1 /*
2  * Copyright (C) 2016 Rob Clark <robclark@freedesktop.org>
3  * Copyright © 2018 Google, Inc.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation
8  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9  * and/or sell copies of the Software, and to permit persons to whom the
10  * Software is furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice (including the next
13  * paragraph) shall be included in all copies or substantial portions of the
14  * Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22  * SOFTWARE.
23  *
24  * Authors:
25  *    Rob Clark <robclark@freedesktop.org>
26  */
27 
28 #include "pipe/p_state.h"
29 #include "util/u_string.h"
30 #include "util/u_memory.h"
31 #include "util/u_inlines.h"
32 #include "util/format/u_format.h"
33 #include "util/hash_table.h"
34 
35 #include "fd6_texture.h"
36 #include "fd6_resource.h"
37 #include "fd6_format.h"
38 #include "fd6_emit.h"
39 
40 static void fd6_texture_state_destroy(struct fd6_texture_state *state);
41 
42 static enum a6xx_tex_clamp
tex_clamp(unsigned wrap,bool clamp_to_edge,bool * needs_border)43 tex_clamp(unsigned wrap, bool clamp_to_edge, bool *needs_border)
44 {
45 	/* Hardware does not support _CLAMP, but we emulate it: */
46 	if (wrap == PIPE_TEX_WRAP_CLAMP) {
47 		wrap = (clamp_to_edge) ?
48 			PIPE_TEX_WRAP_CLAMP_TO_EDGE : PIPE_TEX_WRAP_CLAMP_TO_BORDER;
49 	}
50 
51 	switch (wrap) {
52 	case PIPE_TEX_WRAP_REPEAT:
53 		return A6XX_TEX_REPEAT;
54 	case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
55 		return A6XX_TEX_CLAMP_TO_EDGE;
56 	case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
57 		*needs_border = true;
58 		return A6XX_TEX_CLAMP_TO_BORDER;
59 	case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
60 		/* only works for PoT.. need to emulate otherwise! */
61 		return A6XX_TEX_MIRROR_CLAMP;
62 	case PIPE_TEX_WRAP_MIRROR_REPEAT:
63 		return A6XX_TEX_MIRROR_REPEAT;
64 	case PIPE_TEX_WRAP_MIRROR_CLAMP:
65 	case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
66 		/* these two we could perhaps emulate, but we currently
67 		 * just don't advertise PIPE_CAP_TEXTURE_MIRROR_CLAMP
68 		 */
69 	default:
70 		DBG("invalid wrap: %u", wrap);
71 		return 0;
72 	}
73 }
74 
75 static enum a6xx_tex_filter
tex_filter(unsigned filter,bool aniso)76 tex_filter(unsigned filter, bool aniso)
77 {
78 	switch (filter) {
79 	case PIPE_TEX_FILTER_NEAREST:
80 		return A6XX_TEX_NEAREST;
81 	case PIPE_TEX_FILTER_LINEAR:
82 		return aniso ? A6XX_TEX_ANISO : A6XX_TEX_LINEAR;
83 	default:
84 		DBG("invalid filter: %u", filter);
85 		return 0;
86 	}
87 }
88 
89 static void *
fd6_sampler_state_create(struct pipe_context * pctx,const struct pipe_sampler_state * cso)90 fd6_sampler_state_create(struct pipe_context *pctx,
91 		const struct pipe_sampler_state *cso)
92 {
93 	struct fd6_sampler_stateobj *so = CALLOC_STRUCT(fd6_sampler_stateobj);
94 	unsigned aniso = util_last_bit(MIN2(cso->max_anisotropy >> 1, 8));
95 	bool miplinear = false;
96 	bool clamp_to_edge;
97 
98 	if (!so)
99 		return NULL;
100 
101 	so->base = *cso;
102 	so->seqno = ++fd6_context(fd_context(pctx))->tex_seqno;
103 
104 	if (cso->min_mip_filter == PIPE_TEX_MIPFILTER_LINEAR)
105 		miplinear = true;
106 
107 	/*
108 	 * For nearest filtering, _CLAMP means _CLAMP_TO_EDGE;  for linear
109 	 * filtering, _CLAMP means _CLAMP_TO_BORDER while additionally
110 	 * clamping the texture coordinates to [0.0, 1.0].
111 	 *
112 	 * The clamping will be taken care of in the shaders.  There are two
113 	 * filters here, but let the minification one has a say.
114 	 */
115 	clamp_to_edge = (cso->min_img_filter == PIPE_TEX_FILTER_NEAREST);
116 	if (!clamp_to_edge) {
117 		so->saturate_s = (cso->wrap_s == PIPE_TEX_WRAP_CLAMP);
118 		so->saturate_t = (cso->wrap_t == PIPE_TEX_WRAP_CLAMP);
119 		so->saturate_r = (cso->wrap_r == PIPE_TEX_WRAP_CLAMP);
120 	}
121 
122 	so->needs_border = false;
123 	so->texsamp0 =
124 		COND(miplinear, A6XX_TEX_SAMP_0_MIPFILTER_LINEAR_NEAR) |
125 		A6XX_TEX_SAMP_0_XY_MAG(tex_filter(cso->mag_img_filter, aniso)) |
126 		A6XX_TEX_SAMP_0_XY_MIN(tex_filter(cso->min_img_filter, aniso)) |
127 		A6XX_TEX_SAMP_0_ANISO(aniso) |
128 		A6XX_TEX_SAMP_0_WRAP_S(tex_clamp(cso->wrap_s, clamp_to_edge, &so->needs_border)) |
129 		A6XX_TEX_SAMP_0_WRAP_T(tex_clamp(cso->wrap_t, clamp_to_edge, &so->needs_border)) |
130 		A6XX_TEX_SAMP_0_WRAP_R(tex_clamp(cso->wrap_r, clamp_to_edge, &so->needs_border));
131 
132 	so->texsamp1 =
133 		COND(cso->min_mip_filter == PIPE_TEX_MIPFILTER_NONE,
134 				A6XX_TEX_SAMP_1_MIPFILTER_LINEAR_FAR) |
135 		COND(!cso->seamless_cube_map, A6XX_TEX_SAMP_1_CUBEMAPSEAMLESSFILTOFF) |
136 		COND(!cso->normalized_coords, A6XX_TEX_SAMP_1_UNNORM_COORDS);
137 
138 	so->texsamp0 |= A6XX_TEX_SAMP_0_LOD_BIAS(cso->lod_bias);
139 	so->texsamp1 |=
140 		A6XX_TEX_SAMP_1_MIN_LOD(cso->min_lod) |
141 		A6XX_TEX_SAMP_1_MAX_LOD(cso->max_lod);
142 
143 	if (cso->compare_mode)
144 		so->texsamp1 |= A6XX_TEX_SAMP_1_COMPARE_FUNC(cso->compare_func); /* maps 1:1 */
145 
146 	return so;
147 }
148 
149 static void
fd6_sampler_state_delete(struct pipe_context * pctx,void * hwcso)150 fd6_sampler_state_delete(struct pipe_context *pctx, void *hwcso)
151 {
152 	struct fd6_context *fd6_ctx = fd6_context(fd_context(pctx));
153 	struct fd6_sampler_stateobj *samp = hwcso;
154 
155 	hash_table_foreach(fd6_ctx->tex_cache, entry) {
156 		struct fd6_texture_state *state = entry->data;
157 
158 		for (unsigned i = 0; i < ARRAY_SIZE(state->key.samp); i++) {
159 			if (samp->seqno == state->key.samp[i].seqno) {
160 				fd6_texture_state_destroy(entry->data);
161 				_mesa_hash_table_remove(fd6_ctx->tex_cache, entry);
162 				break;
163 			}
164 		}
165 	}
166 
167 	free(hwcso);
168 }
169 
170 static void
fd6_sampler_states_bind(struct pipe_context * pctx,enum pipe_shader_type shader,unsigned start,unsigned nr,void ** hwcso)171 fd6_sampler_states_bind(struct pipe_context *pctx,
172 		enum pipe_shader_type shader, unsigned start,
173 		unsigned nr, void **hwcso)
174 {
175 	struct fd_context *ctx = fd_context(pctx);
176 	struct fd6_context *fd6_ctx = fd6_context(ctx);
177 	uint16_t saturate_s = 0, saturate_t = 0, saturate_r = 0;
178 	unsigned i;
179 
180 	if (!hwcso)
181 		nr = 0;
182 
183 	for (i = 0; i < nr; i++) {
184 		if (hwcso[i]) {
185 			struct fd6_sampler_stateobj *sampler =
186 					fd6_sampler_stateobj(hwcso[i]);
187 			if (sampler->saturate_s)
188 				saturate_s |= (1 << i);
189 			if (sampler->saturate_t)
190 				saturate_t |= (1 << i);
191 			if (sampler->saturate_r)
192 				saturate_r |= (1 << i);
193 		}
194 	}
195 
196 	fd_sampler_states_bind(pctx, shader, start, nr, hwcso);
197 
198 	if (shader == PIPE_SHADER_FRAGMENT) {
199 		fd6_ctx->fsaturate =
200 			(saturate_s != 0) ||
201 			(saturate_t != 0) ||
202 			(saturate_r != 0);
203 		fd6_ctx->fsaturate_s = saturate_s;
204 		fd6_ctx->fsaturate_t = saturate_t;
205 		fd6_ctx->fsaturate_r = saturate_r;
206 	} else if (shader == PIPE_SHADER_VERTEX) {
207 		fd6_ctx->vsaturate =
208 			(saturate_s != 0) ||
209 			(saturate_t != 0) ||
210 			(saturate_r != 0);
211 		fd6_ctx->vsaturate_s = saturate_s;
212 		fd6_ctx->vsaturate_t = saturate_t;
213 		fd6_ctx->vsaturate_r = saturate_r;
214 	}
215 }
216 
217 static struct pipe_sampler_view *
fd6_sampler_view_create(struct pipe_context * pctx,struct pipe_resource * prsc,const struct pipe_sampler_view * cso)218 fd6_sampler_view_create(struct pipe_context *pctx, struct pipe_resource *prsc,
219 		const struct pipe_sampler_view *cso)
220 {
221 	struct fd6_pipe_sampler_view *so = CALLOC_STRUCT(fd6_pipe_sampler_view);
222 	struct fd_resource *rsc = fd_resource(prsc);
223 	enum pipe_format format = cso->format;
224 	bool ubwc_enabled = false;
225 	unsigned lvl, layers = 0;
226 
227 	if (!so)
228 		return NULL;
229 
230 	fd6_validate_format(fd_context(pctx), rsc, format);
231 
232 	if (format == PIPE_FORMAT_X32_S8X24_UINT) {
233 		rsc = rsc->stencil;
234 		format = rsc->base.format;
235 	}
236 
237 	so->base = *cso;
238 	pipe_reference(NULL, &prsc->reference);
239 	so->base.texture = prsc;
240 	so->base.reference.count = 1;
241 	so->base.context = pctx;
242 	so->seqno = ++fd6_context(fd_context(pctx))->tex_seqno;
243 	so->ptr1 = rsc;
244 
245 	if (cso->target == PIPE_BUFFER) {
246 		unsigned elements = cso->u.buf.size / util_format_get_blocksize(format);
247 
248 		lvl = 0;
249 		so->texconst1 =
250 			A6XX_TEX_CONST_1_WIDTH(elements & MASK(15)) |
251 			A6XX_TEX_CONST_1_HEIGHT(elements >> 15);
252 		so->texconst2 =
253 			A6XX_TEX_CONST_2_UNK4 |
254 			A6XX_TEX_CONST_2_UNK31;
255 		so->offset1 = cso->u.buf.offset;
256 	} else {
257 		unsigned miplevels;
258 
259 		lvl = fd_sampler_first_level(cso);
260 		miplevels = fd_sampler_last_level(cso) - lvl;
261 		layers = cso->u.tex.last_layer - cso->u.tex.first_layer + 1;
262 
263 		so->texconst0 |= A6XX_TEX_CONST_0_MIPLVLS(miplevels);
264 		so->texconst1 =
265 			A6XX_TEX_CONST_1_WIDTH(u_minify(prsc->width0, lvl)) |
266 			A6XX_TEX_CONST_1_HEIGHT(u_minify(prsc->height0, lvl));
267 		so->texconst2 =
268 			A6XX_TEX_CONST_2_PITCHALIGN(rsc->layout.pitchalign - 6) |
269 			A6XX_TEX_CONST_2_PITCH(fd_resource_pitch(rsc, lvl));
270 
271 		ubwc_enabled = fd_resource_ubwc_enabled(rsc, lvl);
272 
273 		if (rsc->base.format == PIPE_FORMAT_R8_G8B8_420_UNORM) {
274 			struct fd_resource *next = fd_resource(rsc->base.next);
275 
276 			/* In case of biplanar R8_G8B8, the UBWC metadata address in
277 			 * dwords 7 and 8, is instead the pointer to the second plane.
278 			 */
279 			so->ptr2 = next;
280 			so->texconst6 =
281 				A6XX_TEX_CONST_6_PLANE_PITCH(fd_resource_pitch(next, lvl));
282 
283 			if (ubwc_enabled) {
284 				/* Further, if using UBWC with R8_G8B8, we only point to the
285 				 * UBWC header and the color data is expected to follow immediately.
286 				 */
287 				so->offset1 =
288 					fd_resource_ubwc_offset(rsc, lvl, cso->u.tex.first_layer);
289 				so->offset2 =
290 					fd_resource_ubwc_offset(next, lvl, cso->u.tex.first_layer);
291 			} else {
292 				so->offset1 = fd_resource_offset(rsc, lvl, cso->u.tex.first_layer);
293 				so->offset2 = fd_resource_offset(next, lvl, cso->u.tex.first_layer);
294 			}
295 		} else {
296 			so->offset1 = fd_resource_offset(rsc, lvl, cso->u.tex.first_layer);
297 			if (ubwc_enabled) {
298 				so->ptr2 = rsc;
299 				so->offset2 = fd_resource_ubwc_offset(rsc, lvl, cso->u.tex.first_layer);
300 			}
301 		}
302 	}
303 
304 	so->texconst0 |= fd6_tex_const_0(prsc, lvl, cso->format,
305 				cso->swizzle_r, cso->swizzle_g,
306 				cso->swizzle_b, cso->swizzle_a);
307 
308 	so->texconst2 |= A6XX_TEX_CONST_2_TYPE(fd6_tex_type(cso->target));
309 
310 	switch (cso->target) {
311 	case PIPE_TEXTURE_RECT:
312 	case PIPE_TEXTURE_1D:
313 	case PIPE_TEXTURE_2D:
314 		so->texconst3 =
315 			A6XX_TEX_CONST_3_ARRAY_PITCH(rsc->layout.layer_size);
316 		so->texconst5 =
317 			A6XX_TEX_CONST_5_DEPTH(1);
318 		break;
319 	case PIPE_TEXTURE_1D_ARRAY:
320 	case PIPE_TEXTURE_2D_ARRAY:
321 		so->texconst3 =
322 			A6XX_TEX_CONST_3_ARRAY_PITCH(rsc->layout.layer_size);
323 		so->texconst5 =
324 			A6XX_TEX_CONST_5_DEPTH(layers);
325 		break;
326 	case PIPE_TEXTURE_CUBE:
327 	case PIPE_TEXTURE_CUBE_ARRAY:
328 		so->texconst3 =
329 			A6XX_TEX_CONST_3_ARRAY_PITCH(rsc->layout.layer_size);
330 		so->texconst5 =
331 			A6XX_TEX_CONST_5_DEPTH(layers / 6);
332 		break;
333 	case PIPE_TEXTURE_3D:
334 		so->texconst3 =
335 			A6XX_TEX_CONST_3_MIN_LAYERSZ(
336 				fd_resource_slice(rsc, prsc->last_level)->size0) |
337 			A6XX_TEX_CONST_3_ARRAY_PITCH(fd_resource_slice(rsc, lvl)->size0);
338 		so->texconst5 =
339 			A6XX_TEX_CONST_5_DEPTH(u_minify(prsc->depth0, lvl));
340 		break;
341 	default:
342 		break;
343 	}
344 
345 	if (rsc->layout.tile_all)
346 		so->texconst3 |= A6XX_TEX_CONST_3_TILE_ALL;
347 
348 	if (ubwc_enabled) {
349 		uint32_t block_width, block_height;
350 		fdl6_get_ubwc_blockwidth(&rsc->layout, &block_width, &block_height);
351 
352 		so->texconst3 |= A6XX_TEX_CONST_3_FLAG;
353 		so->texconst9 |= A6XX_TEX_CONST_9_FLAG_BUFFER_ARRAY_PITCH(rsc->layout.ubwc_layer_size >> 2);
354 		so->texconst10 |=
355 			A6XX_TEX_CONST_10_FLAG_BUFFER_PITCH(fdl_ubwc_pitch(&rsc->layout, lvl)) |
356 			A6XX_TEX_CONST_10_FLAG_BUFFER_LOGW(util_logbase2_ceil(DIV_ROUND_UP(u_minify(prsc->width0, lvl), block_width))) |
357 			A6XX_TEX_CONST_10_FLAG_BUFFER_LOGH(util_logbase2_ceil(DIV_ROUND_UP(u_minify(prsc->height0, lvl), block_height)));
358 	}
359 
360 	return &so->base;
361 }
362 
363 static void
fd6_sampler_view_destroy(struct pipe_context * pctx,struct pipe_sampler_view * _view)364 fd6_sampler_view_destroy(struct pipe_context *pctx,
365 		struct pipe_sampler_view *_view)
366 {
367 	struct fd6_context *fd6_ctx = fd6_context(fd_context(pctx));
368 	struct fd6_pipe_sampler_view *view = fd6_pipe_sampler_view(_view);
369 
370 	hash_table_foreach(fd6_ctx->tex_cache, entry) {
371 		struct fd6_texture_state *state = entry->data;
372 
373 		for (unsigned i = 0; i < ARRAY_SIZE(state->key.view); i++) {
374 			if (view->seqno == state->key.view[i].seqno) {
375 				fd6_texture_state_destroy(entry->data);
376 				_mesa_hash_table_remove(fd6_ctx->tex_cache, entry);
377 				break;
378 			}
379 		}
380 	}
381 
382 	pipe_resource_reference(&view->base.texture, NULL);
383 
384 	free(view);
385 }
386 
387 
388 static uint32_t
key_hash(const void * _key)389 key_hash(const void *_key)
390 {
391 	const struct fd6_texture_key *key = _key;
392 	return XXH32(key, sizeof(*key), 0);
393 }
394 
395 static bool
key_equals(const void * _a,const void * _b)396 key_equals(const void *_a, const void *_b)
397 {
398 	const struct fd6_texture_key *a = _a;
399 	const struct fd6_texture_key *b = _b;
400 	return memcmp(a, b, sizeof(struct fd6_texture_key)) == 0;
401 }
402 
403 struct fd6_texture_state *
fd6_texture_state(struct fd_context * ctx,enum pipe_shader_type type,struct fd_texture_stateobj * tex)404 fd6_texture_state(struct fd_context *ctx, enum pipe_shader_type type,
405 		struct fd_texture_stateobj *tex)
406 {
407 	struct fd6_context *fd6_ctx = fd6_context(ctx);
408 	struct fd6_texture_key key;
409 	bool needs_border = false;
410 
411 	memset(&key, 0, sizeof(key));
412 
413 	for (unsigned i = 0; i < tex->num_textures; i++) {
414 		if (!tex->textures[i])
415 			continue;
416 
417 		struct fd6_pipe_sampler_view *view =
418 			fd6_pipe_sampler_view(tex->textures[i]);
419 
420 		key.view[i].rsc_seqno = fd_resource(view->base.texture)->seqno;
421 		key.view[i].seqno = view->seqno;
422 	}
423 
424 	for (unsigned i = 0; i < tex->num_samplers; i++) {
425 		if (!tex->samplers[i])
426 			continue;
427 
428 		struct fd6_sampler_stateobj *sampler =
429 			fd6_sampler_stateobj(tex->samplers[i]);
430 
431 		key.samp[i].seqno = sampler->seqno;
432 
433 		needs_border |= sampler->needs_border;
434 	}
435 
436 	key.type = type;
437 	key.bcolor_offset = fd6_border_color_offset(ctx, type, tex);
438 
439 	uint32_t hash = key_hash(&key);
440 	struct hash_entry *entry =
441 		_mesa_hash_table_search_pre_hashed(fd6_ctx->tex_cache, hash, &key);
442 
443 	if (entry) {
444 		return entry->data;
445 	}
446 
447 	struct fd6_texture_state *state = CALLOC_STRUCT(fd6_texture_state);
448 
449 	state->key = key;
450 	state->stateobj = fd_ringbuffer_new_object(ctx->pipe, 0x1000);
451 	state->needs_border = needs_border;
452 
453 	fd6_emit_textures(ctx->pipe, state->stateobj, type, tex, key.bcolor_offset,
454 			NULL, NULL);
455 
456 	/* NOTE: uses copy of key in state obj, because pointer passed by caller
457 	 * is probably on the stack
458 	 */
459 	_mesa_hash_table_insert_pre_hashed(fd6_ctx->tex_cache, hash,
460 			&state->key, state);
461 
462 	return state;
463 }
464 
465 static void
fd6_texture_state_destroy(struct fd6_texture_state * state)466 fd6_texture_state_destroy(struct fd6_texture_state *state)
467 {
468 	fd_ringbuffer_del(state->stateobj);
469 	free(state);
470 }
471 
472 static void
fd6_rebind_resource(struct fd_context * ctx,struct fd_resource * rsc)473 fd6_rebind_resource(struct fd_context *ctx, struct fd_resource *rsc)
474 {
475 	if (!(rsc->dirty & FD_DIRTY_TEX))
476 		return;
477 
478 	struct fd6_context *fd6_ctx = fd6_context(ctx);
479 
480 	hash_table_foreach (fd6_ctx->tex_cache, entry) {
481 		struct fd6_texture_state *state = entry->data;
482 
483 		for (unsigned i = 0; i < ARRAY_SIZE(state->key.view); i++) {
484 			if (rsc->seqno == state->key.view[i].rsc_seqno) {
485 				fd6_texture_state_destroy(entry->data);
486 				_mesa_hash_table_remove(fd6_ctx->tex_cache, entry);
487 				break;
488 			}
489 		}
490 	}
491 }
492 
493 void
fd6_texture_init(struct pipe_context * pctx)494 fd6_texture_init(struct pipe_context *pctx)
495 {
496 	struct fd_context *ctx = fd_context(pctx);
497 	struct fd6_context *fd6_ctx = fd6_context(ctx);
498 
499 	pctx->create_sampler_state = fd6_sampler_state_create;
500 	pctx->delete_sampler_state = fd6_sampler_state_delete;
501 	pctx->bind_sampler_states = fd6_sampler_states_bind;
502 
503 	pctx->create_sampler_view = fd6_sampler_view_create;
504 	pctx->sampler_view_destroy = fd6_sampler_view_destroy;
505 	pctx->set_sampler_views = fd_set_sampler_views;
506 
507 	ctx->rebind_resource = fd6_rebind_resource;
508 
509 	fd6_ctx->tex_cache = _mesa_hash_table_create(NULL, key_hash, key_equals);
510 }
511 
512 void
fd6_texture_fini(struct pipe_context * pctx)513 fd6_texture_fini(struct pipe_context *pctx)
514 {
515 	struct fd6_context *fd6_ctx = fd6_context(fd_context(pctx));
516 
517 	hash_table_foreach(fd6_ctx->tex_cache, entry) {
518 		fd6_texture_state_destroy(entry->data);
519 	}
520 	ralloc_free(fd6_ctx->tex_cache);
521 }
522