1 /**************************************************************************
2  *
3  * Copyright 2008 VMware, Inc.
4  * All Rights Reserved.
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6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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26  **************************************************************************/
27 
28 
29 
30 #include "pipe/p_config.h"
31 #include "util/u_math.h"
32 #include "util/u_cpu_detect.h"
33 
34 #if defined(PIPE_ARCH_SSE)
35 #include <xmmintrin.h>
36 /* This is defined in pmmintrin.h, but it can only be included when -msse3 is
37  * used, so just define it here to avoid further. */
38 #ifndef _MM_DENORMALS_ZERO_MASK
39 #define _MM_DENORMALS_ZERO_MASK	0x0040
40 #endif
41 #endif
42 
43 
44 /** 2^x, for x in [-1.0, 1.0) */
45 float pow2_table[POW2_TABLE_SIZE];
46 
47 
48 static void
init_pow2_table(void)49 init_pow2_table(void)
50 {
51    int i;
52    for (i = 0; i < POW2_TABLE_SIZE; i++)
53       pow2_table[i] = exp2f((i - POW2_TABLE_OFFSET) / POW2_TABLE_SCALE);
54 }
55 
56 
57 /** log2(x), for x in [1.0, 2.0) */
58 float log2_table[LOG2_TABLE_SIZE];
59 
60 
61 static void
init_log2_table(void)62 init_log2_table(void)
63 {
64    unsigned i;
65    for (i = 0; i < LOG2_TABLE_SIZE; i++)
66       log2_table[i] = (float) log2(1.0 + i * (1.0 / LOG2_TABLE_SCALE));
67 }
68 
69 
70 /**
71  * One time init for math utilities.
72  */
73 void
util_init_math(void)74 util_init_math(void)
75 {
76    static bool initialized = false;
77    if (!initialized) {
78       init_pow2_table();
79       init_log2_table();
80       initialized = true;
81    }
82 }
83 
84 /**
85  * Fetches the contents of the fpstate (mxcsr on x86) register.
86  *
87  * On platforms without support for it just returns 0.
88  */
89 unsigned
util_fpstate_get(void)90 util_fpstate_get(void)
91 {
92    unsigned mxcsr = 0;
93 
94 #if defined(PIPE_ARCH_SSE)
95    if (util_cpu_caps.has_sse) {
96       mxcsr = _mm_getcsr();
97    }
98 #endif
99 
100    return mxcsr;
101 }
102 
103 /**
104  * Make sure that the fp treats the denormalized floating
105  * point numbers as zero.
106  *
107  * This is the behavior required by D3D10. OpenGL doesn't care.
108  */
109 unsigned
util_fpstate_set_denorms_to_zero(unsigned current_mxcsr)110 util_fpstate_set_denorms_to_zero(unsigned current_mxcsr)
111 {
112 #if defined(PIPE_ARCH_SSE)
113    if (util_cpu_caps.has_sse) {
114       /* Enable flush to zero mode */
115       current_mxcsr |= _MM_FLUSH_ZERO_MASK;
116       if (util_cpu_caps.has_daz) {
117          /* Enable denormals are zero mode */
118          current_mxcsr |= _MM_DENORMALS_ZERO_MASK;
119       }
120       util_fpstate_set(current_mxcsr);
121    }
122 #endif
123    return current_mxcsr;
124 }
125 
126 /**
127  * Set the state of the fpstate (mxcsr on x86) register.
128  *
129  * On platforms without support for it's a noop.
130  */
131 void
util_fpstate_set(unsigned mxcsr)132 util_fpstate_set(unsigned mxcsr)
133 {
134 #if defined(PIPE_ARCH_SSE)
135    if (util_cpu_caps.has_sse) {
136       _mm_setcsr(mxcsr);
137    }
138 #endif
139 }
140