Searched defs:poolData (Results 1 – 1 of 1) sorted by relevance
209 void updatePoolData(slot_t slotId, std::weak_ptr<C2BufferQueueBlockPoolData> poolData) { in updatePoolData()241 auto poolData = pair.second.lock(); in migrateLocalBuffers() local613 auto poolData = std::make_shared<C2BufferQueueBlockPoolData>( in fetchGraphicBlock() local