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Searched defs:flipX (Results 1 – 18 of 18) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DDevice.cpp390 …ight, unsigned int sourcePitch, unsigned int destPitch, unsigned int bytes, bool flipX, bool flipY) in copyBuffer()
463 bool flipX = false; in stretchRect() local
903 …bool Device::ClipDstRect(sw::RectF &srcRect, sw::Rect &dstRect, sw::Rect &clipRect, bool flipX, bo… in ClipDstRect()
976 …bool Device::ClipSrcRect(sw::RectF &srcRect, sw::Rect &dstRect, sw::Rect &clipRect, bool flipX, bo… in ClipSrcRect()
DContext.cpp4061 bool flipX = (srcX0 < srcX1) ^ (dstX0 < dstX1); in blitFramebuffer() local
/external/replicaisland/src/com/replica/replicaisland/
DCollisionVolume.java109 public boolean flipX; field in CollisionVolume.FlipInfo
/external/angle/src/libANGLE/renderer/vulkan/
DUtilsVk.h132 bool flipX; member
367 uint32_t flipX = 0; member
395 uint32_t flipX = 0; member
410 uint32_t flipX = 0; member
DFramebufferVk.cpp162 bool *flipX, in AdjustDimensionsAndFlipForPreRotation()
846 bool flipX, in blitWithCommand()
1056 bool flipX = sourceArea.isReversedX() != destArea.isReversedX(); in blit() local
DContextVk.cpp4737 float flipX = 1.0f; in handleDirtyGraphicsDriverUniforms() local
/external/deqp/modules/glshared/
DglsFragmentOpUtil.cpp229 bool flipX = quad.posA.x() > quad.posB.x(); in render() local
DglsInteractionTestUtil.cpp240 bool flipX = rnd.getBool(); in computeRandomQuad() local
DglsFragOpInteractionCase.cpp199 const bool flipX = rnd.getBool(); in getRandomQuad() local
286 const bool flipX = quad.posB.x() < quad.posA.x(); in renderQuad() local
/external/deqp/modules/gles3/functional/
Des3fRandomFragmentOpTests.cpp135 bool flipX = quad.posB.x() < quad.posA.x(); in renderQuad() local
/external/deqp/modules/gles2/functional/
Des2fRandomFragmentOpTests.cpp135 bool flipX = quad.posB.x() < quad.posA.x(); in renderQuad() local
/external/skqp/src/core/
DSkRRect.cpp433 const bool flipX = xScale < 0; in transform() local
/external/mesa3d/src/mesa/drivers/common/
Dmeta_blit.c94 GLenum filter, GLint flipX, GLint flipY, in blitframebuffer_texture()
/external/deqp/external/vulkancts/modules/vulkan/geometry/
DvktGeometryInstancedRenderingTests.cpp211 const float flipX = rng.getBool() ? 1.0f : -1.0f; in generatePerInstancePosition() local
/external/skia/src/core/
DSkRRect.cpp501 const bool flipX = xScale < 0; in transform() local
/external/swiftshader/src/Renderer/
DBlitter.cpp154 bool flipX = destRect.x0 > destRect.x1; in blit() local
/external/angle/src/libANGLE/
Dangletypes.cpp627 Rectangle Rectangle::flip(bool flipX, bool flipY) const in flip()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp3052 …mpleFramebuffer (deUint32 mask, const IVec4& srcRect, const IVec4& dstRect, bool flipX, bool flipY) in blitResolveMultisampleFramebuffer()