Searched defs:i32Data (Results 1 – 1 of 1) sorted by relevance
4328 vector<deInt32> i32Data = data32bit(SHADERTEMPLATE_STRIDE32BIT_STD430, rnd, false); in addGraphics8BitStorageUniformStruct8To32Group() local4836 …vector<deInt32> i32Data = isUniform ? data32bit(SHADERTEMPLATE_STRIDE32BIT_STD140, rnd) : data32… in addGraphics8BitStorageUniformStruct32To8Group() local