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Searched defs:fshader (Results 1 – 4 of 4) sorted by relevance

/external/autotest/client/deps/webgl_mpd/src/resources/
DJ3DI.js31 function initWebGL(canvasName, vshader, fshader, attribs, clearColor, clearDepth) argument
56 function simpleSetup(gl, vshader, fshader, attribs, clearColor, clearDepth) argument
/external/deqp/external/openglcts/modules/common/subgroups/
DglcSubgroupsTestsUtils.cpp173 const GlslSource * fshader, in makeGraphicsPipeline()
1092 const GlslSource& fshader = context.getSourceCollection().get("fragment"); in makeTessellationEvaluationFrameBufferTest() local
1276 const GlslSource& fshader = context.getSourceCollection().get("fragment"); in makeGeometryFrameBufferTest() local
1477 const GlslSource *fshader = DE_NULL; in allStages() local
1725 const GlslSource& fshader = context.getSourceCollection().get("fragment"); in makeVertexFrameBufferTest() local
1893 const GlslSource& fshader = context.getSourceCollection().get("fragment"); in makeFragmentFrameBufferTest() local
/external/skia/src/gpu/gl/
DGrGLGpu.cpp3118 GrGLuint fshader = GrGLCompileAndAttachShader(*fGLContext, fCopyPrograms[progIdx].fProgram, in createCopyProgram() local
3272 GrGLuint fshader = GrGLCompileAndAttachShader(*fGLContext, fMipmapPrograms[progIdx].fProgram, in createMipmapProgram() local
/external/skqp/src/gpu/gl/
DGrGLGpu.cpp3414 GrGLuint fshader = GrGLCompileAndAttachShader(*fGLContext, fCopyPrograms[progIdx].fProgram, in createCopyProgram() local
3573 GrGLuint fshader = GrGLCompileAndAttachShader(*fGLContext, fMipmapPrograms[progIdx].fProgram, in createMipmapProgram() local