Searched defs:cellY (Results 1 – 8 of 8) sorted by relevance
869 for (int cellY = 0; cellY < numRowsCols; cellY++) in render() local935 for (int cellY = 0; cellY < numRowsCols; cellY++) in render() local997 for (int cellY = 0; cellY < numRowsCols; cellY++) in render() local
408 const int cellY = de::clamp(deFloorFloatToInt32((float)y / cellH), 0, gridHeight-2); in renderFloatReference() local438 int cellY = de::clamp(deFloorFloatToInt32((float)y / cellH), 0, gridHeight-2); in renderIntReference() local
1483 for (int cellY = 0; cellY < numRowsCols; cellY++) in TEST_P() local1507 for (int cellY = 0; cellY < numRowsCols; cellY++) in TEST_P() local
3252 for (int cellY = 0; cellY < numRowsCols; cellY++) in TEST_P() local3278 for (int cellY = 0; cellY < numRowsCols; cellY++) in TEST_P() local
491 const auto cellY = (((nCell / m_gridSizeXYZ.x() ) % m_gridSizeXYZ.y() )); in createTLAS() local559 const auto cellY = (((nCell / m_gridSizeXYZ.x() ) % m_gridSizeXYZ.y() )); in createTLAS() local619 const auto cellY = (((nInstance / m_gridSizeXYZ.x() ) % m_gridSizeXYZ.y() )); in createTLAS() local687 const auto cellY = (((cellIndex / m_gridSizeXYZ.x() ) % m_gridSizeXYZ.y() )); in createTLAS() local763 const auto cellY = (((cellIndex / m_gridSizeXYZ.x() ) % m_gridSizeXYZ.y() )); in createTLAS() local825 const auto cellY = (((nCell / m_gridSizeXYZ.x() ) % m_gridSizeXYZ.y() )); in fillVertexVec() local
1266 const int cellY = cellNdx / m_gridSize; in getAttributeData() local4072 const int cellY = cellNdx / m_gridSize; in generateAttributeData() local4797 const int cellY = (cellNdx / 2) / gridSize; in genVbo() local
2059 for (int cellY = 0; cellY < numRowsCols; cellY++) in render() local
3890 for (int cellY = 0; cellY < scene.gridHeight; ++cellY) in generateLayeredGridVertexAttribData4C4V() local