Searched defs:replayState (Results 1 – 1 of 1) sorted by relevance
1665 const gl::State &replayState, in CaptureFramebufferAttachment()1688 void CaptureUpdateUniformValues(const gl::State &replayState, in CaptureUpdateUniformValues()1912 gl::State *replayState, in CaptureVertexPointerES1()1954 gl::State *replayState) in CaptureVertexArrayData()2028 gl::State *replayState, in CaptureTextureStorage()2068 gl::State *replayState, in CaptureTextureContents()2188 void CaptureBufferResetCalls(const gl::State &replayState, in CaptureBufferResetCalls()2239 void CaptureFenceSyncResetCalls(const gl::State &replayState, in CaptureFenceSyncResetCalls()2251 void CaptureBufferBindingResetCalls(const gl::State &replayState, in CaptureBufferBindingResetCalls()2291 void CaptureDefaultVertexAttribs(const gl::State &replayState, in CaptureDefaultVertexAttribs()[all …]