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Searched defs:s_fragment_shader (Results 1 – 17 of 17) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl3cTransformFeedbackTests.hpp86 static const glw::GLchar* s_fragment_shader; member in gl3cts::TransformFeedback::APIErrors
264 static const glw::GLchar* s_fragment_shader; member in gl3cts::TransformFeedback::LinkingErrors
302 static const glw::GLchar* s_fragment_shader; member in gl3cts::TransformFeedback::Limits
918 static const glw::GLchar* s_fragment_shader; member in gl3cts::TransformFeedback::DrawXFB
990 static const glw::GLchar* s_fragment_shader; member in gl3cts::TransformFeedback::DrawXFBFeedback
1056 static const glw::GLchar* s_fragment_shader; member in gl3cts::TransformFeedback::DrawXFBStream
1115 static const glw::GLchar* s_fragment_shader; member in gl3cts::TransformFeedback::CaptureSpecialInterleaved
1175 static const glw::GLchar* s_fragment_shader; member in gl3cts::TransformFeedback::DrawXFBInstanced
Dgl4cContextFlushControlTests.hpp171 …static const glw::GLchar s_fragment_shader[]; //!< Fragment shader source code (setup vec4(1.0) as… member in gl4cts::ContextFlushControl::FunctionalTest::DrawSetup
Dgl4cConditionalRenderInvertedTests.hpp192 static const glw::GLchar s_fragment_shader[]; //!< Fragment shader source code. member in gl4cts::ConditionalRenderInverted::FunctionalTest
Dgl4cDirectStateAccessTests.hpp397 static const glw::GLchar s_fragment_shader[]; member in gl4cts::DirectStateAccess::TransformFeedback::FunctionalTest
592 static const glw::GLchar s_fragment_shader[]; member in gl4cts::DirectStateAccess::Samplers::FunctionalTest
780 static const glw::GLchar* s_fragment_shader; member in gl4cts::DirectStateAccess::ProgramPipelines::FunctionalTest
1085 static const glw::GLchar s_fragment_shader[]; member in gl4cts::DirectStateAccess::Queries::FunctionalTest
2180 static const glw::GLchar s_fragment_shader[]; member in gl4cts::DirectStateAccess::Buffers::FunctionalTest
3620 static const glw::GLchar s_fragment_shader[]; member in gl4cts::DirectStateAccess::Framebuffers::FunctionalTest
4107 static const glw::GLchar s_fragment_shader[]; member in gl4cts::DirectStateAccess::VertexArrays::EnableDisableAttributesTest
4161 static const glw::GLchar s_fragment_shader[]; member in gl4cts::DirectStateAccess::VertexArrays::ElementBufferTest
4215 static const glw::GLchar s_fragment_shader[]; member in gl4cts::DirectStateAccess::VertexArrays::VertexBuffersTest
4300 static const glw::GLchar* s_fragment_shader; member in gl4cts::DirectStateAccess::VertexArrays::AttributeFormatTest
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Dgl4cDirectStateAccessProgramPipelinesTests.cpp856 const glw::GLchar* FunctionalTest::s_fragment_shader = "#version 450\n" member in gl4cts::DirectStateAccess::ProgramPipelines::FunctionalTest
Dgl4cDirectStateAccessVertexArraysTests.cpp781 const glw::GLchar EnableDisableAttributesTest::s_fragment_shader[] = "#version 450\n" member in gl4cts::DirectStateAccess::VertexArrays::EnableDisableAttributesTest
1222 const glw::GLchar ElementBufferTest::s_fragment_shader[] = "#version 450\n" member in gl4cts::DirectStateAccess::VertexArrays::ElementBufferTest
1759 const glw::GLchar VertexBuffersTest::s_fragment_shader[] = "#version 450\n" member in gl4cts::DirectStateAccess::VertexArrays::VertexBuffersTest
2550 const glw::GLchar* AttributeFormatTest::s_fragment_shader = "#version 450\n" member in gl4cts::DirectStateAccess::VertexArrays::AttributeFormatTest
2974 const glw::GLchar AttributeBindingTest::s_fragment_shader[] = "#version 450\n" member in gl4cts::DirectStateAccess::VertexArrays::AttributeBindingTest
3487 const glw::GLchar AttributeBindingDivisorTest::s_fragment_shader[] = "#version 450\n" member in gl4cts::DirectStateAccess::VertexArrays::AttributeBindingDivisorTest
Dgl4cContextFlushControlTests.cpp670 const glw::GLchar gl4cts::ContextFlushControl::FunctionalTest::DrawSetup::s_fragment_shader[] = member in gl4cts::ContextFlushControl::FunctionalTest::DrawSetup
Dgl3cTransformFeedbackTests.cpp1700 const glw::GLchar* gl3cts::TransformFeedback::APIErrors::s_fragment_shader = "#version 130\n" member in gl3cts::TransformFeedback::APIErrors
2013 const glw::GLchar* gl3cts::TransformFeedback::LinkingErrors::s_fragment_shader = "#version 130\n" member in gl3cts::TransformFeedback::LinkingErrors
4689 const glw::GLchar* gl3cts::TransformFeedback::DrawXFB::s_fragment_shader = "#version 130\n" member in gl3cts::TransformFeedback::DrawXFB
4983 const glw::GLchar* gl3cts::TransformFeedback::DrawXFBFeedback::s_fragment_shader = "#version 130\n" member in gl3cts::TransformFeedback::DrawXFBFeedback
5253 const glw::GLchar* gl3cts::TransformFeedback::CaptureSpecialInterleaved::s_fragment_shader = "#vers… member in gl3cts::TransformFeedback::CaptureSpecialInterleaved
5714 const glw::GLchar* gl3cts::TransformFeedback::DrawXFBStream::s_fragment_shader = "#version 130\n" member in gl3cts::TransformFeedback::DrawXFBStream
6139 const glw::GLchar* gl3cts::TransformFeedback::DrawXFBInstanced::s_fragment_shader = "#version 130\n" member in gl3cts::TransformFeedback::DrawXFBInstanced
Dgl4cConditionalRenderInvertedTests.cpp723 const glw::GLchar gl4cts::ConditionalRenderInverted::FunctionalTest::s_fragment_shader[] = "#versio… member in gl4cts::ConditionalRenderInverted::FunctionalTest
Dgl4cDirectStateAccessSamplersTests.cpp937 const glw::GLchar FunctionalTest::s_fragment_shader[] = member in gl4cts::DirectStateAccess::Samplers::FunctionalTest
Dgl4cDirectStateAccessXFBTests.cpp2086 const glw::GLchar FunctionalTest::s_fragment_shader[] = "#version 130\n" member in gl4cts::DirectStateAccess::TransformFeedback::FunctionalTest
Dgl4cDirectStateAccessQueriesTests.cpp2120 const glw::GLchar FunctionalTest::s_fragment_shader[] = "#version 450\n" member in gl4cts::DirectStateAccess::Queries::FunctionalTest
Dgl4cDirectStateAccessBuffersTests.cpp5032 const glw::GLchar FunctionalTest::s_fragment_shader[] = "#version 450\n" member in gl4cts::DirectStateAccess::Buffers::FunctionalTest
Dgl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp7851 const glw::GLchar FunctionalTest::s_fragment_shader[] = "#version 330\n" member in gl4cts::DirectStateAccess::Framebuffers::FunctionalTest
Dgl4cDirectStateAccessTexturesTests.cpp7917 const glw::GLchar* BindUnitTest::s_fragment_shader = member in gl4cts::DirectStateAccess::Textures::BindUnitTest
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArrayETC2Support.hpp61 static const glw::GLchar s_fragment_shader[]; member in glcts::TextureCubeMapArrayETC2Support
DesextcTextureCubeMapArrayETC2Support.cpp421 const glw::GLchar TextureCubeMapArrayETC2Support::s_fragment_shader[] = member in glcts::TextureCubeMapArrayETC2Support