1 /*
2  * Copyright © 2012 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  *
23  * Authors:
24  *    Jordan Justen <jordan.l.justen@intel.com>
25  *
26  */
27 
28 #include "main/bufferobj.h"
29 #include "main/varray.h"
30 #include "vbo/vbo.h"
31 
32 #include "brw_context.h"
33 #include "brw_defines.h"
34 #include "brw_draw.h"
35 
36 #include "intel_batchbuffer.h"
37 
38 /**
39  * Check if the hardware's cut index support can handle the primitive
40  * restart index value (pre-Haswell only).
41  */
42 static bool
can_cut_index_handle_restart_index(struct gl_context * ctx,const struct _mesa_index_buffer * ib)43 can_cut_index_handle_restart_index(struct gl_context *ctx,
44                                    const struct _mesa_index_buffer *ib)
45 {
46    /* The FixedIndex variant means 0xFF, 0xFFFF, or 0xFFFFFFFF based on
47     * the index buffer type, which corresponds exactly to the hardware.
48     */
49    if (ctx->Array.PrimitiveRestartFixedIndex)
50       return true;
51 
52    bool cut_index_will_work;
53 
54    switch (ib->index_size_shift) {
55    case 0:
56       cut_index_will_work = ctx->Array.RestartIndex == 0xff;
57       break;
58    case 1:
59       cut_index_will_work = ctx->Array.RestartIndex == 0xffff;
60       break;
61    case 2:
62       cut_index_will_work = ctx->Array.RestartIndex == 0xffffffff;
63       break;
64    default:
65       unreachable("not reached");
66    }
67 
68    return cut_index_will_work;
69 }
70 
71 /**
72  * Check if the hardware's cut index support can handle the primitive
73  * restart case.
74  */
75 static bool
can_cut_index_handle_prims(struct gl_context * ctx,const struct _mesa_prim * prim,GLuint nr_prims,const struct _mesa_index_buffer * ib)76 can_cut_index_handle_prims(struct gl_context *ctx,
77                            const struct _mesa_prim *prim,
78                            GLuint nr_prims,
79                            const struct _mesa_index_buffer *ib)
80 {
81    struct brw_context *brw = brw_context(ctx);
82    const struct gen_device_info *devinfo = &brw->screen->devinfo;
83 
84    /* Otherwise Haswell can do it all. */
85    if (devinfo->gen >= 8 || devinfo->is_haswell)
86       return true;
87 
88    if (!can_cut_index_handle_restart_index(ctx, ib)) {
89       /* The primitive restart index can't be handled, so take
90        * the software path
91        */
92       return false;
93    }
94 
95    for (unsigned i = 0; i < nr_prims; i++) {
96       switch (prim[i].mode) {
97       case GL_POINTS:
98       case GL_LINES:
99       case GL_LINE_STRIP:
100       case GL_TRIANGLES:
101       case GL_TRIANGLE_STRIP:
102       case GL_LINES_ADJACENCY:
103       case GL_LINE_STRIP_ADJACENCY:
104       case GL_TRIANGLES_ADJACENCY:
105       case GL_TRIANGLE_STRIP_ADJACENCY:
106          /* Cut index supports these primitive types */
107          break;
108       default:
109          /* Cut index does not support these primitive types */
110       //case GL_LINE_LOOP:
111       //case GL_TRIANGLE_FAN:
112       //case GL_QUADS:
113       //case GL_QUAD_STRIP:
114       //case GL_POLYGON:
115          return false;
116       }
117    }
118 
119    return true;
120 }
121 
122 /**
123  * Check if primitive restart is enabled, and if so, handle it properly.
124  *
125  * In some cases the support will be handled in software. When available
126  * hardware will handle primitive restart.
127  */
128 GLboolean
brw_handle_primitive_restart(struct gl_context * ctx,const struct _mesa_prim * prims,GLuint nr_prims,const struct _mesa_index_buffer * ib,GLuint num_instances,GLuint base_instance)129 brw_handle_primitive_restart(struct gl_context *ctx,
130                              const struct _mesa_prim *prims,
131                              GLuint nr_prims,
132                              const struct _mesa_index_buffer *ib,
133                              GLuint num_instances, GLuint base_instance)
134 {
135    struct brw_context *brw = brw_context(ctx);
136 
137    /* We only need to handle cases where there is an index buffer. */
138    if (ib == NULL) {
139       return GL_FALSE;
140    }
141 
142    /* If we have set the in_progress flag, then we are in the middle
143     * of handling the primitive restart draw.
144     */
145    if (brw->prim_restart.in_progress) {
146       return GL_FALSE;
147    }
148 
149    /* If PrimitiveRestart is not enabled, then we aren't concerned about
150     * handling this draw.
151     */
152    if (!(ctx->Array._PrimitiveRestart)) {
153       return GL_FALSE;
154    }
155 
156    /* Signal that we are in the process of handling the
157     * primitive restart draw
158     */
159    brw->prim_restart.in_progress = true;
160 
161    if (can_cut_index_handle_prims(ctx, prims, nr_prims, ib)) {
162       /* Cut index should work for primitive restart, so use it
163        */
164       brw->prim_restart.enable_cut_index = true;
165       brw_draw_prims(ctx, prims, nr_prims, ib, GL_FALSE, -1, -1,
166                      num_instances, base_instance, NULL, 0);
167       brw->prim_restart.enable_cut_index = false;
168    } else {
169       /* Not all the primitive draw modes are supported by the cut index,
170        * so take the software path
171        */
172       struct gl_buffer_object *indirect_data = brw->draw.draw_indirect_data;
173 
174       /* Clear this to make the draw direct. */
175       brw->draw.draw_indirect_data = NULL;
176 
177       vbo_sw_primitive_restart(ctx, prims, nr_prims, ib, num_instances,
178                                base_instance, indirect_data,
179                                brw->draw.draw_indirect_offset);
180    }
181 
182    brw->prim_restart.in_progress = false;
183 
184    /* The primitive restart draw was completed, so return true. */
185    return GL_TRUE;
186 }
187