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Searched defs:ix0 (Results 1 – 12 of 12) sorted by relevance

/external/fdlibm/
De_sqrt.c101 int ix0,s0,q,m,t,i; local
/external/rust/crates/libm/src/math/
Dsqrt.rs118 let mut ix0: i32; in sqrt() localVariable
/external/oboe/samples/RhythmGame/third_party/glm/gtc/
Dulp.inl38 #define GLM_EXTRACT_WORDS(ix0,ix1,d) \ argument
60 #define GLM_INSERT_WORDS(d,ix0,ix1) \ argument
/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_setup_tri.c806 int ix0 = bbox->x0 / TILE_SIZE; in lp_setup_bin_triangle() local
894 int ix0 = trimmed_box.x0 / TILE_SIZE; in lp_setup_bin_triangle() local
/external/mesa3d/src/imgui/
Dimstb_truetype.h2629 …, int glyph, float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *i… in stbtt_GetGlyphBitmapBoxSubpixel()
2647 …ox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *i… in stbtt_GetGlyphBitmapBox()
2652 … codepoint, float scale_x, float scale_y, float shift_x, float shift_y, int *ix0, int *iy0, int *i… in stbtt_GetCodepointBitmapBoxSubpixel()
2657 …onst stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *i… in stbtt_GetCodepointBitmapBox()
3555 int ix0,iy0,ix1,iy1; in stbtt_GetGlyphBitmapSubpixel() local
3600 int ix0,iy0; in stbtt_MakeGlyphBitmapSubpixel() local
4409 int ix0,iy0,ix1,iy1; in stbtt_GetGlyphSDF() local
/external/skia/src/core/
DSkScan_Hairline.cpp120 int ix0 = SkFDot6Round(x0); in HairLineRgn() local
/external/skqp/src/core/
DSkScan_Hairline.cpp119 int ix0 = SkFDot6Round(x0); in HairLineRgn() local
/external/deqp/external/openglcts/modules/common/
DglcShaderRenderCase.cpp753 int ix0 = deCeilFloatToInt32(sx0 - 0.5f); in computeVertexReference() local
/external/deqp/modules/glshared/
DglsShaderRenderCase.cpp681 int ix0 = deCeilFloatToInt32(sx0 - 0.5f); in computeVertexReference() local
/external/deqp/modules/gles2/functional/
Des2fVertexTextureTests.cpp343 const int ix0 = deCeilFloatToInt32(ldru.x() * (float)region.w - 0.5f); in setPixelColors() local
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRender.cpp2377 const int ix0 = deCeilFloatToInt32(sx0 - 0.5f); in computeVertexReference() local
/external/deqp/modules/gles3/functional/
Des3fVertexTextureTests.cpp438 const int ix0 = deCeilFloatToInt32(ldru.x() * (float)region.w - 0.5f); in setPixelColors() local