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Searched defs:axe (Results 1 – 4 of 4) sorted by relevance

/external/flatbuffers/samples/
Dsample_binary.cpp36 auto axe = CreateWeapon(builder, weapon_two_name, weapon_two_damage); in main() local
Dsample_binary.swift24 let axe = Weapon.endWeapon(builder, start: weapon2Start) in main() variable
Dsample_binary.rs47 let axe = Weapon::create(&mut builder, &WeaponArgs{ in main() localVariable
/external/flatbuffers/tests/FlatBuffers.Test.Swift/Tests/FlatBuffers.Test.SwiftTests/
DFlatBuffersUnionTests.swift11 let axe = b.create(string: str) in testCreateMonstor() variable
34 let axe = builder.create(string: "Axe") in testEndTableFinish() variable