Searched defs:anyUnique (Results 1 – 5 of 5) sorted by relevance
719 fun anyUnique(obj: Table) : Table? { in anyUnique() method
783 def MonsterAddAnyUnique(builder, anyUnique): builder.PrependUOffsetTRelativeSlot(44, flatbuffers.nu… argument
185 …public Table anyUnique(Table obj) { int o = __offset(92); return o != 0 ? __union(obj, o + bb_pos)… in anyUnique() method in Monster
1722 anyUnique<T extends flatbuffers.Table>(obj:T):T|null { method in MyGame.Example.Monster
1870 MyGame.Example.Monster.prototype.anyUnique = function(obj) { method in MyGame.Example.Monster