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Searched defs:depthBits (Results 1 – 25 of 37) sorted by relevance

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/external/deqp/framework/opengl/
DgluFboRenderContext.cpp70 static void getDepthStencilBits (deUint32 depthStencilFormat, int* depthBits, int* stencilBits) in getDepthStencilBits()
135 const int depthBits = getNumDepthBits(combinedFormat); in chooseDepthStencilFormat() local
220 int depthBits = 0; in createFramebuffer() local
DgluRenderConfig.hpp88 int depthBits; member
/external/mesa3d/src/mesa/swrast/
Ds_linetemp.h79 const GLint depthBits = ctx->DrawBuffer->Visual.depthBits; in NAME() local
86 const GLint depthBits = ctx->DrawBuffer->Visual.depthBits; in NAME() local
Ds_renderbuffer.c295 GLuint depthBits) in add_depth_renderbuffer()
Ds_tritemp.h136 const GLint depthBits = ctx->DrawBuffer->Visual.depthBits; in NAME() local
/external/angle/src/libANGLE/renderer/
DFormat.h96 GLuint depthBits; member
122 GLuint depthBits, in GetChannelCount()
143 GLuint depthBits, in Format()
Dd3d_format.h44 GLuint depthBits; member
Dd3d_format.cpp44 GLuint depthBits, in D3DFormat()
/external/deqp/framework/common/
DtcuRenderTarget.cpp39 RenderTarget::RenderTarget (int width, int height, const PixelFormat& format, int depthBits, int st… in RenderTarget()
/external/angle/src/tests/gl_tests/
DDepthStencilFormatsTest.cpp21 int depthBits; member
292 GLint depthBits = 0; in depthStencilReadbackCase() local
506 int depthBits; in TEST_P() member
626 GLint depthBits = 0; in TEST_P() local
/external/mesa3d/src/mesa/main/
Dcontext.c227 GLint depthBits, in _mesa_create_visual()
269 GLint depthBits, in _mesa_initialize_visual()
/external/deqp/framework/platform/win32/
DtcuWGL.hpp122 int depthBits; member in tcu::wgl::PixelFormatInfo
/external/deqp/modules/gles3/functional/
Des3fStencilTests.cpp280 int depthBits = renderTarget.getDepthBits(); in iterate() local
401 void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) in genOps()
Des3fDepthStencilClearTests.cpp90 tcu::TextureFormat getDepthFormat (int depthBits) in getDepthFormat()
/external/deqp/modules/gles2/functional/
Des2fStencilTests.cpp277 int depthBits = renderTarget.getDepthBits(); in iterate() local
398 void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) in genOps()
Des2fDepthStencilClearTests.cpp90 tcu::TextureFormat getDepthFormat (int depthBits) in getDepthFormat()
/external/mesa3d/src/amd/addrlib/src/core/
Daddrlib.cpp531 UINT_32 depthBits = 0; in Flt32ToDepthPixel() local
/external/angle/util/
DEGLWindow.h42 int depthBits; member
/external/deqp/modules/egl/
DteglRenderTests.cpp396 tcu::TextureFormat getDepthFormat (const int depthBits) in getDepthFormat()
419 …ctor<DrawPrimitiveOp>& drawOps, const tcu::PixelFormat& colorBits, const int depthBits, const int … in renderReference()
742 const int depthBits = eglu::getConfigAttribInt(egl, display, config.config, EGL_DEPTH_SIZE); in executeForContexts() local
949 const int depthBits = eglu::getConfigAttribInt(egl, display, config.config, EGL_DEPTH_SIZE); in executeForContexts() local
/external/deqp/external/openglcts/modules/common/
DglcConfigList.hpp132 deInt32 depthBits; member
/external/mesa3d/src/gallium/frontends/osmesa/
Dosmesa.c562 OSMesaCreateContextExt(GLenum format, GLint depthBits, GLint stencilBits, in OSMesaCreateContextExt()
595 int depthBits = 0, stencilBits = 0, accumBits = 0; in OSMesaCreateContextAttribs() local
/external/mesa3d/src/mesa/drivers/osmesa/
Dosmesa.c654 OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits, in OSMesaCreateContextExt()
686 GLint depthBits = 0, stencilBits = 0, accumBits = 0; in OSMesaCreateContextAttribs() local
/external/deqp/external/openglcts/modules/runner/
DglcTestRunner.cpp110 deInt32 depthBits; member
145 int depthBits; in parseConfigBitsFromName() member
/external/mesa3d/src/glx/
Dglxconfig.h46 GLint depthBits; member
/external/deqp/framework/egl/
DegluGLContextFactory.cpp450 EGLint width, height, depthBits, stencilBits, numSamples; in create() local

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