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Searched defs:projectionMatrix (Results 1 – 5 of 5) sorted by relevance

/external/skqp/platform_tools/android/apps/skar_java/src/main/java/com/google/skar/examples/helloskar/rendering/
DDrawManager.java63 private float[] projectionMatrix = new float[16]; field in DrawManager
93 public void updateProjectionMatrix(float[] projectionMatrix) { in updateProjectionMatrix()
/external/angle/src/tests/perf_tests/
DInstancingPerf.cpp251 Matrix4 projectionMatrix = Matrix4::perspective(60.0f, fov, 1.0f, 300.0f); in initializeBenchmark() local
/external/eigen/demos/opengl/
Dcamera.cpp232 const Matrix4f& Camera::projectionMatrix(void) const in projectionMatrix() function in Camera
/external/exoplayer/tree/library/ui/src/main/java/com/google/android/exoplayer2/ui/spherical/
DSphericalGLSurfaceView.java238 private final float[] projectionMatrix = new float[16]; field in SphericalGLSurfaceView.Renderer
/external/deqp/external/openglcts/modules/common/
DglcTextureFilterAnisotropicTests.cpp618 const GLfloat projectionMatrix[] = { 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 0.5f, 0.0f, 0.0f, in drawTexture() local