1 /*
2  * Copyright 2019 Google LLC.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "gm/gm.h"
9 #include "include/effects/SkGradientShader.h"
10 #include "src/core/SkMatrixProvider.h"
11 #include "src/gpu/GrDirectContextPriv.h"
12 #include "src/gpu/SkGr.h"
13 #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
14 #include "src/gpu/ops/GrFillRectOp.h"
15 #include "tools/Resources.h"
16 
17 class SampleMatrixConstantEffect : public GrFragmentProcessor {
18 public:
19     static constexpr GrProcessor::ClassID CLASS_ID = (GrProcessor::ClassID) 1;
20 
SampleMatrixConstantEffect(std::unique_ptr<GrFragmentProcessor> child)21     SampleMatrixConstantEffect(std::unique_ptr<GrFragmentProcessor> child)
22             : INHERITED(CLASS_ID, kNone_OptimizationFlags) {
23         this->registerChild(std::move(child),
24                             SkSL::SampleUsage::UniformMatrix(
25                                     "float3x3(float3(0.5, 0.0, 0.0), "
26                                              "float3(0.0, 0.5, 0.0), "
27                                              "float3(0.0, 0.0, 1.0))"));
28     }
29 
name() const30     const char* name() const override { return "SampleMatrixConstantEffect"; }
31 
clone() const32     std::unique_ptr<GrFragmentProcessor> clone() const override {
33         SkASSERT(false);
34         return nullptr;
35     }
36 
onGetGLSLProcessorKey(const GrShaderCaps &,GrProcessorKeyBuilder *) const37     void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override {}
onIsEqual(const GrFragmentProcessor & that) const38     bool onIsEqual(const GrFragmentProcessor& that) const override { return this == &that; }
39 
40 private:
41     std::unique_ptr<GrGLSLFragmentProcessor> onMakeProgramImpl() const override;
42     using INHERITED = GrFragmentProcessor;
43 };
44 
45 class GLSLSampleMatrixConstantEffect : public GrGLSLFragmentProcessor {
emitCode(EmitArgs & args)46     void emitCode(EmitArgs& args) override {
47         GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
48         SkString sample = this->invokeChildWithMatrix(0, args);
49         fragBuilder->codeAppendf("return %s;\n", sample.c_str());
50     }
51 };
52 
onMakeProgramImpl() const53 std::unique_ptr<GrGLSLFragmentProcessor> SampleMatrixConstantEffect::onMakeProgramImpl() const {
54     return std::make_unique<GLSLSampleMatrixConstantEffect>();
55 }
56 
57 DEF_SIMPLE_GPU_GM(sample_matrix_constant, ctx, rtCtx, canvas, 1024, 256) {
__anon6e58b17b0102(std::unique_ptr<GrFragmentProcessor> baseFP) 58     auto wrap = [](std::unique_ptr<GrFragmentProcessor> baseFP) {
59       return std::unique_ptr<GrFragmentProcessor>(
60               new SampleMatrixConstantEffect(std::move(baseFP)));
61     };
__anon6e58b17b0202(std::unique_ptr<GrFragmentProcessor> baseFP, int tx, int ty) 62     auto draw = [rtCtx, &wrap](std::unique_ptr<GrFragmentProcessor> baseFP, int tx, int ty) {
63         auto fp = wrap(std::move(baseFP));
64         GrPaint paint;
65         paint.setColorFragmentProcessor(std::move(fp));
66         rtCtx->drawRect(nullptr, std::move(paint), GrAA::kNo, SkMatrix::Translate(tx, ty),
67                         SkRect::MakeIWH(256, 256));
68     };
__anon6e58b17b0302(std::unique_ptr<GrFragmentProcessor> baseFP, int tx, int ty) 69     auto draw2 = [rtCtx, &wrap](std::unique_ptr<GrFragmentProcessor> baseFP, int tx, int ty) {
70       auto fp = wrap(wrap(std::move(baseFP)));
71       GrPaint paint;
72       paint.setColorFragmentProcessor(std::move(fp));
73       rtCtx->drawRect(nullptr, std::move(paint), GrAA::kNo, SkMatrix::Translate(tx, ty),
74                       SkRect::MakeIWH(256, 256));
75     };
76 
77     {
78         SkBitmap bmp;
79         GetResourceAsBitmap("images/mandrill_256.png", &bmp);
80         auto [view, ct] = GrMakeCachedBitmapProxyView(ctx, bmp, GrMipmapped::kNo);
81         std::unique_ptr<GrFragmentProcessor> imgFP = GrTextureEffect::Make(view,
82                                                                            bmp.alphaType(),
83                                                                            SkMatrix());
84         draw(std::move(imgFP), 0, 0);
85         imgFP = GrTextureEffect::Make(std::move(view), bmp.alphaType(), SkMatrix());
86         draw2(std::move(imgFP), 256, 0);
87     }
88 
89     {
90         static constexpr SkColor colors[] = { 0xff00ff00, 0xffff00ff };
91         const SkPoint pts[] = {{ 0, 0 }, { 256, 0 }};
92 
93         auto shader = SkGradientShader::MakeLinear(pts, colors, nullptr,
94                                                    SK_ARRAY_COUNT(colors),
95                                                    SkTileMode::kClamp);
96         SkMatrix matrix;
97         SkSimpleMatrixProvider matrixProvider(matrix);
98         GrColorInfo colorInfo;
99         GrFPArgs args(ctx, matrixProvider, &colorInfo);
100         std::unique_ptr<GrFragmentProcessor> gradientFP = as_SB(shader)->asFragmentProcessor(args);
101         draw(std::move(gradientFP), 512, 0);
102         gradientFP = as_SB(shader)->asFragmentProcessor(args);
103         draw2(std::move(gradientFP), 768, 0);
104     }
105 }
106