Searched defs:cosTheta (Results 1 – 13 of 13) sorted by relevance
/external/oboe/samples/RhythmGame/third_party/glm/gtx/ |
D | simd_quat.inl | 421 float cosTheta = dot(x, y); local 463 float cosTheta = dot(x, y); local 499 float cosTheta = dot(x, y); local 529 float cosTheta = dot(x, y); local
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D | quaternion.inl | 178 T cosTheta = dot(orig, dest); local
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/external/skia/src/gpu/tessellate/ |
D | GrStrokeTessellator.h | 72 grvx::vec<N> cosTheta = skvx::max(1 - 2 / (parametricPrecision * strokeWidths), -1); in ApproxNumRadialSegmentsPerRadian() local
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/external/robolectric-shadows/shadows/framework/src/main/java/org/robolectric/shadows/ |
D | ShadowPathParser.java | 453 double cosTheta = Math.cos(thetaD); in drawArc() local 547 double cosTheta = Math.cos(theta); in arcToBezier() local
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/external/skia/src/gpu/ |
D | GrVx.h | 94 auto cosTheta = (ab.lo + ab.hi) / skvx::sqrt((aa.lo + aa.hi) * (bb.lo + bb.hi)); in approx_angle_between_vectors() local
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D | GrDistanceFieldGenFromVector.cpp | 230 const double cosTheta = (p2x - p0x) / hypotenuse; in init() local 293 const double cosTheta = sqrt(a / (a + b)); in init() local
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/external/skqp/src/gpu/ |
D | GrDistanceFieldGenFromVector.cpp | 259 const double cosTheta = (p2x - p0x) / hypotenuse; in init() local 320 const double cosTheta = sqrt(a / (a + b)); in init() local
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/external/oboe/samples/RhythmGame/third_party/glm/gtc/ |
D | quaternion.inl | 477 T cosTheta = dot(x, y); local 512 T cosTheta = dot(x, y); local
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/external/skia/samplecode/ |
D | SampleSimpleStroker.cpp | 232 const float cosTheta = before.dot(after); in join() local
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D | SampleVariableWidthStroker.cpp | 791 const float cosTheta = before.dot(after); in join() local
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/external/s2-geometry-library-java/src/com/google/common/geometry/ |
D | S2LatLngRect.java | 702 double cosTheta = sinLat / x.z; in intersectsLatEdge() local
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/external/skqp/src/gpu/ops/ |
D | GrQuadPerEdgeAA.cpp | 110 Sk4f cosTheta = fma(xdiff, nextCW(xdiff), ydiff * nextCW(ydiff)); in adjust_non_rectilinear_outset() local
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/external/skia/src/core/ |
D | SkGeometry.cpp | 178 float cosTheta = sk_ieee_float_divide(a.dot(b), sqrtf(a.dot(a) * b.dot(b))); in SkMeasureAngleBetweenVectors() local
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