD (CMD_3D|(0x1d<<24)|(0x80<<16)|3) 187 /* Dword 1 */ 188 #define DRAW_RECT_DIS_DEPTH_OFS (1<<30) 189 #define DRAW_DITHER_OFS_X(x) ((x)<<26) 190 #define DRAW_DITHER_OFS_Y(x) ((x)<<24) 191 /* Dword 2 */ 192 #define DRAW_YMIN(x) ((x)<<16) 193 #define DRAW_XMIN(x) (x) 194 /* Dword 3 */ 195 #define DRAW_YMAX(x) ((x)<<16) 196 #define DRAW_XMAX(x) (x) 197 /* Dword 4 */ 198 #define DRAW_YORG(x) ((x)<<16) 199 #define DRAW_XORG(x) (x) 200 201 #define _3DSTATE_ENABLES_1_CMD (CMD_3D|(0x3<<24)) 202 #define ENABLE_LOGIC_OP_MASK ((1<<23)|(1<<22)) 203 #define ENABLE_LOGIC_OP ((1<<23)|(1<<22)) 204 #define DISABLE_LOGIC_OP (1<<23) 205 #define ENABLE_STENCIL_TEST ((1<<21)|(1<<20)) 206 #define DISABLE_STENCIL_TEST (1<<21) 207 #define ENABLE_DEPTH_BIAS ((1<<11)|(1<<10)) 208 #define DISABLE_DEPTH_BIAS (1<<11) 209 #define ENABLE_SPEC_ADD_MASK ((1<<9)|(1<<8)) 210 #define ENABLE_SPEC_ADD ((1<<9)|(1<<8)) 211 #define DISABLE_SPEC_ADD (1<<9) 212 #define ENABLE_DIS_FOG_MASK ((1<<7)|(1<<6)) 213 #define ENABLE_FOG ((1<<7)|(1<<6)) 214 #define DISABLE_FOG (1<<7) 215 #define ENABLE_DIS_ALPHA_TEST_MASK ((1<<5)|(1<<4)) 216 #define ENABLE_ALPHA_TEST ((1<<5)|(1<<4)) 217 #define DISABLE_ALPHA_TEST (1<<5) 218 #define ENABLE_DIS_CBLEND_MASK ((1<<3)|(1<<2)) 219 #define ENABLE_COLOR_BLEND ((1<<3)|(1<<2)) 220 #define DISABLE_COLOR_BLEND (1<<3) 221 #define ENABLE_DIS_DEPTH_TEST_MASK ((1<<1)|1) 222 #define ENABLE_DEPTH_TEST ((1<<1)|1) 223 #define DISABLE_DEPTH_TEST (1<<1) 224 225 /* _3DSTATE_ENABLES_2, p138 */ 226 #define _3DSTATE_ENABLES_2_CMD (CMD_3D|(0x4<<24)) 227 #define ENABLE_STENCIL_WRITE ((1<<21)|(1<<20)) 228 #define DISABLE_STENCIL_WRITE (1<<21) 229 #define ENABLE_TEX_CACHE ((1<<17)|(1<<16)) 230 #define DISABLE_TEX_CACHE (1<<17) 231 #define ENABLE_DITHER ((1<<9)|(1<<8)) 232 #define DISABLE_DITHER (1<<9) 233 #define ENABLE_COLOR_MASK (1<<10) 234 #define WRITEMASK_ALPHA (1<<7) 235 #define WRITEMASK_ALPHA_SHIFT 7 236 #define WRITEMASK_RED (1<<6) 237 #define WRITEMASK_RED_SHIFT 6 238 #define WRITEMASK_GREEN (1<<5) 239 #define WRITEMASK_GREEN_SHIFT 5 240 #define WRITEMASK_BLUE (1<<4) 241 #define WRITEMASK_BLUE_SHIFT 4 242 #define WRITEMASK_MASK ((1<<4)|(1<<5)|(1<<6)|(1<<7)) 243 #define ENABLE_COLOR_WRITE ((1<<3)|(1<<2)) 244 #define DISABLE_COLOR_WRITE (1<<3) 245 #define ENABLE_DIS_DEPTH_WRITE_MASK 0x3 246 #define ENABLE_DEPTH_WRITE ((1<<1)|1) 247 #define DISABLE_DEPTH_WRITE (1<<1) 248 249 /* _3DSTATE_FOG_COLOR, p139 */ 250 #define _3DSTATE_FOG_COLOR_CMD (CMD_3D|(0x15<<24)) 251 #define FOG_COLOR_RED(x) ((x)<<16) 252 #define FOG_COLOR_GREEN(x) ((x)<<8) 253 #define FOG_COLOR_BLUE(x) (x) 254 255 /* _3DSTATE_FOG_MODE, p140 */ 256 #define _3DSTATE_FOG_MODE_CMD (CMD_3D|(0x1d<<24)|(0x89<<16)|2) 257 /* Dword 1 */ 258 #define FOGFUNC_ENABLE (1<<31) 259 #define FOGFUNC_VERTEX 0 260 #define FOGFUNC_PIXEL_EXP (1<<28) 261 #define FOGFUNC_PIXEL_EXP2 (2<<28) 262 #define FOGFUNC_PIXEL_LINEAR (3<<28) 263 #define FOGSRC_INDEX_Z (1<<27) 264 #define FOGSRC_INDEX_W ((1<<27)|(1<<25)) 265 #define FOG_LINEAR_CONST (1<<24) 266 #define FOG_CONST_1(x) ((x)<<4) 267 #define ENABLE_FOG_DENSITY (1<<23) 268 /* Dword 2 */ 269 #define FOG_CONST_2(x) (x) 270 /* Dword 3 */ 271 #define FOG_DENSITY(x) (x) 272 273 /* _3DSTATE_INDEPENDENT_ALPHA_BLEND, p142 */ 274 #define _3DSTATE_INDPT_ALPHA_BLEND_CMD (CMD_3D|(0x0b<<24)) 275 #define ENABLE_INDPT_ALPHA_BLEND ((1<<23)|(1<<22)) 276 #define DISABLE_INDPT_ALPHA_BLEND (1<<23) 277 #define ALPHA_BLENDFUNC_MASK 0x3f0000 278 #define ENABLE_ALPHA_BLENDFUNC (1<<21) 279 #define ABLENDFUNC_ADD 0 280 #define ABLENDFUNC_SUB (1<<16) 281 #define ABLENDFUNC_RVSE_SUB (2<<16) 282 #define ABLENDFUNC_MIN (3<<16) 283 #define ABLENDFUNC_MAX (4<<16) 284 #define SRC_DST_ABLEND_MASK 0xfff 285 #define ENABLE_SRC_ABLEND_FACTOR (1<<11) 286 #define SRC_ABLEND_FACT(x) ((x)<<6) 287 #define ENABLE_DST_ABLEND_FACTOR (1<<5) 288 #define DST_ABLEND_FACT(x) (x) 289 290 #define BLENDFACTOR_ZERO 0x01 291 #define BLENDFACTOR_ONE 0x02 292 #define BLENDFACTOR_SRC_COLR 0x03 293 #define BLENDFACTOR_INV_SRC_COLR 0x04 294 #define BLENDFACTOR_SRC_ALPHA 0x05 295 #define BLENDFACTOR_INV_SRC_ALPHA 0x06 296 #define BLENDFACTOR_DST_ALPHA 0x07 297 #define BLENDFACTOR_INV_DST_ALPHA 0x08 298 #define BLENDFACTOR_DST_COLR 0x09 299 #define BLENDFACTOR_INV_DST_COLR 0x0a 300 #define BLENDFACTOR_SRC_ALPHA_SATURATE 0x0b 301 #define BLENDFACTOR_CONST_COLOR 0x0c 302 #define BLENDFACTOR_INV_CONST_COLOR 0x0d 303 #define BLENDFACTOR_CONST_ALPHA 0x0e 304 #define BLENDFACTOR_INV_CONST_ALPHA 0x0f 305 #define BLENDFACTOR_MASK 0x0f 306 307 /* _3DSTATE_MAP_BLEND_ARG, p152 */ 308 #define _3DSTATE_MAP_BLEND_ARG_CMD(stage) (CMD_3D|(0x0e<<24)|((stage)<<20)) 309 310 #define TEXPIPE_COLOR 0 311 #define TEXPIPE_ALPHA (1<<18) 312 #define TEXPIPE_KILL (2<<18) 313 #define TEXBLEND_ARG0 0 314 #define TEXBLEND_ARG1 (1<<15) 315 #define TEXBLEND_ARG2 (2<<15) 316 #define TEXBLEND_ARG3 (3<<15) 317 #define TEXBLENDARG_MODIFY_PARMS (1<<6) 318 #define TEXBLENDARG_REPLICATE_ALPHA (1<<5) 319 #define TEXBLENDARG_INV_ARG (1<<4) 320 #define TEXBLENDARG_ONE 0 321 #define TEXBLENDARG_FACTOR 0x01 322 #define TEXBLENDARG_ACCUM 0x02 323 #define TEXBLENDARG_DIFFUSE 0x03 324 #define TEXBLENDARG_SPEC 0x04 325 #define TEXBLENDARG_CURRENT 0x05 326 #define TEXBLENDARG_TEXEL0 0x06 327 #define TEXBLENDARG_TEXEL1 0x07 328 #define TEXBLENDARG_TEXEL2 0x08 329 #define TEXBLENDARG_TEXEL3 0x09 330 #define TEXBLENDARG_FACTOR_N 0x0e 331 332 /* _3DSTATE_MAP_BLEND_OP, p155 */ 333 #define _3DSTATE_MAP_BLEND_OP_CMD(stage) (CMD_3D|(0x0d<<24)|((stage)<<20)) 334 #if 0 335 # define TEXPIPE_COLOR 0 336 # define TEXPIPE_ALPHA (1<<18) 337 # define TEXPIPE_KILL (2<<18) 338 #endif 339 #define ENABLE_TEXOUTPUT_WRT_SEL (1<<17) 340 #define TEXOP_OUTPUT_CURRENT 0 341 #define TEXOP_OUTPUT_ACCUM (1<<15) 342 #define ENABLE_TEX_CNTRL_STAGE ((1<<12)|(1<<11)) 343 #define DISABLE_TEX_CNTRL_STAGE (1<<12) 344 #define TEXOP_SCALE_SHIFT 9 345 #define TEXOP_SCALE_1X (0 << TEXOP_SCALE_SHIFT) 346 #define TEXOP_SCALE_2X (1 << TEXOP_SCALE_SHIFT) 347 #define TEXOP_SCALE_4X (2 << TEXOP_SCALE_SHIFT) 348 #define TEXOP_MODIFY_PARMS (1<<8) 349 #define TEXOP_LAST_STAGE (1<<7) 350 #define TEXBLENDOP_KILLPIXEL 0x02 351 #define TEXBLENDOP_ARG1 0x01 352 #define TEXBLENDOP_ARG2 0x02 353 #define TEXBLENDOP_MODULATE 0x03 354 #define TEXBLENDOP_ADD 0x06 355 #define TEXBLENDOP_ADDSIGNED 0x07 356 #define TEXBLENDOP_BLEND 0x08 357 #define TEXBLENDOP_BLEND_AND_ADD 0x09 358 #define TEXBLENDOP_SUBTRACT 0x0a 359 #define TEXBLENDOP_DOT3 0x0b 360 #define TEXBLENDOP_DOT4 0x0c 361 #define TEXBLENDOP_MODULATE_AND_ADD 0x0d 362 #define TEXBLENDOP_MODULATE_2X_AND_ADD 0x0e 363 #define TEXBLENDOP_MODULATE_4X_AND_ADD 0x0f 364 365 /* _3DSTATE_MAP_BUMP_TABLE, p160 TODO */ 366 /* _3DSTATE_MAP_COLOR_CHROMA_KEY, p161 TODO */ 367 368 #define _3DSTATE_MAP_COORD_TRANSFORM ((3<<29)|(0x1d<<24)|(0x8c<<16)) 369 #define DISABLE_TEX_TRANSFORM (1<<28) 370 #define TEXTURE_SET(x) (x<<29) 371 372 #define _3DSTATE_VERTEX_TRANSFORM ((3<<29)|(0x1d<<24)|(0x8b<<16)) 373 #define DISABLE_VIEWPORT_TRANSFORM (1<<31) 374 #define DISABLE_PERSPECTIVE_DIVIDE (1<<29) 375 376 /* _3DSTATE_MAP_COORD_SET_BINDINGS, p162 */ 377 #define _3DSTATE_MAP_COORD_SETBIND_CMD (CMD_3D|(0x1d<<24)|(0x02<<16)) 378 #define TEXBIND_MASK3 ((1<<15)|(1<<14)|(1<<13)|(1<<12)) 379 #define TEXBIND_MASK2 ((1<<11)|(1<<10)|(1<<9)|(1<<8)) 380 #define TEXBIND_MASK1 ((1<<7)|(1<<6)|(1<<5)|(1<<4)) 381 #define TEXBIND_MASK0 ((1<<3)|(1<<2)|(1<<1)|1) 382 383 #define TEXBIND_SET3(x) ((x)<<12) 384 #define TEXBIND_SET2(x) ((x)<<8) 385 #define TEXBIND_SET1(x) ((x)<<4) 386 #define TEXBIND_SET0(x) (x) 387 388 #define TEXCOORDSRC_KEEP 0 389 #define TEXCOORDSRC_DEFAULT 0x01 390 #define TEXCOORDSRC_VTXSET_0 0x08 391 #define TEXCOORDSRC_VTXSET_1 0x09 392 #define TEXCOORDSRC_VTXSET_2 0x0a 393 #define TEXCOORDSRC_VTXSET_3 0x0b 394 #define TEXCOORDSRC_VTXSET_4 0x0c 395 #define TEXCOORDSRC_VTXSET_5 0x0d 396 #define TEXCOORDSRC_VTXSET_6 0x0e 397 #define TEXCOORDSRC_VTXSET_7 0x0f 398 399 #define MAP_UNIT(unit) ((unit)<<16) 400 #define MAP_UNIT_MASK (0x7<<16) 401 402 /* _3DSTATE_MAP_COORD_SETS, p164 */ 403 #define _3DSTATE_MAP_COORD_SET_CMD (CMD_3D|(0x1c<<24)|(0x01<<19)) 404 #define TEXCOORD_SET(n) ((n)<<16) 405 #define ENABLE_TEXCOORD_PARAMS (1<<15) 406 #define TEXCOORDS_ARE_NORMAL (1<<14) 407 #define TEXCOORDS_ARE_IN_TEXELUNITS 0 408 #define TEXCOORDTYPE_CARTESIAN 0 409 #define TEXCOORDTYPE_HOMOGENEOUS (1<<11) 410 #define TEXCOORDTYPE_VECTOR (2<<11) 411 #define TEXCOORDTYPE_MASK (0x7<<11) 412 #define ENABLE_ADDR_V_CNTL (1<<7) 413 #define ENABLE_ADDR_U_CNTL (1<<3) 414 #define TEXCOORD_ADDR_V_MODE(x) ((x)<<4) 415 #define TEXCOORD_ADDR_U_MODE(x) (x) 416 #define TEXCOORDMODE_WRAP 0 417 #define TEXCOORDMODE_MIRROR 1 418 #define TEXCOORDMODE_CLAMP 2 419 #define TEXCOORDMODE_WRAP_SHORTEST 3 420 #define TEXCOORDMODE_CLAMP_BORDER 4 421 #define TEXCOORD_ADDR_V_MASK 0x70 422 #define TEXCOORD_ADDR_U_MASK 0x7 423 424 /* _3DSTATE_MAP_CUBE, p168 TODO */ 425 #define _3DSTATE_MAP_CUBE (CMD_3D|(0x1c<<24)|(0x0a<<19)) 426 #define CUBE_NEGX_ENABLE (1<<5) 427 #define CUBE_POSX_ENABLE (1<<4) 428 #define CUBE_NEGY_ENABLE (1<<3) 429 #define CUBE_POSY_ENABLE (1<<2) 430 #define CUBE_NEGZ_ENABLE (1<<1) 431 #define CUBE_POSZ_ENABLE (1<<0) 432 433 #define _3DSTATE_MAP_INFO_CMD (CMD_3D|(0x1d<<24)|(0x0<<16)|3) 434 #define TEXMAP_INDEX(x) ((x)<<28) 435 #define MAP_SURFACE_8BIT (1<<24) 436 #define MAP_SURFACE_16BIT (2<<24) 437 #define MAP_SURFACE_32BIT (3<<24) 438 #define MAP_FORMAT_2D (0) 439 #define MAP_FORMAT_3D_CUBE (1<<11) 440 441 /* _3DSTATE_MODES_1, p190 */ 442 #define _3DSTATE_MODES_1_CMD (CMD_3D|(0x08<<24)) 443 #define BLENDFUNC_MASK 0x3f0000 444 #define ENABLE_COLR_BLND_FUNC (1<<21) 445 #define BLENDFUNC_ADD 0 446 #define BLENDFUNC_SUB (1<<16) 447 #define BLENDFUNC_RVRSE_SUB (2<<16) 448 #define BLENDFUNC_MIN (3<<16) 449 #define BLENDFUNC_MAX (4<<16) 450 #define SRC_DST_BLND_MASK 0xfff 451 #define ENABLE_SRC_BLND_FACTOR (1<<11) 452 #define ENABLE_DST_BLND_FACTOR (1<<5) 453 #define SRC_BLND_FACT(x) ((x)<<6) 454 #define DST_BLND_FACT(x) (x) 455 456 /* _3DSTATE_MODES_2, p192 */ 457 #define _3DSTATE_MODES_2_CMD (CMD_3D|(0x0f<<24)) 458 #define ENABLE_GLOBAL_DEPTH_BIAS (1<<22) 459 #define GLOBAL_DEPTH_BIAS(x) ((x)<<14) 460 #define ENABLE_ALPHA_TEST_FUNC (1<<13) 461 #define ENABLE_ALPHA_REF_VALUE (1<<8) 462 #define ALPHA_TEST_FUNC(x) ((x)<<9) 463 #define ALPHA_REF_VALUE(x) (x) 464 465 #define ALPHA_TEST_REF_MASK 0x3fff 466 467 /* _3DSTATE_MODES_3, p193 */ 468 #define _3DSTATE_MODES_3_CMD (CMD_3D|(0x02<<24)) 469 #define DEPTH_TEST_FUNC_MASK 0x1f0000 470 #define ENABLE_DEPTH_TEST_FUNC (1<<20) 471 /* Uses COMPAREFUNC */ 472 #define DEPTH_TEST_FUNC(x) ((x)<<16) 473 #define ENABLE_ALPHA_SHADE_MODE (1<<11) 474 #define ENABLE_FOG_SHADE_MODE (1<<9) 475 #define ENABLE_SPEC_SHADE_MODE (1<<7) 476 #define ENABLE_COLOR_SHADE_MODE (1<<5) 477 #define ALPHA_SHADE_MODE(x) ((x)<<10) 478 #define FOG_SHADE_MODE(x) ((x)<<8) 479 #define SPEC_SHADE_MODE(x) ((x)<<6) 480 #define COLOR_SHADE_MODE(x) ((x)<<4) 481 #define CULLMODE_MASK 0xf 482 #define ENABLE_CULL_MODE (1<<3) 483 #define CULLMODE_BOTH 0 484 #define CULLMODE_NONE 1 485 #define CULLMODE_CW 2 486 #define CULLMODE_CCW 3 487 488 #define SHADE_MODE_LINEAR 0 489 #define SHADE_MODE_FLAT 0x1 490 491 /* _3DSTATE_MODES_4, p195 */ 492 #define _3DSTATE_MODES_4_CMD (CMD_3D|(0x16<<24)) 493 #define ENABLE_LOGIC_OP_FUNC (1<<23) 494 #define LOGIC_OP_FUNC(x) ((x)<<18) 495 #define LOGICOP_MASK ((1<<18)|(1<<19)|(1<<20)|(1<<21)) 496 #define LOGICOP_CLEAR 0 497 #define LOGICOP_NOR 0x1 498 #define LOGICOP_AND_INV 0x2 499 #define LOGICOP_COPY_INV 0x3 500 #define LOGICOP_AND_RVRSE 0x4 501 #define LOGICOP_INV 0x5 502 #define LOGICOP_XOR 0x6 503 #define LOGICOP_NAND 0x7 504 #define LOGICOP_AND 0x8 505 #define LOGICOP_EQUIV 0x9 506 #define LOGICOP_NOOP 0xa 507 #define LOGICOP_OR_INV 0xb 508 #define LOGICOP_COPY 0xc 509 #define LOGICOP_OR_RVRSE 0xd 510 #define LOGICOP_OR 0xe 511 #define LOGICOP_SET 0xf 512 #define MODE4_ENABLE_STENCIL_TEST_MASK ((1<<17)|(0xff00)) 513 #define ENABLE_STENCIL_TEST_MASK (1<<17) 514 #define STENCIL_TEST_MASK(x) ((x)<<8) 515 #define MODE4_ENABLE_STENCIL_WRITE_MASK ((1<<16)|(0x00ff)) 516 #define ENABLE_STENCIL_WRITE_MASK (1<<16) 517 #define STENCIL_WRITE_MASK(x) ((x)&0xff) 518 519 /* _3DSTATE_MODES_5, p196 */ 520 #define _3DSTATE_MODES_5_CMD (CMD_3D|(0x0c<<24)) 521 #define ENABLE_SPRITE_POINT_TEX (1<<23) 522 #define SPRITE_POINT_TEX_ON (1<<22) 523 #define SPRITE_POINT_TEX_OFF 0 524 #define FLUSH_RENDER_CACHE (1<<18) 525 #define FLUSH_TEXTURE_CACHE (1<<16) 526 #define FIXED_LINE_WIDTH_MASK 0xfc00 527 #define ENABLE_FIXED_LINE_WIDTH (1<<15) 528 #define FIXED_LINE_WIDTH(x) ((x)<<10) 529 #define FIXED_POINT_WIDTH_MASK 0x3ff 530 #define ENABLE_FIXED_POINT_WIDTH (1<<9) 531 #define FIXED_POINT_WIDTH(x) (x) 532 533 /* _3DSTATE_RASTERIZATION_RULES, p198 */ 534 #define _3DSTATE_RASTER_RULES_CMD (CMD_3D|(0x07<<24)) 535 #define ENABLE_POINT_RASTER_RULE (1<<15) 536 #define OGL_POINT_RASTER_RULE (1<<13) 537 #define ENABLE_LINE_STRIP_PROVOKE_VRTX (1<<8) 538 #define ENABLE_TRI_FAN_PROVOKE_VRTX (1<<5) 539 #define ENABLE_TRI_STRIP_PROVOKE_VRTX (1<<2) 540 #define LINE_STRIP_PROVOKE_VRTX(x) ((x)<<6) 541 #define TRI_FAN_PROVOKE_VRTX(x) ((x)<<3) 542 #define TRI_STRIP_PROVOKE_VRTX(x) (x) 543 544 /* _3DSTATE_SCISSOR_ENABLE, p200 */ 545 #define _3DSTATE_SCISSOR_ENABLE_CMD (CMD_3D|(0x1c<<24)|(0x10<<19)) 546 #define ENABLE_SCISSOR_RECT ((1<<1) | 1) 547 #define DISABLE_SCISSOR_RECT (1<<1) 548 549 /* _3DSTATE_SCISSOR_RECTANGLE_0, p201 */ 550 #define _3DSTATE_SCISSOR_RECT_0_CMD (CMD_3D|(0x1d<<24)|(0x81<<16)|1) 551 /* Dword 1 */ 552 #define SCISSOR_RECT_0_YMIN(x) ((x)<<16) 553 #define SCISSOR_RECT_0_XMIN(x) (x) 554 /* Dword 2 */ 555 #define SCISSOR_RECT_0_YMAX(x) ((x)<<16) 556 #define SCISSOR_RECT_0_XMAX(x) (x) 557 558 /* _3DSTATE_STENCIL_TEST, p202 */ 559 #define _3DSTATE_STENCIL_TEST_CMD (CMD_3D|(0x09<<24)) 560 #define ENABLE_STENCIL_PARMS (1<<23) 561 #define STENCIL_OPS_MASK (0xffc000) 562 #define STENCIL_FAIL_OP(x) ((x)<<20) 563 #define STENCIL_PASS_DEPTH_FAIL_OP(x) ((x)<<17) 564 #define STENCIL_PASS_DEPTH_PASS_OP(x) ((x)<<14) 565 566 #define ENABLE_STENCIL_TEST_FUNC_MASK ((1<<13)|(1<<12)|(1<<11)|(1<<10)|(1<<9)) 567 #define ENABLE_STENCIL_TEST_FUNC (1<<13) 568 /* Uses COMPAREFUNC */ 569 #define STENCIL_TEST_FUNC(x) ((x)<<9) 570 #define STENCIL_REF_VALUE_MASK ((1<<8)|0xff) 571 #define ENABLE_STENCIL_REF_VALUE (1<<8) 572 #define STENCIL_REF_VALUE(x) (x) 573 574 /* _3DSTATE_VERTEX_FORMAT, p204 */ 575 #define _3DSTATE_VFT0_CMD (CMD_3D|(0x05<<24)) 576 #define VFT0_POINT_WIDTH (1<<12) 577 #define VFT0_TEX_COUNT_MASK (7<<8) 578 #define VFT0_TEX_COUNT_SHIFT 8 579 #define VFT0_TEX_COUNT(x) ((x)<<8) 580 #define VFT0_SPEC (1<<7) 581 #define VFT0_DIFFUSE (1<<6) 582 #define VFT0_DEPTH_OFFSET (1<<5) 583 #define VFT0_XYZ (1<<1) 584 #define VFT0_XYZW (2<<1) 585 #define VFT0_XY (3<<1) 586 #define VFT0_XYW (4<<1) 587 #define VFT0_XYZW_MASK (7<<1) 588 589 /* _3DSTATE_VERTEX_FORMAT_2, p206 */ 590 #define _3DSTATE_VERTEX_FORMAT_2_CMD (CMD_3D|(0x0a<<24)) 591 #define VFT1_TEX7_FMT(x) ((x)<<14) 592 #define VFT1_TEX6_FMT(x) ((x)<<12) 593 #define VFT1_TEX5_FMT(x) ((x)<<10) 594 #define VFT1_TEX4_FMT(x) ((x)<<8) 595 #define VFT1_TEX3_FMT(x) ((x)<<6) 596 #define VFT1_TEX2_FMT(x) ((x)<<4) 597 #define VFT1_TEX1_FMT(x) ((x)<<2) 598 #define VFT1_TEX0_FMT(x) (x) 599 #define VFT1_TEX0_MASK 3 600 #define VFT1_TEX1_SHIFT 2 601 #define TEXCOORDFMT_2D 0 602 #define TEXCOORDFMT_3D 1 603 #define TEXCOORDFMT_4D 2 604 #define TEXCOORDFMT_1D 3 605 606 /*New stuff picked up along the way */ 607 608 #define MLC_LOD_BIAS_MASK ((1<<7)-1) 609 610 /* _3DSTATE_VERTEX_TRANSFORM, p207 */ 611 #define _3DSTATE_VERTEX_TRANS_CMD (CMD_3D|(0x1d<<24)|(0x8b<<16)|0) 612 #define _3DSTATE_VERTEX_TRANS_MTX_CMD (CMD_3D|(0x1d<<24)|(0x8b<<16)|6) 613 /* Dword 1 */ 614 #define ENABLE_VIEWPORT_TRANSFORM ((1<<31)|(1<<30)) 615 #define DISABLE_VIEWPORT_TRANSFORM (1<<31) 616 #define ENABLE_PERSP_DIVIDE ((1<<29)|(1<<28)) 617 #define DISABLE_PERSP_DIVIDE (1<<29) 618 #define VRTX_TRANS_LOAD_MATRICES 0x7421 619 #define VRTX_TRANS_NO_LOAD_MATRICES 0x0000 620 /* Dword 2 -> 7 are matrix elements */ 621 622 /* _3DSTATE_W_STATE, p209 */ 623 #define _3DSTATE_W_STATE_CMD (CMD_3D|(0x1d<<24)|(0x8d<<16)|1) 624 /* Dword 1 */ 625 #define MAGIC_W_STATE_DWORD1 0x00000008 626 /* Dword 2 */ 627 #define WFAR_VALUE(x) (x) 628 629 /* Stipple command, carried over from the i810, apparently: 630 */ 631 #define _3DSTATE_STIPPLE (CMD_3D|(0x1d<<24)|(0x83<<16)) 632 #define ST1_ENABLE (1<<16) 633 #define ST1_MASK (0xffff) 634 635 #define _3DSTATE_LOAD_STATE_IMMEDIATE_1 (CMD_3D|(0x1d<<24)|(0x04<<16)) 636 #define I1_LOAD_S(n) (1<<((n)+4)) 637 #define S3_POINT_WIDTH_SHIFT 23 638 #define S3_LINE_WIDTH_SHIFT 19 639 #define S3_ALPHA_SHADE_MODE_SHIFT 18 640 #define S3_FOG_SHADE_MODE_SHIFT 17 641 #define S3_SPEC_SHADE_MODE_SHIFT 16 642 #define S3_COLOR_SHADE_MODE_SHIFT 15 643 #define S3_CULL_MODE_SHIFT 13 644 #define S3_CULLMODE_BOTH (0) 645 #define S3_CULLMODE_NONE (1<<13) 646 #define S3_CULLMODE_CW (2<<13) 647 #define S3_CULLMODE_CCW (3<<13) 648 #define S3_POINT_WIDTH_PRESENT (1<<12) 649 #define S3_SPEC_FOG_PRESENT (1<<11) 650 #define S3_DIFFUSE_PRESENT (1<<10) 651 #define S3_DEPTH_OFFSET_PRESENT (1<<9) 652 #define S3_POSITION_SHIFT 6 653 #define S3_VERTEXHAS_XYZ (1<<6) 654 #define S3_VERTEXHAS_XYZW (2<<6) 655 #define S3_VERTEXHAS_XY (3<<6) 656 #define S3_VERTEXHAS_XYW (4<<6) 657 #define S3_ENABLE_SPEC_ADD (1<<5) 658 #define S3_ENABLE_FOG (1<<4) 659 #define S3_ENABLE_LOCAL_DEPTH_BIAS (1<<3) 660 #define S3_ENABLE_SPRITE_POINT (1<<1) 661 #define S3_ENABLE_ANTIALIASING 1 662 #define S8_ENABLE_ALPHA_TEST (1<<31) 663 #define S8_ALPHA_TEST_FUNC_SHIFT 28 664 #define S8_ALPHA_REFVALUE_SHIFT 20 665 #define S8_ENABLE_DEPTH_TEST (1<<19) 666 #define S8_DEPTH_TEST_FUNC_SHIFT 16 667 #define S8_ENABLE_COLOR_BLEND (1<<15) 668 #define S8_COLOR_BLEND_FUNC_SHIFT 12 669 #define S8_BLENDFUNC_ADD (0) 670 #define S8_BLENDFUNC_SUB (1<<12) 671 #define S8_BLENDFUNC_RVRSE_SUB (2<<12) 672 #define S8_BLENDFUNC_MIN (3<<12) 673 #define S8_BLENDFUNC_MAX (4<<12) 674 #define S8_SRC_BLEND_FACTOR_SHIFT 8 675 #define S8_DST_BLEND_FACTOR_SHIFT 4 676 #define S8_ENABLE_DEPTH_BUFFER_WRITE (1<<3) 677 #define S8_ENABLE_COLOR_BUFFER_WRITE (1<<2) 678 679 #define _3DSTATE_LOAD_STATE_IMMEDIATE_2 (CMD_3D|(0x1d<<24)|(0x03<<16)) 680 #define LOAD_TEXTURE_MAP(x) (1<<((x)+11)) 681 #define LOAD_TEXTURE_BLEND_STAGE(x) (1<<((x)+7)) 682 #define LOAD_GLOBAL_COLOR_FACTOR (1<<6) 683 684 #define TM0S0_ADDRESS_MASK 0xfffffffc 685 #define TM0S0_USE_FENCE (1<<1) 686 687 #define TM0S1_HEIGHT_SHIFT 21 688 #define TM0S1_WIDTH_SHIFT 10 689 #define TM0S1_PALETTE_SELECT (1<<9) 690 #define TM0S1_MAPSURF_FORMAT_MASK (0x7 << 6) 691 #define TM0S1_MAPSURF_FORMAT_SHIFT 6 692 #define MAPSURF_8BIT_INDEXED (0<<6) 693 #define MAPSURF_8BIT (1<<6) 694 #define MAPSURF_16BIT (2<<6) 695 #define MAPSURF_32BIT (3<<6) 696 #define MAPSURF_411 (4<<6) 697 #define MAPSURF_422 (5<<6) 698 #define MAPSURF_COMPRESSED (6<<6) 699 #define MAPSURF_4BIT_INDEXED (7<<6) 700 #define TM0S1_MT_FORMAT_MASK (0x7 << 3) 701 #define TM0S1_MT_FORMAT_SHIFT 3 702 #define MT_4BIT_IDX_ARGB8888 (7<<3) /* SURFACE_4BIT_INDEXED */ 703 #define MT_8BIT_IDX_RGB565 (0<<3) /* SURFACE_8BIT_INDEXED */ 704 #define MT_8BIT_IDX_ARGB1555 (1<<3) 705 #define MT_8BIT_IDX_ARGB4444 (2<<3) 706 #define MT_8BIT_IDX_AY88 (3<<3) 707 #define MT_8BIT_IDX_ABGR8888 (4<<3) 708 #define MT_8BIT_IDX_BUMP_88DVDU (5<<3) 709 #define MT_8BIT_IDX_BUMP_655LDVDU (6<<3) 710 #define MT_8BIT_IDX_ARGB8888 (7<<3) 711 #define MT_8BIT_I8 (0<<3) /* SURFACE_8BIT */ 712 #define MT_8BIT_L8 (1<<3) 713 #define MT_8BIT_A8 (4<<3) 714 #define MT_16BIT_RGB565 (0<<3) /* SURFACE_16BIT */ 715 #define MT_16BIT_ARGB1555 (1<<3) 716 #define MT_16BIT_ARGB4444 (2<<3) 717 #define MT_16BIT_AY88 (3<<3) 718 #define MT_16BIT_DIB_ARGB1555_8888 (4<<3) 719 #define MT_16BIT_BUMP_88DVDU (5<<3) 720 #define MT_16BIT_BUMP_655LDVDU (6<<3) 721 #define MT_16BIT_DIB_RGB565_8888 (7<<3) 722 #define MT_32BIT_ARGB8888 (0<<3) /* SURFACE_32BIT */ 723 #define MT_32BIT_ABGR8888 (1<<3) 724 #define MT_32BIT_XRGB8888 (2<<3) 725 #define MT_32BIT_XBGR8888 (3<<3) 726 #define MT_32BIT_BUMP_XLDVDU_8888 (6<<3) 727 #define MT_32BIT_DIB_8888 (7<<3) 728 #define MT_411_YUV411 (0<<3) /* SURFACE_411 */ 729 #define MT_422_YCRCB_SWAPY (0<<3) /* SURFACE_422 */ 730 #define MT_422_YCRCB_NORMAL (1<<3) 731 #define MT_422_YCRCB_SWAPUV (2<<3) 732 #define MT_422_YCRCB_SWAPUVY (3<<3) 733 #define MT_COMPRESS_DXT1 (0<<3) /* SURFACE_COMPRESSED */ 734 #define MT_COMPRESS_DXT2_3 (1<<3) 735 #define MT_COMPRESS_DXT4_5 (2<<3) 736 #define MT_COMPRESS_FXT1 (3<<3) 737 #define TM0S1_COLORSPACE_CONVERSION (1 << 2) 738 #define TM0S1_TILED_SURFACE (1 << 1) 739 #define TM0S1_TILE_WALK (1 << 0) 740 741 #define TM0S2_PITCH_SHIFT 21 742 #define TM0S2_CUBE_FACE_ENA_SHIFT 15 743 #define TM0S2_CUBE_FACE_ENA_MASK (1<<15) 744 #define TM0S2_MAP_FORMAT (1<<14) 745 #define TM0S2_MAP_2D (0<<14) 746 #define TM0S2_MAP_3D_CUBE (1<<14) 747 #define TM0S2_VERTICAL_LINE_STRIDE (1<<13) 748 #define TM0S2_VERITCAL_LINE_STRIDE_OFF (1<<12) 749 #define TM0S2_OUTPUT_CHAN_SHIFT 10 750 #define TM0S2_OUTPUT_CHAN_MASK (3<<10) 751 752 #define TM0S3_MIP_FILTER_MASK (0x3<<30) 753 #define TM0S3_MIP_FILTER_SHIFT 30 754 #define MIPFILTER_NONE 0 755 #define MIPFILTER_NEAREST 1 756 #define MIPFILTER_LINEAR 3 757 #define TM0S3_MAG_FILTER_MASK (0x3<<28) 758 #define TM0S3_MAG_FILTER_SHIFT 28 759 #define TM0S3_MIN_FILTER_MASK (0x3<<26) 760 #define TM0S3_MIN_FILTER_SHIFT 26 761 #define FILTER_NEAREST 0 762 #define FILTER_LINEAR 1 763 #define FILTER_ANISOTROPIC 2 764 765 #define TM0S3_LOD_BIAS_SHIFT 17 766 #define TM0S3_LOD_BIAS_MASK (0x1ff<<17) 767 #define TM0S3_MAX_MIP_SHIFT 9 768 #define TM0S3_MAX_MIP_MASK (0xff<<9) 769 #define TM0S3_MIN_MIP_SHIFT 3 770 #define TM0S3_MIN_MIP_MASK (0x3f<<3) 771 #define TM0S3_KILL_PIXEL (1<<2) 772 #define TM0S3_KEYED_FILTER (1<<1) 773 #define TM0S3_CHROMA_KEY (1<<0) 774 775 /* _3DSTATE_MAP_TEXEL_STREAM, p188 */ 776 #define _3DSTATE_MAP_TEX_STREAM_CMD (CMD_3D|(0x1c<<24)|(0x05<<19)) 777 #define DISABLE_TEX_STREAM_BUMP (1<<12) 778 #define ENABLE_TEX_STREAM_BUMP ((1<<12)|(1<<11)) 779 #define TEX_MODIFY_UNIT_0 0 780 #define TEX_MODIFY_UNIT_1 (1<<8) 781 #define ENABLE_TEX_STREAM_COORD_SET (1<<7) 782 #define TEX_STREAM_COORD_SET(x) ((x)<<4) 783 #define ENABLE_TEX_STREAM_MAP_IDX (1<<3) 784 #define TEX_STREAM_MAP_IDX(x) (x) 785 786 #define FLUSH_MAP_CACHE (1<<0) 787 788 #define _3DSTATE_MAP_FILTER_CMD (CMD_3D|(0x1c<<24)|(0x02<<19)) 789 #define FILTER_TEXMAP_INDEX(x) ((x) << 16) 790 #define MAG_MODE_FILTER_ENABLE (1 << 5) 791 #define MIN_MODE_FILTER_ENABLE (1 << 2) 792 #define MAG_MAPFILTER_NEAREST (0 << 3) 793 #define MAG_MAPFILTER_LINEAR (1 << 3) 794 #define MAG_MAPFILTER_ANISOTROPIC (2 << 3) 795 #define MIN_MAPFILTER_NEAREST (0) 796 #define MIN_MAPFILTER_LINEAR (1) 797 #define MIN_MAPFILTER_ANISOTROPIC (2) 798 #define ENABLE_KEYS (1<<15) 799 #define DISABLE_COLOR_KEY 0 800 #define DISABLE_CHROMA_KEY 0 801 #define DISABLE_KILL_PIXEL 0 802 #define ENABLE_MIP_MODE_FILTER (1 << 9) 803 #define MIPFILTER_NONE 0 804 #define MIPFILTER_NEAREST 1 805 #define MIPFILTER_LINEAR 3 806 807 #endif 808