1 /*	$NetBSD: random.c,v 1.5 2016/02/08 05:27:24 dholland Exp $	*/
2 
3 /*
4  * Copyright (c) 1983, 1993
5  *	The Regents of the University of California.  All rights reserved.
6  *
7  * Redistribution and use in source and binary forms, with or without
8  * modification, are permitted provided that the following conditions
9  * are met:
10  * 1. Redistributions of source code must retain the above copyright
11  *    notice, this list of conditions and the following disclaimer.
12  * 2. Redistributions in binary form must reproduce the above copyright
13  *    notice, this list of conditions and the following disclaimer in the
14  *    documentation and/or other materials provided with the distribution.
15  * 3. Neither the name of the University nor the names of its contributors
16  *    may be used to endorse or promote products derived from this software
17  *    without specific prior written permission.
18  *
19  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
20  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
21  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
22  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
23  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
24  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
25  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
26  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
27  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
28  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
29  * SUCH DAMAGE.
30  */
31 
32 #if !defined(_KERNEL) && !defined(_STANDALONE)
33 #include <sys/cdefs.h>
34 #if defined(LIBC_SCCS) && !defined(lint)
35 #if 0
36 static char sccsid[] = "@(#)random.c	8.2 (Berkeley) 5/19/95";
37 #else
38 __RCSID("$NetBSD: random.c,v 1.5 2016/02/08 05:27:24 dholland Exp $");
39 #endif
40 #endif /* LIBC_SCCS and not lint */
41 
42 #include "namespace.h"
43 
44 #include <assert.h>
45 #include <errno.h>
46 #include <stdlib.h>
47 #include "reentrant.h"
48 
49 #ifdef __weak_alias
50 __weak_alias(initstate,_initstate)
51 __weak_alias(random,_random)
52 __weak_alias(setstate,_setstate)
53 __weak_alias(srandom,_srandom)
54 #endif
55 
56 
57 #ifdef _REENTRANT
58 static mutex_t random_mutex = MUTEX_INITIALIZER;
59 #endif
60 #else
61 #include <lib/libkern/libkern.h>
62 #define mutex_lock(a)	(void)0
63 #define mutex_unlock(a) (void)0
64 #endif
65 
66 #ifndef SMALL_RANDOM
67 static void srandom_unlocked(unsigned int);
68 static long random_unlocked(void);
69 
70 #define USE_BETTER_RANDOM
71 
72 /*
73  * random.c:
74  *
75  * An improved random number generation package.  In addition to the standard
76  * rand()/srand() like interface, this package also has a special state info
77  * interface.  The initstate() routine is called with a seed, an array of
78  * bytes, and a count of how many bytes are being passed in; this array is
79  * then initialized to contain information for random number generation with
80  * that much state information.  Good sizes for the amount of state
81  * information are 32, 64, 128, and 256 bytes.  The state can be switched by
82  * calling the setstate() routine with the same array as was initiallized
83  * with initstate().  By default, the package runs with 128 bytes of state
84  * information and generates far better random numbers than a linear
85  * congruential generator.  If the amount of state information is less than
86  * 32 bytes, a simple linear congruential R.N.G. is used.
87  *
88  * Internally, the state information is treated as an array of ints; the
89  * zeroeth element of the array is the type of R.N.G. being used (small
90  * integer); the remainder of the array is the state information for the
91  * R.N.G.  Thus, 32 bytes of state information will give 7 ints worth of
92  * state information, which will allow a degree seven polynomial.  (Note:
93  * the zeroeth word of state information also has some other information
94  * stored in it -- see setstate() for details).
95  *
96  * The random number generation technique is a linear feedback shift register
97  * approach, employing trinomials (since there are fewer terms to sum up that
98  * way).  In this approach, the least significant bit of all the numbers in
99  * the state table will act as a linear feedback shift register, and will
100  * have period 2^deg - 1 (where deg is the degree of the polynomial being
101  * used, assuming that the polynomial is irreducible and primitive).  The
102  * higher order bits will have longer periods, since their values are also
103  * influenced by pseudo-random carries out of the lower bits.  The total
104  * period of the generator is approximately deg*(2**deg - 1); thus doubling
105  * the amount of state information has a vast influence on the period of the
106  * generator.  Note: the deg*(2**deg - 1) is an approximation only good for
107  * large deg, when the period of the shift register is the dominant factor.
108  * With deg equal to seven, the period is actually much longer than the
109  * 7*(2**7 - 1) predicted by this formula.
110  *
111  * Modified 28 December 1994 by Jacob S. Rosenberg.
112  * The following changes have been made:
113  * All references to the type u_int have been changed to unsigned long.
114  * All references to type int have been changed to type long.  Other
115  * cleanups have been made as well.  A warning for both initstate and
116  * setstate has been inserted to the effect that on Sparc platforms
117  * the 'arg_state' variable must be forced to begin on word boundaries.
118  * This can be easily done by casting a long integer array to char *.
119  * The overall logic has been left STRICTLY alone.  This software was
120  * tested on both a VAX and Sun SpacsStation with exactly the same
121  * results.  The new version and the original give IDENTICAL results.
122  * The new version is somewhat faster than the original.  As the
123  * documentation says:  "By default, the package runs with 128 bytes of
124  * state information and generates far better random numbers than a linear
125  * congruential generator.  If the amount of state information is less than
126  * 32 bytes, a simple linear congruential R.N.G. is used."  For a buffer of
127  * 128 bytes, this new version runs about 19 percent faster and for a 16
128  * byte buffer it is about 5 percent faster.
129  *
130  * Modified 07 January 2002 by Jason R. Thorpe.
131  * The following changes have been made:
132  * All the references to "long" have been changed back to "int".  This
133  * fixes memory corruption problems on LP64 platforms.
134  */
135 
136 /*
137  * For each of the currently supported random number generators, we have a
138  * break value on the amount of state information (you need at least this
139  * many bytes of state info to support this random number generator), a degree
140  * for the polynomial (actually a trinomial) that the R.N.G. is based on, and
141  * the separation between the two lower order coefficients of the trinomial.
142  */
143 #define	TYPE_0		0		/* linear congruential */
144 #define	BREAK_0		8
145 #define	DEG_0		0
146 #define	SEP_0		0
147 
148 #define	TYPE_1		1		/* x**7 + x**3 + 1 */
149 #define	BREAK_1		32
150 #define	DEG_1		7
151 #define	SEP_1		3
152 
153 #define	TYPE_2		2		/* x**15 + x + 1 */
154 #define	BREAK_2		64
155 #define	DEG_2		15
156 #define	SEP_2		1
157 
158 #define	TYPE_3		3		/* x**31 + x**3 + 1 */
159 #define	BREAK_3		128
160 #define	DEG_3		31
161 #define	SEP_3		3
162 
163 #define	TYPE_4		4		/* x**63 + x + 1 */
164 #define	BREAK_4		256
165 #define	DEG_4		63
166 #define	SEP_4		1
167 
168 /*
169  * Array versions of the above information to make code run faster --
170  * relies on fact that TYPE_i == i.
171  */
172 #define	MAX_TYPES	5		/* max number of types above */
173 
174 static const int degrees[MAX_TYPES] =	{ DEG_0, DEG_1, DEG_2, DEG_3, DEG_4 };
175 static const int seps[MAX_TYPES] =	{ SEP_0, SEP_1, SEP_2, SEP_3, SEP_4 };
176 
177 /*
178  * Initially, everything is set up as if from:
179  *
180  *	initstate(1, &randtbl, 128);
181  *
182  * Note that this initialization takes advantage of the fact that srandom()
183  * advances the front and rear pointers 10*rand_deg times, and hence the
184  * rear pointer which starts at 0 will also end up at zero; thus the zeroeth
185  * element of the state information, which contains info about the current
186  * position of the rear pointer is just
187  *
188  *	MAX_TYPES * (rptr - state) + TYPE_3 == TYPE_3.
189  */
190 
191 /* LINTED */
192 static int randtbl[DEG_3 + 1] = {
193 	TYPE_3,
194 #ifdef USE_BETTER_RANDOM
195 	0x991539b1, 0x16a5bce3, 0x6774a4cd,
196 	0x3e01511e, 0x4e508aaa, 0x61048c05,
197 	0xf5500617, 0x846b7115, 0x6a19892c,
198 	0x896a97af, 0xdb48f936, 0x14898454,
199 	0x37ffd106, 0xb58bff9c, 0x59e17104,
200 	0xcf918a49, 0x09378c83, 0x52c7a471,
201 	0x8d293ea9, 0x1f4fc301, 0xc3db71be,
202 	0x39b44e1c, 0xf8a44ef9, 0x4c8b80b1,
203 	0x19edc328, 0x87bf4bdd, 0xc9b240e5,
204 	0xe9ee4b1b, 0x4382aee7, 0x535b6b41,
205 	0xf3bec5da,
206 #else
207 	0x9a319039, 0x32d9c024, 0x9b663182,
208 	0x5da1f342, 0xde3b81e0, 0xdf0a6fb5,
209 	0xf103bc02, 0x48f340fb, 0x7449e56b,
210 	0xbeb1dbb0, 0xab5c5918, 0x946554fd,
211 	0x8c2e680f, 0xeb3d799f, 0xb11ee0b7,
212 	0x2d436b86, 0xda672e2a, 0x1588ca88,
213 	0xe369735d, 0x904f35f7, 0xd7158fd6,
214 	0x6fa6f051, 0x616e6b96, 0xac94efdc,
215 	0x36413f93, 0xc622c298, 0xf5a42ab8,
216 	0x8a88d77b, 0xf5ad9d0e, 0x8999220b,
217 	0x27fb47b9,
218 #endif /* USE_BETTER_RANDOM */
219 };
220 
221 /*
222  * fptr and rptr are two pointers into the state info, a front and a rear
223  * pointer.  These two pointers are always rand_sep places aparts, as they
224  * cycle cyclically through the state information.  (Yes, this does mean we
225  * could get away with just one pointer, but the code for random() is more
226  * efficient this way).  The pointers are left positioned as they would be
227  * from the call
228  *
229  *	initstate(1, randtbl, 128);
230  *
231  * (The position of the rear pointer, rptr, is really 0 (as explained above
232  * in the initialization of randtbl) because the state table pointer is set
233  * to point to randtbl[1] (as explained below).
234  */
235 static int *fptr = &randtbl[SEP_3 + 1];
236 static int *rptr = &randtbl[1];
237 
238 /*
239  * The following things are the pointer to the state information table, the
240  * type of the current generator, the degree of the current polynomial being
241  * used, and the separation between the two pointers.  Note that for efficiency
242  * of random(), we remember the first location of the state information, not
243  * the zeroeth.  Hence it is valid to access state[-1], which is used to
244  * store the type of the R.N.G.  Also, we remember the last location, since
245  * this is more efficient than indexing every time to find the address of
246  * the last element to see if the front and rear pointers have wrapped.
247  */
248 static int *state = &randtbl[1];
249 static int rand_type = TYPE_3;
250 static int rand_deg = DEG_3;
251 static int rand_sep = SEP_3;
252 static int *end_ptr = &randtbl[DEG_3 + 1];
253 
254 /*
255  * srandom:
256  *
257  * Initialize the random number generator based on the given seed.  If the
258  * type is the trivial no-state-information type, just remember the seed.
259  * Otherwise, initializes state[] based on the given "seed" via a linear
260  * congruential generator.  Then, the pointers are set to known locations
261  * that are exactly rand_sep places apart.  Lastly, it cycles the state
262  * information a given number of times to get rid of any initial dependencies
263  * introduced by the L.C.R.N.G.  Note that the initialization of randtbl[]
264  * for default usage relies on values produced by this routine.
265  */
266 static void
srandom_unlocked(unsigned int x)267 srandom_unlocked(unsigned int x)
268 {
269 	int i;
270 
271 	if (rand_type == TYPE_0)
272 		state[0] = x;
273 	else {
274 		state[0] = x;
275 		for (i = 1; i < rand_deg; i++) {
276 #ifdef USE_BETTER_RANDOM
277 			int x1, hi, lo, t;
278 
279 			/*
280 			 * Compute x[n + 1] = (7^5 * x[n]) mod (2^31 - 1).
281 			 * From "Random number generators: good ones are hard
282 			 * to find", Park and Miller, Communications of the ACM,
283 			 * vol. 31, no. 10,
284 			 * October 1988, p. 1195.
285 			 */
286 			x1 = state[i - 1];
287 			hi = x1 / 127773;
288 			lo = x1 % 127773;
289 			t = 16807 * lo - 2836 * hi;
290 			if (t <= 0)
291 				t += 0x7fffffff;
292 			state[i] = t;
293 #else
294 			state[i] = 1103515245 * state[i - 1] + 12345;
295 #endif /* USE_BETTER_RANDOM */
296 		}
297 		fptr = &state[rand_sep];
298 		rptr = &state[0];
299 		for (i = 0; i < 10 * rand_deg; i++)
300 			(void)random_unlocked();
301 	}
302 }
303 
304 void
srandom(unsigned int x)305 srandom(unsigned int x)
306 {
307 
308 	mutex_lock(&random_mutex);
309 	srandom_unlocked(x);
310 	mutex_unlock(&random_mutex);
311 }
312 
313 /*
314  * initstate:
315  *
316  * Initialize the state information in the given array of n bytes for future
317  * random number generation.  Based on the number of bytes we are given, and
318  * the break values for the different R.N.G.'s, we choose the best (largest)
319  * one we can and set things up for it.  srandom() is then called to
320  * initialize the state information.
321  *
322  * Note that on return from srandom(), we set state[-1] to be the type
323  * multiplexed with the current value of the rear pointer; this is so
324  * successive calls to initstate() won't lose this information and will be
325  * able to restart with setstate().
326  *
327  * Note: the first thing we do is save the current state, if any, just like
328  * setstate() so that it doesn't matter when initstate is called.
329  *
330  * Returns a pointer to the old state.
331  *
332  * Note: The Sparc platform requires that arg_state begin on an int
333  * word boundary; otherwise a bus error will occur. Even so, lint will
334  * complain about mis-alignment, but you should disregard these messages.
335  */
336 char *
initstate(unsigned int seed,char * arg_state,size_t n)337 initstate(
338 	unsigned int seed,		/* seed for R.N.G. */
339 	char *arg_state,		/* pointer to state array */
340 	size_t n)			/* # bytes of state info */
341 {
342 	void *ostate = (void *)(&state[-1]);
343 	int *int_arg_state;
344 
345 	_DIAGASSERT(arg_state != NULL);
346 
347 	int_arg_state = (int *)(void *)arg_state;
348 
349 	mutex_lock(&random_mutex);
350 	if (rand_type == TYPE_0)
351 		state[-1] = rand_type;
352 	else
353 		state[-1] = MAX_TYPES * (int)(rptr - state) + rand_type;
354 	if (n < BREAK_0) {
355 		mutex_unlock(&random_mutex);
356 		return (NULL);
357 	} else if (n < BREAK_1) {
358 		rand_type = TYPE_0;
359 		rand_deg = DEG_0;
360 		rand_sep = SEP_0;
361 	} else if (n < BREAK_2) {
362 		rand_type = TYPE_1;
363 		rand_deg = DEG_1;
364 		rand_sep = SEP_1;
365 	} else if (n < BREAK_3) {
366 		rand_type = TYPE_2;
367 		rand_deg = DEG_2;
368 		rand_sep = SEP_2;
369 	} else if (n < BREAK_4) {
370 		rand_type = TYPE_3;
371 		rand_deg = DEG_3;
372 		rand_sep = SEP_3;
373 	} else {
374 		rand_type = TYPE_4;
375 		rand_deg = DEG_4;
376 		rand_sep = SEP_4;
377 	}
378 	state = (int *) (int_arg_state + 1); /* first location */
379 	end_ptr = &state[rand_deg];	/* must set end_ptr before srandom */
380 	srandom_unlocked(seed);
381 	if (rand_type == TYPE_0)
382 		int_arg_state[0] = rand_type;
383 	else
384 		int_arg_state[0] = MAX_TYPES * (int)(rptr - state) + rand_type;
385 	mutex_unlock(&random_mutex);
386 	return((char *)ostate);
387 }
388 
389 /*
390  * setstate:
391  *
392  * Restore the state from the given state array.
393  *
394  * Note: it is important that we also remember the locations of the pointers
395  * in the current state information, and restore the locations of the pointers
396  * from the old state information.  This is done by multiplexing the pointer
397  * location into the zeroeth word of the state information.
398  *
399  * Note that due to the order in which things are done, it is OK to call
400  * setstate() with the same state as the current state.
401  *
402  * Returns a pointer to the old state information.
403  *
404  * Note: The Sparc platform requires that arg_state begin on a long
405  * word boundary; otherwise a bus error will occur. Even so, lint will
406  * complain about mis-alignment, but you should disregard these messages.
407  */
408 char *
setstate(char * arg_state)409 setstate(char *arg_state)		/* pointer to state array */
410 {
411 	int *new_state;
412 	int type;
413 	int rear;
414 	void *ostate = (void *)(&state[-1]);
415 
416 	_DIAGASSERT(arg_state != NULL);
417 
418 	new_state = (int *)(void *)arg_state;
419 	type = (int)(new_state[0] % MAX_TYPES);
420 	rear = (int)(new_state[0] / MAX_TYPES);
421 
422 	mutex_lock(&random_mutex);
423 	if (rand_type == TYPE_0)
424 		state[-1] = rand_type;
425 	else
426 		state[-1] = MAX_TYPES * (int)(rptr - state) + rand_type;
427 	switch(type) {
428 	case TYPE_0:
429 	case TYPE_1:
430 	case TYPE_2:
431 	case TYPE_3:
432 	case TYPE_4:
433 		rand_type = type;
434 		rand_deg = degrees[type];
435 		rand_sep = seps[type];
436 		break;
437 	default:
438 		mutex_unlock(&random_mutex);
439 		return (NULL);
440 	}
441 	state = (int *) (new_state + 1);
442 	if (rand_type != TYPE_0) {
443 		rptr = &state[rear];
444 		fptr = &state[(rear + rand_sep) % rand_deg];
445 	}
446 	end_ptr = &state[rand_deg];		/* set end_ptr too */
447 	mutex_unlock(&random_mutex);
448 	return((char *)ostate);
449 }
450 
451 /*
452  * random:
453  *
454  * If we are using the trivial TYPE_0 R.N.G., just do the old linear
455  * congruential bit.  Otherwise, we do our fancy trinomial stuff, which is
456  * the same in all the other cases due to all the global variables that have
457  * been set up.  The basic operation is to add the number at the rear pointer
458  * into the one at the front pointer.  Then both pointers are advanced to
459  * the next location cyclically in the table.  The value returned is the sum
460  * generated, reduced to 31 bits by throwing away the "least random" low bit.
461  *
462  * Note: the code takes advantage of the fact that both the front and
463  * rear pointers can't wrap on the same call by not testing the rear
464  * pointer if the front one has wrapped.
465  *
466  * Returns a 31-bit random number.
467  */
468 static long
random_unlocked(void)469 random_unlocked(void)
470 {
471 	int i;
472 	int *f, *r;
473 
474 	if (rand_type == TYPE_0) {
475 		i = state[0];
476 		state[0] = i = (i * 1103515245 + 12345) & 0x7fffffff;
477 	} else {
478 		/*
479 		 * Use local variables rather than static variables for speed.
480 		 */
481 		f = fptr; r = rptr;
482 		*f += *r;
483 		/* chucking least random bit */
484 		i = ((unsigned int)*f >> 1) & 0x7fffffff;
485 		if (++f >= end_ptr) {
486 			f = state;
487 			++r;
488 		}
489 		else if (++r >= end_ptr) {
490 			r = state;
491 		}
492 
493 		fptr = f; rptr = r;
494 	}
495 	return(i);
496 }
497 
498 long
random(void)499 random(void)
500 {
501 	long r;
502 
503 	mutex_lock(&random_mutex);
504 	r = random_unlocked();
505 	mutex_unlock(&random_mutex);
506 	return (r);
507 }
508 #else
509 long
random(void)510 random(void)
511 {
512 	static u_long randseed = 1;
513 	long x, hi, lo, t;
514 
515 	/*
516 	 * Compute x[n + 1] = (7^5 * x[n]) mod (2^31 - 1).
517 	 * From "Random number generators: good ones are hard to find",
518 	 * Park and Miller, Communications of the ACM, vol. 31, no. 10,
519 	 * October 1988, p. 1195.
520 	 */
521 	x = randseed;
522 	hi = x / 127773;
523 	lo = x % 127773;
524 	t = 16807 * lo - 2836 * hi;
525 	if (t <= 0)
526 		t += 0x7fffffff;
527 	randseed = t;
528 	return (t);
529 }
530 #endif /* SMALL_RANDOM */
531