Searched defs:colorIndexGL (Results 1 – 4 of 4) sorted by relevance
271 for (size_t colorIndexGL : getEnabledDrawBuffers) in HasResolveAttachment() local302 for (size_t colorIndexGL : colorAttachmentsMask) in IsAnyAttachment3DWithoutAllLayers() local1146 for (size_t colorIndexGL : mState.getEnabledDrawBuffers()) in blit() local1166 for (size_t colorIndexGL : mState.getEnabledDrawBuffers()) in blit() local1326 uint32_t colorIndexGL, in updateColorResolveAttachment()1334 void FramebufferVk::removeColorResolveAttachment(uint32_t colorIndexGL) in removeColorResolveAttachment()1348 for (size_t colorIndexGL : mState.getColorAttachmentsMask()) in updateLayerCount() local1436 for (size_t colorIndexGL : mState.getEnabledDrawBuffers()) in resolveColorWithCommand() local1467 for (size_t colorIndexGL : mState.getEnabledDrawBuffers()) in resolveColorWithCommand() local1548 for (size_t colorIndexGL : mState.getEnabledDrawBuffers()) in invalidateImpl() local[all …]
294 for (uint32_t colorIndexGL = 0; colorIndexGL < desc.colorAttachmentRange(); ++colorIndexGL) in InitializeUnresolveSubpass() local963 for (uint32_t colorIndexGL = 0; colorIndexGL < desc.colorAttachmentRange(); ++colorIndexGL) in InitializeRenderPassFromDesc() local1041 for (uint32_t colorIndexGL = 0; colorIndexGL < desc.colorAttachmentRange(); ++colorIndexGL) in InitializeRenderPassFromDesc() local1397 void RenderPassDesc::packColorAttachment(size_t colorIndexGL, angle::FormatID formatID) in packColorAttachment()1415 void RenderPassDesc::packColorAttachmentGap(size_t colorIndexGL) in packColorAttachmentGap()1439 void RenderPassDesc::packColorResolveAttachment(size_t colorIndexGL) in packColorResolveAttachment()1447 void RenderPassDesc::removeColorResolveAttachment(size_t colorIndexGL) in removeColorResolveAttachment()1453 void RenderPassDesc::packColorUnresolveAttachment(size_t colorIndexGL) in packColorUnresolveAttachment()1458 void RenderPassDesc::removeColorUnresolveAttachment(size_t colorIndexGL) in removeColorUnresolveAttachment()1652 for (uint32_t colorIndexGL = 0; colorIndexGL < gl::IMPLEMENTATION_MAX_DRAW_BUFFERS; in initDefaults() local[all …]
176 bool hasColorResolveAttachment(size_t colorIndexGL) const in hasColorResolveAttachment()184 bool hasColorUnresolveAttachment(size_t colorIndexGL) const in hasColorUnresolveAttachment()
3124 for (size_t colorIndexGL : params.unresolveColorMask) in unresolve() local