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Searched defs:near (Results 1 – 10 of 10) sorted by relevance

/cts/tests/tests/renderscript/src/android/renderscript/cts/refocus/image/
DRangeInverseDepthTransform.java28 private final float near; field in RangeInverseDepthTransform
31 public RangeInverseDepthTransform(float near, float far) { in RangeInverseDepthTransform()
DRangeLinearDepthTransform.java29 private final float near; field in RangeLinearDepthTransform
32 public RangeLinearDepthTransform(float near, float far) { in RangeLinearDepthTransform()
/cts/tests/tests/renderscript/src/android/renderscript/cts/refocus/
DDepthImage.java41 public DepthImage(String format, double far, double near, in DepthImage()
79 double near = 12.0; in createFromDepthmap() local
/cts/tests/openglperf2/jni/primitive/fullpipeline/
DFullPipelineRenderer.cpp139 float near = 1.0f; in setUp() local
/cts/tests/openglperf2/jni/reference/scene/glowing/
DGlowingScene.cpp108 float near = 8.0f; in setUpProjectionMatrix() local
/cts/tests/openglperf2/jni/reference/scene/flocking/
DFlockingScene.cpp106 float near = 8.0f; in setUpProjectionMatrix() local
/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/sixdof/Renderer/
DComplexMovementRenderer.java247 float near = 0.1f; in calculateProjectionMatrix() local
DBaseRenderer.java134 final float near = 1.0f; in onSurfaceChanged() local
/cts/tests/openglperf2/jni/graphics/
DMatrix.cpp192 float near, float far) { in newFrustum()
/cts/tests/tests/media/src/android/media/cts/
DVideoEncoderTest.java1062 public boolean testExtreme(int x, int y, boolean flexYUV, boolean near) { in testExtreme()
1982 private void extreme(Encoder[] encoders, int x, int y, boolean flexYUV, boolean near) { in extreme()