1 /*
2  * Copyright © 2009 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  *
23  * Authors:
24  *    Eric Anholt <eric@anholt.net>
25  *
26  */
27 
28 #include "main/macros.h"
29 #include "intel_batchbuffer.h"
30 #include "brw_context.h"
31 #include "brw_state.h"
32 #include "brw_defines.h"
33 
34 /**
35  * When the GS is not in use, we assign the entire URB space to the VS.  When
36  * the GS is in use, we split the URB space evenly between the VS and the GS.
37  * This is not ideal, but it's simple.
38  *
39  *           URB size / 2                   URB size / 2
40  *   _____________-______________   _____________-______________
41  *  /                            \ /                            \
42  * +-------------------------------------------------------------+
43  * | Vertex Shader Entries        | Geometry Shader Entries      |
44  * +-------------------------------------------------------------+
45  *
46  * Sandybridge GT1 has 32kB of URB space, while GT2 has 64kB.
47  * (See the Sandybridge PRM, Volume 2, Part 1, Section 1.4.7: 3DSTATE_URB.)
48  */
49 void
gen6_upload_urb(struct brw_context * brw,unsigned vs_size,bool gs_present,unsigned gs_size)50 gen6_upload_urb(struct brw_context *brw, unsigned vs_size,
51                 bool gs_present, unsigned gs_size)
52 {
53    int nr_vs_entries, nr_gs_entries;
54    int total_urb_size = brw->urb.size * 1024; /* in bytes */
55    const struct gen_device_info *devinfo = &brw->screen->devinfo;
56 
57    /* Calculate how many entries fit in each stage's section of the URB */
58    if (gs_present) {
59       nr_vs_entries = (total_urb_size/2) / (vs_size * 128);
60       nr_gs_entries = (total_urb_size/2) / (gs_size * 128);
61    } else {
62       nr_vs_entries = total_urb_size / (vs_size * 128);
63       nr_gs_entries = 0;
64    }
65 
66    /* Then clamp to the maximum allowed by the hardware */
67    if (nr_vs_entries > devinfo->urb.max_entries[MESA_SHADER_VERTEX])
68       nr_vs_entries = devinfo->urb.max_entries[MESA_SHADER_VERTEX];
69 
70    if (nr_gs_entries > devinfo->urb.max_entries[MESA_SHADER_GEOMETRY])
71       nr_gs_entries = devinfo->urb.max_entries[MESA_SHADER_GEOMETRY];
72 
73    /* Finally, both must be a multiple of 4 (see 3DSTATE_URB in the PRM). */
74    brw->urb.nr_vs_entries = ROUND_DOWN_TO(nr_vs_entries, 4);
75    brw->urb.nr_gs_entries = ROUND_DOWN_TO(nr_gs_entries, 4);
76 
77    assert(brw->urb.nr_vs_entries >=
78           devinfo->urb.min_entries[MESA_SHADER_VERTEX]);
79    assert(brw->urb.nr_vs_entries % 4 == 0);
80    assert(brw->urb.nr_gs_entries % 4 == 0);
81    assert(vs_size <= 5);
82    assert(gs_size <= 5);
83 
84    BEGIN_BATCH(3);
85    OUT_BATCH(_3DSTATE_URB << 16 | (3 - 2));
86    OUT_BATCH(((vs_size - 1) << GEN6_URB_VS_SIZE_SHIFT) |
87 	     ((brw->urb.nr_vs_entries) << GEN6_URB_VS_ENTRIES_SHIFT));
88    OUT_BATCH(((gs_size - 1) << GEN6_URB_GS_SIZE_SHIFT) |
89 	     ((brw->urb.nr_gs_entries) << GEN6_URB_GS_ENTRIES_SHIFT));
90    ADVANCE_BATCH();
91 
92    /* From the PRM Volume 2 part 1, section 1.4.7:
93     *
94     *   Because of a urb corruption caused by allocating a previous gsunit’s
95     *   urb entry to vsunit software is required to send a "GS NULL
96     *   Fence"(Send URB fence with VS URB size == 1 and GS URB size == 0) plus
97     *   a dummy DRAW call before any case where VS will be taking over GS URB
98     *   space.
99     *
100     * It is not clear exactly what this means ("URB fence" is a command that
101     * doesn't exist on Gen6).  So for now we just do a full pipeline flush as
102     * a workaround.
103     */
104    if (brw->urb.gs_present && !gs_present)
105       brw_emit_mi_flush(brw);
106    brw->urb.gs_present = gs_present;
107 }
108 
109 static void
upload_urb(struct brw_context * brw)110 upload_urb(struct brw_context *brw)
111 {
112    /* BRW_NEW_VS_PROG_DATA */
113    const struct brw_vue_prog_data *vs_vue_prog_data =
114       brw_vue_prog_data(brw->vs.base.prog_data);
115    const unsigned vs_size = MAX2(vs_vue_prog_data->urb_entry_size, 1);
116 
117    /* BRW_NEW_GEOMETRY_PROGRAM, BRW_NEW_GS_PROG_DATA */
118    const bool gs_present =
119       brw->ff_gs.prog_active || brw->programs[MESA_SHADER_GEOMETRY];
120 
121    /* Whe using GS to do transform feedback only we use the same VUE layout for
122     * VS outputs and GS outputs (as it's what the SF and Clipper expect), so we
123     * can simply make the GS URB entry size the same as for the VS.  This may
124     * technically be too large in cases where we have few vertex attributes and
125     * a lot of varyings, since the VS size is determined by the larger of the
126     * two. For now, it's safe.
127     *
128     * For user-provided GS the assumption above does not hold since the GS
129     * outputs can be different from the VS outputs.
130     */
131    unsigned gs_size = vs_size;
132    if (brw->programs[MESA_SHADER_GEOMETRY]) {
133       const struct brw_vue_prog_data *gs_vue_prog_data =
134          brw_vue_prog_data(brw->gs.base.prog_data);
135       gs_size = gs_vue_prog_data->urb_entry_size;
136       assert(gs_size >= 1);
137    }
138 
139    gen6_upload_urb(brw, vs_size, gs_present, gs_size);
140 }
141 
142 const struct brw_tracked_state gen6_urb = {
143    .dirty = {
144       .mesa = 0,
145       .brw = BRW_NEW_BLORP |
146              BRW_NEW_CONTEXT |
147              BRW_NEW_FF_GS_PROG_DATA |
148              BRW_NEW_GEOMETRY_PROGRAM |
149              BRW_NEW_GS_PROG_DATA |
150              BRW_NEW_VS_PROG_DATA,
151    },
152    .emit = upload_urb,
153 };
154