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Searched defs:layerName (Results 1 – 9 of 9) sorted by relevance

/frameworks/native/services/surfaceflinger/tests/unittests/
DFrameTracerTest.cpp105 const std::string layerName = "co.layername#0"; in TEST_F() local
126 const std::string layerName = "co.layername#0"; in TEST_F() local
150 const std::string layerName = "co.layername#0"; in TEST_F() local
203 const std::string layerName = "co.layername#0"; in TEST_F() local
258 const std::string layerName = "co.layername#0"; in TEST_F() local
306 const std::string layerName = "co.layername#0"; in TEST_F() local
329 const std::string layerName = "co.layername#0"; in TEST_F() local
DFrameTimelineTest.cpp867 std::string layerName) { in createProtoExpectedSurfaceFrameStart()
878 int64_t cookie, int64_t token, int64_t displayFrameToken, pid_t pid, std::string layerName, in createProtoActualSurfaceFrameStart()
/frameworks/native/services/surfaceflinger/FrameTracer/
DFrameTracer.cpp52 void FrameTracer::traceNewLayer(int32_t layerId, const std::string& layerName) { in traceNewLayer()
149 const std::string& layerName = mTraceTracker[layerId].layerName; in traceLocked() local
DFrameTracer.h84 std::string layerName; member
/frameworks/native/services/surfaceflinger/TimeStats/
DTimeStats.h125 std::string layerName; member
194 std::string layerName; member
DTimeStats.cpp476 const std::string& layerName = layerRecord.layerName; in flushAvailableRecordsToStatsLocked() local
551 static bool layerNameIsValid(const std::string& layerName) { in layerNameIsValid()
556 bool TimeStats::canAddNewAggregatedStats(uid_t uid, const std::string& layerName, in canAddNewAggregatedStats()
570 void TimeStats::setPostTime(int32_t layerId, uint64_t frameNumber, const std::string& layerName, in setPostTime()
/frameworks/native/services/surfaceflinger/TimeStats/timestatsproto/include/timestatsproto/
DTimeStatsHelper.h95 std::string layerName; variable
139 std::string layerName; member
/frameworks/native/services/surfaceflinger/FrameTimeline/
DFrameTimeline.cpp302 uid_t ownerUid, int32_t layerId, std::string layerName, in SurfaceFrame()
781 std::string layerName, std::string debugName, bool isBuffer, int32_t gameMode) { in createSurfaceFrameForToken()
/frameworks/native/services/surfaceflinger/
DSurfaceFlinger.cpp4815 void SurfaceFlinger::recordBufferingStats(const std::string& layerName, in recordBufferingStats()