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Searched defs:lum (Results 1 – 24 of 24) sorted by relevance

/external/skia/src/shaders/
DSkColorShader.h40 bool onAsLuminanceColor(SkColor* lum) const override { in onAsLuminanceColor()
/external/skqp/src/shaders/
DSkColorShader.h41 bool onAsLuminanceColor(SkColor* lum) const override { in onAsLuminanceColor()
/external/skia/src/core/
DSkMaskGamma.h58 U8CPU lum = base; in sk_t_scale255() local
115 U8CPU lum = sk_t_scale255<MAX_LUM_BITS>(i); in SkTMaskGamma() local
DSkScalerContext.cpp63 U8CPU lum = SkComputeLuminance(SkColorGetR(lumColor), in PreprocessRec() local
/external/skqp/src/core/
DSkMaskGamma.h58 U8CPU lum = base; in sk_t_scale255() local
115 U8CPU lum = sk_t_scale255<MAX_LUM_BITS>(i); in SkTMaskGamma() local
DSkScalerContext.cpp1077 U8CPU lum = SkComputeLuminance(SkColorGetR(color), in MakeRecAndEffects() local
/external/skqp/src/gpu/text/
DGrTextContext.cpp64 U8CPU lum = SkComputeLuminance(SkColorGetR(canonicalColor), in ComputeCanonicalColor() local
/external/skqp/gm/
Dhsl.cpp42 static float lum(float r, float g, float b) { return r*0.30f + g*0.59f + b*0.11f; } in lum() function
/external/skqp/src/gpu/effects/
DGrDistanceFieldGeoProc.h63 const GrSamplerState& params, float lum, uint32_t flags, in Make()
DGrDistanceFieldGeoProc.cpp306 float lum = d->fRandom->nextF(); in TestCreate() local
/external/skia/gm/
Dhsl.cpp50 static float lum(float r, float g, float b) { return r*0.30f + g*0.59f + b*0.11f; } in lum() function
/external/skia/src/gpu/effects/
DGrDistanceFieldGeoProc.h66 float lum, in Make()
DGrDistanceFieldGeoProc.cpp307 float lum = d->fRandom->nextF(); in TestCreate() local
/external/skqp/src/gpu/ops/
DGrAtlasTextOp.cpp550 U8CPU lum = SkColorSpaceLuminance::computeLuminance(SK_GAMMA_EXPONENT, in setupDfProcessor() local
/external/skia/src/gpu/ops/
DGrAtlasTextOp.cpp471 U8CPU lum = SkColorSpaceLuminance::computeLuminance(SK_GAMMA_EXPONENT, in setupDfProcessor() local
/external/angle/src/image_util/
Dimageformats.cpp19 const float lum = gl::normalizedToFloat(src->L); in readColor() local
87 const float lum = gl::normalizedToFloat(src->L); in readColor() local
108 const float lum = gl::normalizedToFloat(src->L); in readColor() local
1388 float lum = gl::float16ToFloat32(src->L); in readColor() local
1407 float lum = gl::float16ToFloat32(src->L); in readColor() local
/external/skia/src/ports/
DSkScalerContext_mac_ct.cpp380 U8CPU lum = sk_apply_lut_if<APPLY_PREBLEND>(SkComputeLuminance(r, g, b), table8); in rgb_to_a8() local
/external/ImageMagick/coders/
Dsixel.c173 static int hls_to_rgb(int hue, int lum, int sat) in hls_to_rgb()
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineBlendOperationAdvancedTests.cpp461 float lum = lumv3(color); in clipColor() local
/external/kernel-headers/original/uapi/linux/
Drkisp1-config.h879 __u32 lum; member
/external/skqp/src/ports/
DSkFontHost_mac.cpp1258 U8CPU lum = sk_apply_lut_if<APPLY_PREBLEND>(SkComputeLuminance(r, g, b), table8); in rgb_to_a8() local
/external/skia/src/gpu/text/
DGrTextBlob.cpp1362 U8CPU lum = SkComputeLuminance(SkColorGetR(canonicalColor), in compute_canonical_color() local
/external/skqp/src/opts/
DSkRasterPipeline_opts.h1180 SI F lum(F r, F g, F b) { return r*0.30f + g*0.59f + b*0.11f; } in lum() function
/external/skia/src/opts/
DSkRasterPipeline_opts.h1468 SI F lum(F r, F g, F b) { return r*0.30f + g*0.59f + b*0.11f; } in lum() function