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Searched defs:compiled_shader_state (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/etnaviv/
Detnaviv_internal.h227 struct compiled_shader_state { struct
228 uint32_t RA_CONTROL;
229 uint32_t PA_ATTRIBUTE_ELEMENT_COUNT;
230 uint32_t PA_CONFIG;
231 uint32_t PA_SHADER_ATTRIBUTES[VIVS_PA_SHADER_ATTRIBUTES__LEN];
232 uint32_t VS_END_PC;
233 uint32_t VS_OUTPUT_COUNT; /* number of outputs if point size per vertex disabled */
234 uint32_t VS_OUTPUT_COUNT_PSIZE; /* number of outputs of point size per vertex enabled */
235 uint32_t VS_INPUT_COUNT;
236 uint32_t VS_TEMP_REGISTER_CONTROL;
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