Searched defs:fshader (Results 1 – 4 of 4) sorted by relevance
/external/autotest/client/deps/webgl_mpd/src/resources/ |
D | J3DI.js | 31 function initWebGL(canvasName, vshader, fshader, attribs, clearColor, clearDepth) argument 56 function simpleSetup(gl, vshader, fshader, attribs, clearColor, clearDepth) argument
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/external/deqp/external/openglcts/modules/common/subgroups/ |
D | glcSubgroupsTestsUtils.cpp | 173 const GlslSource * fshader, in makeGraphicsPipeline() 1092 const GlslSource& fshader = context.getSourceCollection().get("fragment"); in makeTessellationEvaluationFrameBufferTest() local 1276 const GlslSource& fshader = context.getSourceCollection().get("fragment"); in makeGeometryFrameBufferTest() local 1477 const GlslSource *fshader = DE_NULL; in allStages() local 1725 const GlslSource& fshader = context.getSourceCollection().get("fragment"); in makeVertexFrameBufferTest() local 1893 const GlslSource& fshader = context.getSourceCollection().get("fragment"); in makeFragmentFrameBufferTest() local
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/external/skia/src/gpu/gl/ |
D | GrGLGpu.cpp | 3118 GrGLuint fshader = GrGLCompileAndAttachShader(*fGLContext, fCopyPrograms[progIdx].fProgram, in createCopyProgram() local 3272 GrGLuint fshader = GrGLCompileAndAttachShader(*fGLContext, fMipmapPrograms[progIdx].fProgram, in createMipmapProgram() local
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/external/skqp/src/gpu/gl/ |
D | GrGLGpu.cpp | 3414 GrGLuint fshader = GrGLCompileAndAttachShader(*fGLContext, fCopyPrograms[progIdx].fProgram, in createCopyProgram() local 3573 GrGLuint fshader = GrGLCompileAndAttachShader(*fGLContext, fMipmapPrograms[progIdx].fProgram, in createMipmapProgram() local
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