Searched defs:projectionMatrix (Results 1 – 5 of 5) sorted by relevance
/external/skqp/platform_tools/android/apps/skar_java/src/main/java/com/google/skar/examples/helloskar/rendering/ |
D | DrawManager.java | 63 private float[] projectionMatrix = new float[16]; field in DrawManager 93 public void updateProjectionMatrix(float[] projectionMatrix) { in updateProjectionMatrix()
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/external/angle/src/tests/perf_tests/ |
D | InstancingPerf.cpp | 251 Matrix4 projectionMatrix = Matrix4::perspective(60.0f, fov, 1.0f, 300.0f); in initializeBenchmark() local
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/external/eigen/demos/opengl/ |
D | camera.cpp | 232 const Matrix4f& Camera::projectionMatrix(void) const in projectionMatrix() function in Camera
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/external/exoplayer/tree/library/ui/src/main/java/com/google/android/exoplayer2/ui/spherical/ |
D | SphericalGLSurfaceView.java | 238 private final float[] projectionMatrix = new float[16]; field in SphericalGLSurfaceView.Renderer
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/external/deqp/external/openglcts/modules/common/ |
D | glcTextureFilterAnisotropicTests.cpp | 618 const GLfloat projectionMatrix[] = { 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 0.5f, 0.0f, 0.0f, in drawTexture() local
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