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Searched defs:nativeBuffer (Results 1 – 10 of 10) sorted by relevance

/frameworks/native/libs/gui/
DCpuConsumer.cpp151 status_t CpuConsumer::lockNextBuffer(LockedBuffer *nativeBuffer) { in lockNextBuffer()
198 status_t CpuConsumer::unlockBuffer(const LockedBuffer &nativeBuffer) { in unlockBuffer()
/frameworks/native/libs/renderengine/gl/
DGLFramebuffer.cpp46 bool GLFramebuffer::setNativeWindowBuffer(ANativeWindowBuffer* nativeBuffer, bool isProtected, in setNativeWindowBuffer()
DGLESRenderEngine.cpp1043 EGLImageKHR GLESRenderEngine::createFramebufferImageIfNeeded(ANativeWindowBuffer* nativeBuffer, in createFramebufferImageIfNeeded()
/frameworks/av/media/libstagefright/renderfright/gl/
DGLFramebuffer.cpp44 bool GLFramebuffer::setNativeWindowBuffer(ANativeWindowBuffer* nativeBuffer, bool isProtected, in setNativeWindowBuffer()
DGLESRenderEngine.cpp987 EGLImageKHR GLESRenderEngine::createFramebufferImageIfNeeded(ANativeWindowBuffer* nativeBuffer, in createFramebufferImageIfNeeded()
/frameworks/rs/
DrsAllocation.h70 AHardwareBuffer *nativeBuffer; member
/frameworks/base/core/jni/
Dandroid_graphics_GraphicBuffer.cpp166 ANativeWindow_Buffer nativeBuffer; in android_graphics_GraphicBuffer_lockCanvas() local
/frameworks/native/headers/media_plugin/media/hardware/
DHardwareAPI.h200 const sp<ANativeWindowBuffer>& nativeBuffer; member
/frameworks/rs/driver/runtime/
Drs_structs.h49 void * nativeBuffer; member
/frameworks/base/media/jni/
Dandroid_media_ImageWriter.cpp778 jlong nativeBuffer, jint imageFormat, jlong timestampNs, jint left, jint top, in ImageWriter_attachAndQueueImage()