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Searched defs:glTexture (Results 1 – 11 of 11) sorted by relevance

/external/OpenCL-CTS/test_conformance/gles/
Dtest_images_3D_info.cpp19 …int test_image_read( cl_context context, cl_command_queue queue, GLenum glTarget, GLuint glTexture, in test_image_read()
55 glTextureWrapper glTexture; in test_image_format_read() local
Dtest_images_3D.cpp33 …int test_image_read( cl_context context, cl_command_queue queue, GLenum glTarget, GLuint glTexture, in test_image_read()
132 glTextureWrapper glTexture; in test_image_format_read() local
Dtest_images_2D_info.cpp20 …int test_image_read( cl_context context, cl_command_queue queue, GLenum glTarget, GLuint glTexture, in test_image_read()
53 glTextureWrapper glTexture; in test_image_object_info() local
Dtest_images_2D.cpp121 …int test_image_read( cl_context context, cl_command_queue queue, GLenum glTarget, GLuint glTexture, in test_image_read()
150 glTextureWrapper glTexture; in test_image_format_read() local
467 int test_image_write( cl_context context, cl_command_queue queue, GLenum glTarget, GLuint glTexture, in test_image_write()
497 glTextureWrapper glTexture; in test_image_format_write() local
/external/OpenCL-CTS/test_conformance/gl/
Dtest_images_getinfo_common.cpp29 GLenum glTarget, GLuint glTexture, size_t imageWidth, size_t imageHeight, in test_image_info()
Dtest_images_write_common.cpp404 GLenum glTarget, GLuint glTexture, size_t width, size_t height, size_t depth, in test_image_write()
499 glTextureWrapper glTexture; in test_image_format_write() local
Dtest_image_methods.cpp128 glTextureWrapper glTexture; in test_image_format_methods() local
/external/OpenCL-CTS/test_common/gles/
Dhelpers.cpp266 void * ReadGLTexture( GLenum glTarget, GLuint glTexture, in ReadGLTexture()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DContext11.cpp974 gl::Texture *glTexture) in initializeMultisampleTextureToBlack()
/external/OpenCL-CTS/test_common/gl/
Dhelpers.cpp755 void * ReadGLTexture( GLenum glTarget, GLuint glTexture, GLuint glBuf, GLint width, in ReadGLTexture()
/external/angle/src/libANGLE/renderer/vulkan/
DContextVk.cpp6027 gl::Texture *glTexture) in initializeMultisampleTextureToBlack()