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Searched defs:is_shadow (Results 1 – 8 of 8) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/nir/
Dtgsi_to_nir.c1145 bool *is_shadow, in get_texture_info()
1249 bool is_shadow, in get_sampler_var()
/external/mesa3d/src/compiler/
Dnir_types.cpp621 glsl_sampler_type(enum glsl_sampler_dim dim, bool is_shadow, bool is_array, in glsl_sampler_type()
/external/mesa3d/src/broadcom/vulkan/
Dv3dv_pipeline.c544 bool is_shadow) in descriptor_map_add()
Dv3dv_private.h1500 bool is_shadow[64]; member
/external/mesa3d/src/compiler/nir/
Dnir_serialize.c1457 unsigned is_shadow:1; member
Dnir.h2243 bool is_array, is_shadow; member
/external/mesa3d/src/compiler/spirv/
Dspirv_to_nir.c2744 bool is_shadow = false; in vtn_handle_texture() local
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArraySampling.cpp4999 glw::GLuint program_id, bool is_shadow)