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Searched defs:normalized (Results 1 – 25 of 207) sorted by relevance

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/external/libtextclassifier/native/utils/sentencepiece/
Dnormalizer_test.cc45 std::string normalized; in TEST() local
52 std::string normalized; in TEST() local
59 std::string normalized; in TEST() local
66 std::string normalized; in TEST() local
73 std::string normalized; in TEST() local
80 std::string normalized; in TEST() local
97 std::string normalized; in TEST() local
104 std::string normalized; in TEST() local
111 std::string normalized; in TEST() local
118 std::string normalized; in TEST() local
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/external/mesa3d/src/mesa/main/
Dformat_utils.c289 bool normalized, dst_integer, src_integer, is_signed; in _mesa_format_convert() local
689 uint8_t swizzle[4], bool *normalized) in _mesa_format_to_array()
805 const uint8_t swizzle[4], bool normalized, int count) in swizzle_convert_try_memcpy()
970 const uint8_t swizzle[4], bool normalized, int count) in convert_float()
1032 const uint8_t swizzle[4], bool normalized, int count) in convert_half_float()
1093 const uint8_t swizzle[4], bool normalized, int count) in convert_ubyte()
1159 const uint8_t swizzle[4], bool normalized, int count) in convert_byte()
1225 const uint8_t swizzle[4], bool normalized, int count) in convert_ushort()
1291 const uint8_t swizzle[4], bool normalized, int count) in convert_short()
1356 const uint8_t swizzle[4], bool normalized, int count) in convert_uint()
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Dvarray.c462 bool normalized, bool integer, bool doubles) in vertex_format_to_pipe_format()
530 GLboolean normalized, GLboolean integer, in _mesa_set_vertex_format()
630 GLenum format, GLboolean normalized, in _mesa_update_array_format()
676 GLint size, GLenum type, bool normalized, in validate_array_format()
802 GLboolean normalized, GLboolean integer, GLboolean doubles, in validate_array()
860 GLboolean normalized, GLboolean integer, in validate_array_and_format()
895 GLboolean normalized, GLboolean integer, GLboolean doubles, in update_array()
1610 GLboolean normalized, in _mesa_VertexAttribPointer_no_error()
1629 GLboolean normalized, in _mesa_VertexAttribPointer()
1664 GLenum type, GLboolean normalized, in _mesa_VertexArrayVertexAttribOffsetEXT()
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/external/icu/android_icu4j/src/main/tests/android/icu/dev/test/number/
DNumberSkeletonTest.java301 String normalized = NumberFormatter.forSkeleton(skeleton).toSkeleton(); in defaultTokens() local
337 String normalized = NumberFormatter.forSkeleton(plus) in wildcardCharacters() local
/external/icu/icu4j/main/tests/core/src/com/ibm/icu/dev/test/number/
DNumberSkeletonTest.java298 String normalized = NumberFormatter.forSkeleton(skeleton).toSkeleton(); in defaultTokens() local
334 String normalized = NumberFormatter.forSkeleton(plus) in wildcardCharacters() local
/external/angle/src/libANGLE/
DvalidationGL3.cpp361 GLboolean normalized, in ValidateVertexAttribP1ui()
370 GLboolean normalized, in ValidateVertexAttribP1uiv()
379 GLboolean normalized, in ValidateVertexAttribP2ui()
388 GLboolean normalized, in ValidateVertexAttribP2uiv()
397 GLboolean normalized, in ValidateVertexAttribP3ui()
406 GLboolean normalized, in ValidateVertexAttribP3uiv()
415 GLboolean normalized, in ValidateVertexAttribP4ui()
424 GLboolean normalized, in ValidateVertexAttribP4uiv()
DVertexArray.cpp417 bool normalized, in setVertexAttribFormatImpl()
436 bool normalized, in setVertexAttribFormat()
491 bool normalized, in setVertexAttribPointerImpl()
550 bool normalized, in setVertexAttribPointer()
/external/harfbuzz_ng/src/
Dhb-glib.cc258 gchar *normalized; in hb_glib_unicode_compose() local
295 gchar *normalized; in hb_glib_unicode_decompose() local
Dhb-icu.cc186 UChar utf16[4], normalized[5]; in hb_icu_unicode_compose() local
246 UChar utf16[2], normalized[2 * 19/*HB_UNICODE_MAX_DECOMPOSITION_LEN*/ + 1]; in hb_icu_unicode_decompose() local
/external/skqp/tests/
DSRGBTest.cpp16 for (int normalized = 0; normalized < 2; normalized++) { in DEF_TEST() local
83 bool normalized) { in test_roundtripping()
/external/deqp/framework/delibs/debase/
DdeInt32.c152 deUint32 normalized = (deUint32)a << shift; /* Highest bit is always 1. */ in deRcp32() local
/external/tensorflow/tensorflow/lite/delegates/gpu/common/task/
Dtexture2d_desc.h29 bool normalized = false; // used with INT data types, if normalized, we read member
/external/mesa3d/src/compiler/nir/
Dnir_normalize_cubemap_coords.c64 nir_ssa_def *normalized = nir_fmul(b, orig_coord, nir_frcp(b, norm)); in normalize_cubemap_coords_block() local
/external/skia/tests/
DGrQuadCropTest.cpp198 SkMatrix normalized = SkMatrix::RectToRect(kDrawRect, SkRect::MakeWH(1.f, 1.f)); in test_axis_aligned() local
215 SkMatrix normalized = SkMatrix::RectToRect(kDrawRect, SkRect::MakeWH(1.f, 1.f)); in test_crop_fully_covered() local
/external/swiftshader/src/OpenGL/libGLESv2/
DVertexDataManager.h33 bool normalized; member
DVertexArray.cpp68bool normalized, bool pureInteger, GLsizei stride, const void *pointer) in setAttributeState()
/external/swiftshader/src/OpenGL/libGLES_CM/
DVertexDataManager.h33 bool normalized; member
/external/icu/icu4c/source/i18n/
Duitercollationiterator.h155 UnicodeString normalized; variable
Dutf8collationiterator.h168 UnicodeString normalized; variable
Dutf16collationiterator.h178 UnicodeString normalized; variable
/external/icu/libicu/cts_headers/
Duitercollationiterator.h155 UnicodeString normalized; variable
Dutf8collationiterator.h168 UnicodeString normalized; variable
Dutf16collationiterator.h178 UnicodeString normalized; variable
/external/libcups/locale/
Dpo2strings.c67 normalized[8192];/* Normalized msgid string */ in main() local
/external/icu/icu4c/source/test/intltest/
Dnumbertest_skeletons.cpp298 UnicodeString normalized = NumberFormatter::forSkeleton( in defaultTokens() local
350 UnicodeString normalized = NumberFormatter::forSkeleton(plus, status) in wildcardCharacters() local

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